The present invention contains subject matter related to Japanese Patent Application No. 2012-211550 filed in the Japan Patent Office on Sep. 25, 2012, the entire contents of which are incorporated herein by reference.
1. Field of the Invention
The present invention relates to a game piece for a fighting game, and a fighting game set for performing the fighting game.
2. Description of the Related Art
A marble toy having a substantially cylindrical shape and having a figure body vertically arranged on an upper surface of the marble toy has been known (for example, see Japanese Registered Utility Model No. 3092360).
In the case of the marble toy disclosed in Japanese Registered Utility Model No. 3092360, a user snaps a marble toy by using a snapping device, strikes a marble toy of an opponent, and flicks the marble toy of the opponent.
However, in the case of the marble toy disclosed in Japanese Registered Utility Model No. 3092360, the marble toys only strike each other, which is not so exciting. That is, a game is more exciting as a fighting game if a toy is provided with a figure body and a person, whose marble toy with the figure body is overturned, loses. However, in the case of the marble toy described in Japanese Registered Utility Model No. 3092360, the marble toy has a simple disk shape. Hence, even if the marble toys strike each other, the marble toys merely move sideward, and are hardly overturned.
The present invention is made in light of the situations, and an object of the invention is to provide a game piece for a fighting game, which is more suitable for a fighting game and is exciting, and a fighting game set including the game piece.
A game piece for a fighting game according to an aspect of the invention is movable on a surface when an external force is applied to the game piece, the game piece including a mount; and a figurative body provided on the mount and including an attack unit for overturning a game piece of an opponent. The mount includes a front portion that protrudes to the front with respect to a support position at which the mount supports the figurative body, a front side portion that protrudes to at least one of the left and right from the front portion, and side portions, at least a portion of one of the side portions provided with the protruding front side portion of the mount being located at a position close to the support position with respect to a protruding end of the protruding front side portion.
In the game piece for the fighting game, the mount may include a rear portion, the rear portion being provided with a non-contact part that does not contact the surface.
In the game piece for the fighting game, the front side portion of the mount may contact the surface.
A game piece for a fighting game according to another aspect of the invention is movable on a surface when an external force is applied to the game piece, the game piece including a mount; and a figurative body provided on the mount and including an attack unit for overturning a game piece of an opponent. The mount includes a rear portion, the rear portion being provided with a non-contact part that does not contact the surface.
In the game piece for the fighting game, the mount may include a front side portion, the front side portion contacting the surface.
In the game piece for the fighting game, the attack unit may include a rotational member provided rotatably around a vertical axis, and a rotation elastic member that urges the rotational member in a predetermined rotation direction, and rotates the rotational member by a restoring force of the rotation elastic member when the rotational member is rotated by a user against an urging force of the rotation elastic member and then is released by the user to cause the rotational member to hit the game piece of the opponent.
In the game piece for the fighting game, the attack unit may include a projectile, a holding member provided at the figurative body, the holding member holding the projectile in a shooting direction, and a shooting elastic member that urges the projectile in the shooting direction, and shoots the projectile from the holding member by a restoring force of the shooting elastic member when the projectile is retracted by a user against an urging force of the shooting elastic member and then is released by the user to cause the projectile to hit the game piece of the opponent.
A fighting game set according to still another aspect of the invention includes a plurality of the above-described game pieces for the fighting game; and at least one of an urging unit for applying an external force to each of the game pieces for the fighting game to move the game piece on a surface, and a game sheet that allows the game pieces for the fighting game to slide and move on an upper surface of the game sheet.
In the fighting game set, the urging unit may include a base body, a contact member provided so that the contact member can be advanced to and retracted from the base body, an elastic member that urges the contact member in an advancement direction, a holding portion for holding the contact member, which has been retracted against an urging force of the elastic member, an adjusting portion for adjusting stepwise a retraction amount of the contact member, which is held by the holding portion, and a release portion for releasing a holding state of the holding portion for the contact member, and advancing the contact member by a restoring force of the elastic member to cause the contact member to contact the game piece for the fighting game.
In the fighting game set, the upper surface of the game sheet may be formed of synthetic resin, and graining processing may be provided on the upper surface of the game sheet.
With the invention, the game piece for the fighting game, the game piece, which suitable for the fighting game and is exciting, and the fighting game set can be provided.
An embodiment for implementing the invention (hereinafter, referred to as “embodiment”) is described below in detail with reference to the accompanying drawings. The same number is applied to the same element throughout the description of the embodiment. Also, each drawing is viewed in the direction in which reference signs can be read. Also, in the embodiment and drawings, “front,” “rear,” “left,” “right,” “up,” and “down” indicate directions when a game piece for a fighting game faces a moving direction.
