Claims
- 1. A multiple embedded memory frame buffer system comprising a master graphics subsystem and a plurality of slave graphics subsystems, each subsystem including a frame buffer and a color palette for decompressing data in the frame buffer, the master subsystem further including a digital to analog converter coupled to receive the decompressed digital data from the palette of each subsystem and outputting analog versions of the digital data to an output device, wherein the multiple embedded memory frame buffer system further includes a timing system for determining which outputs of the subsystems are to be converted by the digital to analog converter at a given time.
- 2. The multiple embedded memory frame buffer system as recited in claim 1 wherein the frame buffer includes integrated VRAM devices.
- 3. The multiple embedded memory frame buffer system as recited in claim 1 wherein the graphics subsystems permit the use of multiple output devices.
- 4. The multiple embedded memory frame buffer system as recited in claim 3 wherein the output devices include a cathode ray tube and a liquid crystal display.
- 5. The multiple embedded memory frame buffer system as recited in claim 1 wherein the output device is a cathode ray tube.
- 6. The multiple embedded memory frame buffer system as recited in claim 1 wherein the master graphics subsystem provides pixel data for at least a portion of a digital display.
- 7. The multiple embedded memory frame buffer system as recited in claim 6 wherein the digital display is a liquid crystal display.
- 8. The multiple embedded memory frame buffer system as recited in claim 1 wherein the timing system further comprises a common reference clock generator positioned such that trace delays are substantially equal between the master and slave graphic subsystems to reduce skew between subsystem reference clocks.
- 9. The multiple embedded memory frame buffer system as recited in claim 1 wherein each subsystem includes a PLL to lock onto the common reference clock signal.
- 10. A computer graphics system comprising:
- a graphics controller; and
- an embedded frame buffer region, the embedded frame buffer region further comprising a master graphics subsystem and a plurality of slave graphics subsystems, each subsystem driven by the graphics controller and including a frame buffer and a palette for decompressing data in the frame buffer, the master subsystem further including a digital to analog converter coupled to receive the decompressed digital data from the palette of each subsystem and outputting analog versions of the digital data to an output device, wherein the multiple embedded memory frame buffer system further includes a timing system for determining which outputs of the subsystems are to be converted by the digital to analog converter at a given time.
- 11. The computer graphics system as recited in claim 10, wherein the graphics controller permits the use of multiple output devices.
- 12. The computer graphics system as recited in claim 11, wherein the output devices include a cathode ray tube and a liquid crystal display.
- 13. The computer graphics system as recited in claim 10, wherein the output device is a cathode ray tube.
- 14. The computer graphics system as recited in claim 10, wherein the timing system further comprises a common reference clock generator positioned such that trace delays are substantially equal between the master and slave graphic subsystems to reduce delays between subsystem reference clocks.
- 15. The computer graphics system as recited in claim 10, wherein each subsystem includes a PLL to lock onto the common reference clock signal.
- 16. The computer graphics system as recited in claim 10, wherein each frame buffer includes integrated VRAM devices.
CROSS REFERENCE TO RELATED APPLICATION
This application claims priority to Provisional Application Ser. No.60/062,039 (Attorney docket No. Y0997-373 filed Oct. 10, 1997).
US Referenced Citations (9)