A general configuration of a fighting game set according to the embodiment is described first with reference to
As illustrated in
With the fighting game set 10, for example, two users each own a single game piece 20. The game pieces 20 attack one on one while being moved, and give impacts on each other. The fighting game set 10 has setting in which one of the users, who overturns the game piece 20 of the opponent, wins, and the other user, whose game piece 20 is overturned, loses. The movement of each game piece 20 is made by snapping a rear portion of the game piece 20 with a finger or with use of the urging means 80, and hence applying an external force to the game piece 20. Of course, the two users may play a fighting game while the two users each own a plurality of game pieces 20. One of the users, who overturns all game pieces 20 of the opponent, may win, and the other user, whose all game pieces 20 are overturned, may lose.
Each game piece 20 includes a mount 30 that slides and moves on the upper surface 12 of the game sheet 11 when the mount 30 is snapped, and a figurative body 70 provided on the mount 30 and including attack means 60 for overturning the game piece 20 of the opponent. In this embodiment, the game sheet 11 is used. However, of course, a fighting game can be played without the game sheet 11 as long as a surface, on which the game piece according to the invention is movable, is provided.
The figurative body 70 individually characterized in accordance with the type of an attack and the set position of a weak point. A plurality of types of figurative bodies 70 are provided. In this embodiment, two types of a figurative body 70A and a figurative body 70B are set. The figurative body 70A is a short-range attack type (hereinafter, referred to as “short-range”) that makes an effective attack when the distance to the game piece 20 of the opponent is small. The figurative body 70B is a long-range attack type (hereinafter, referred to as “long-range”) that makes an effective attack when the distance to the game piece 20 of the opponent is large. These attack means 60 are manually operated by the users.
In the following description, a character “A” is added to the end of the number for each of reference signs of the game piece including the short-range figurative body 70A and components of the figurative body 70A, and a character “B” is added to the end of the number for each of reference signs of the game piece including the long-range figurative body 70B and components of the figurative body 70B, if required.
Also, in this embodiment, a figure, which imitates a person, is provided as an example of the figurative body 70. However, the figurative body according to the invention may be desirably selected from various figurative bodies including models of vehicles and planes, such as a tank and an air plane, and models of creatures, such as an animal and a monster, in addition to the figure.
At least the plane-shaped upper surface 12 of the game sheet 11 is formed of synthetic resin. Also, graining processing is provided substantially entirely on the upper surface 12 of the game sheet 11 during resin molding. With the graining processing, a fine irregularity portion (for example, satin pattern) 13 is formed on the upper surface 12. The external shape of the game sheet 11 herein is a rectangle or a square. However, the shape of the game sheet 11 may be selected from various shapes, such as a circle, an ellipsoid, and a polygon. Also, the game sheet 11 may have any thickness. The game sheet 11 may have a thick plate shape. Further, a bulged portion may be provided on the game sheet 11 so that the arrangement position of the bulged portion can be desirably changed by the user. The bulged portion may be arranged at any position when the user starts a game. The bulged portion may serve as an obstacle that blocks the movement of the game piece during the game, or may serve as a step that allows the game piece to be arranged thereon and to make a long-range attack from the bulged portion from the upper side.
The operation and advantage of the game sheet 11 are described.
If the game sheet is formed of a paper material, the smoothness of the upper surface of the game sheet may be low, and hence the game piece has difficulty in moving. Also, if the upper surface of the game sheet is formed of an unprocessed surface of a synthetic resin compact, the smoothness may be too high, and hence the game piece slides and may not be overturned when the game piece receives an impact. Therefore, in this embodiment, the upper surface 12 of the game sheet 11 is formed of synthetic resin to obtain a sliding property of the game piece 20, and the irregularity portion 13 is formed on the upper surface 12 of the game sheet 11 to obtain a proper friction resistance. Accordingly, the game piece 20 can be smoothly moved and the game piece 20 can be likely overturned when the game piece 20 receives an impact. Configuration, Operation, and Advantage of Mount
Next, the configuration, operation, and advantage of the mount are described with reference to
As illustrated in
The mount body 31 includes an upper surface 35 that supports the figurative body 70, a bottom surface arranged below the upper surface 35 and being opposed to the upper surface 35, a front surface 37 that couples a front edge of the upper surface 35 with a front edge of a bottom surface 36, a rear surface 38 that couples a rear edge of the upper surface 35 with a rear edge of the bottom surface 36, and left and right side surfaces 41 having recessed shapes and form the left and right cut portions 33.
The weight 32 is formed of a single thin plate member 32a or a plurality of thin plate members 32a. The mass of the weight 32 can be adjusted in accordance with the number of superposed plate members 32a. In the game piece 20, as the mass of the weight 32 is larger, self-standing stability of the game piece 20 is increased and the game piece 20 is hardly overturned; however, the moving distance is smaller when the game piece 20 is snapped. In contrast, as the mass of the weight 32 is smaller, the self-standing stability of the game piece 20 is decreased and the game piece 20 is more likely overturned; however, the moving distance is larger when the game piece 20 is snapped. The forming material of the weight 32 may be selected from various materials, such as a rubber material, a synthetic resin material, and a metal material.
By using a difference in operation caused by the difference in mass of the weight 32, the individual game piece 20 can be characterized. For example, in a short-range game piece 20A, the number of plate members 32a is increased and hence the mass of the weight 32 is set at a large mass. Accordingly, the short-range game piece 20A has a characteristic that the game piece 20A takes a time to approach the game piece 20 of the opponent because the moving distance is small; however, when the game piece 20A approaches the game piece 20 of the opponent, the game piece 20A can likely overturn the game piece 20 of the opponent by attack means 60A strong for short-range fighting. In contrast, in a long-range game piece 20B (see
As illustrated in
The front surface 37 of the mount body 31 protrudes to the front with respect to the outer attachment holes 42L and 42R, and the center attachment hole 43. That is, a portion extending from front ends of the outer attachment holes 42L and 42R located at the front to the front surface 37 corresponds to “a front portion” according to the invention. “The front portion” protrudes to the front with respect to the outer attachment holes 42L and 42R, i.e., “the support position at which the mount supports the figurative body” according to the invention.
Both side ends of the front surface 37 protrude to the left and right over the outer attachment holes 42L and 42R. A portion extending from a left side end of the outer attachment hole 42L to the front surface 37, and a portion extending from a right side end of the outer attachment hole 42R to the front surface 37 correspond to “a front side portion” according to the invention. In this embodiment, the “front side portion” according to the invention protrudes to both the left and right. However, the invention is not limited thereto, and “the front side portion” may protrude to only one of the left and right.
Also, an upper indication part 45 is provided at a certain position (in this case, rear portion) of the upper surface 35 of the mount body 31. The upper indication part 45 may include, for example, information about the game piece 20 (see
The left and right cut portions 33 each have a form in plan view, in which the left or right side portion of the mount body 31 is recessed toward the center. In this case, each of the cut portions 33 is formed of a side surface 41 including a first side surface 41a extending from a side end of the front surface 37 and facing the inside; a second side surface 41b extending form the first side surface 41a to an obliquely rear side and facing the inside; a third side surface 41c extending from the second side surface 41b rearward; and a fourth side surface 41d extending from the third side surface 41c to an obliquely rear side and facing the outside.
Since the cut portions 33 have the above-described configurations, at least a portion (the first side surface 41a, the second side surface 41b, the third side surface 41c, and the fourth side surface 41d) of one of the side portions of the mount is close to the support position (the outer attachment holes 42L and 42R, and the center attachment hole 43) with respect to a protruding end of the front side portion (the intersection between the front surface 37 and a straight line extending leftward from the left side end of the outer attachment hole 42L, or the intersection between the front surface 37 and a straight line extending rightward from the right side end of the outer attachment hole 42R).
The side portions of the mount according to the invention are not particularly limited to the cut portions 33. At least a portion of a side portion provided with a front side portion protruding to the left or right may be only required to be close to the support position with respect to a protruding end of the protruding front side portion. Alternatively, a side surface including a curved surface may form the side portion of the mount.
As illustrated in
The contact part 46 is formed of a front contact portion 46f at the front with respect to the center of the mount body 31, and a rear contact portion 46r at the rear with respect to the center of the mount body 31. The front contact portion 46f includes a front edge portion 48 formed in an arc shape along the front surface 37. A center portion of the front edge portion 48 is cut. The front surface 37 forms “the front side portion of the mount” according to the invention. Hence, a situation in which the front edge portion 48 extending along “the front side portion of the mount” contacts the surface as a portion of the front contact portion 46f represents that “the front side portion of the mount” according to the invention contacts the surface. Also, the front contact portion 46f includes left and right inclined portions 51 extending from both left and right ends of the front edge portion 48 along the second side surfaces 41b. Meanwhile, the rear contact portion 46r includes two left and right straight-line portions 52 extending from rear ends of the inclined portions 51 rearward and in parallel to each other, and a rear edge portion 53 formed in an arc shape along the rear surface 38 and coupling rear ends of the left and right straight-line portions 52. Also, a non-contact part 55 is provided at a rear side portion of the mount body 31. The non-contact part 55 does not contact the upper surface 12 (see
As illustrated in
In this embodiment, the non-contact parts 55 are provided at the rear side portions of the mount. However, the invention is not limited thereto, and the non-contact part may be only required to be provided at “the rear portion” of the mount.
The operation and advantage of the mount 30 formed as described above are described.
First, since the front side portion of the mount 30 protrudes to the left or right, when an external force is applied to the mount 30 and hence the mount 30 is moved forward, the mount 30 is hardly overturned to the left or right. Hence, the movement can be smoothly made, and the game can proceed quickly.
Also, as illustrated in
Also, since the non-contact part 55, which does not contact the upper surface 12 of the game sheet 11, is provided at the rear portion of the mount (in this embodiment, the rear side portion of the mount body 31), the non-contact part 55 forms a gap 56 (see
In contrast, since the front contact portion 46f (see
Next, the configuration, operation, and advantage of the figurative body 70A are described with reference to
As illustrated in
The column 21 extends along the up-down direction, and has protrusions 22U and 22D at both end portions in the up-down direction. The lower protrusion 22D is inserted into the center attachment hole 43 of the mount body 31. The upper protrusion 22U is inserted into an attachment hole (not illustrated) of the lower half section 75A of the figurative body 70A. Also, the column 21 has a length that is set to support the figurative body 70A in a state in which the leg parts 73A are lifted from the mount 30. Hence, in the short-range game piece 20A, the center of gravity is set at a high position by an amount by which the leg parts 73A are lifted from the mount 30. Accordingly, the short-range game piece 20A has low self-standing stability, and is more likely overturned.
Also, a weak point may be set at any portion of the figurative body 70. The weak point is a portion that causes the game piece 20 to be easily overturned if the portion receives an impact. In the case of the short-range game piece 20A, a weak point may be set at, for example, the shoulder indicated by reference sign P1, the base of a wing 76 indicated by reference sign P2, or the waist indicated by reference sign P3. The weak point may be desirably set by changing the shape of the figurative body 70, the mass of the weight 32, and the position of the center of gravity, in accordance with the type of the game piece 20.
The attack means 60A includes a rotational member 61 that rotates together with the upper half section 72A, and a rotation elastic member 62 that urges the upper half section 72A in a predetermined rotation direction. The rotational member 61 may be selected from any of various forms. In this embodiment, the rotational member 61 is a sword held by the left and right arm parts 71A. When the upper half section 72A is rotated against an urging force of the rotation elastic member 62 and then the upper half section 72A is released, the rotation elastic member 62 rotates the upper half section 72A by a restoring force, and causes the rotational member 61 to hit the game piece 20 of the opponent. The rotation elastic member 62 may be selected from various spring members and various rubber members. In this case, the rotation elastic member 62 is formed of a torsion coil spring embedded in the figurative body 70A.
The operation and advantage of the attack means 60A are described.
As illustrated in
Next, the configuration, operation, and advantage of the figurative body 70B are described with reference to
As illustrated in
Lower ends of the left and right leg parts 73B respectively have protrusions 77L and 77R protruding downward. When the protrusions 77L and 77R are inserted into the outer attachment holes 42L and 42R of the mount body 31, the long-range figurative body 70B is attached to the mount body 31. Hence, the long-range game piece 20B has a characteristic that the center of gravity is lower than that of the short-range game piece 20A (see
Also, in the case of the game piece 20B, the two protrusions 77L and 77R are inserted along a diagonal line 78a or 78b of a rectangle formed by the four outer attachment holes 42L and 42R (see
As described above, by inserting the two protrusions 77L and 77R along the diagonal line 78a or 78b (see
As illustrated in
The projectile 63 may have any form. In this embodiment, the projectile 63 is formed of a rod-shaped spear having a sharp portion at a distal end thereof. The holding member 65 is a cylindrical tube body provided at the figurative body 70B, and an inner diameter portion of the holding member 65 holds the projectile 63. Also, the holding member 65 is rotatable around a horizontal axis H as indicated by two-dot chain lines, and an inclination angle of an axis 65a of the holding member 65 with respect to a horizontal line H1 (the shooting direction of the projectile 63) can be adjusted. The shooting elastic member 66 is assembled in the inner diameter portion of the holding member 65. When the shooting elastic member 66 is retracted by the user against an urging force of the shooting elastic member 66 and then is released by the user, the shooting elastic member 66 shoots the projectile 63 by a restoring force of the shooting elastic member 66 to cause the projectile 63 to hit the game piece 20 of the opponent. The shooting elastic member 66 may be selected from various spring members and various rubber members. In this case, the shooting elastic member 66 is formed of a compression coil spring embedded in the holding member 65.
The operation and advantage of the attack means 60B are described.
As illustrated in
Next, the configuration, operation, and advantage of the urging means 80 are described with reference to
As illustrated in
Also, as illustrated in
The base body 81 is a housing that houses the contact member 82 so that the contact member 82 can slide. A proximal end 81a of the base body 81 is closed, and a distal end of the base body 81 is open. The elastic member 83 is a compression coil spring assembled near the proximal end 81a of the base body 81.
The contact member 82 is urged from the proximal end 81a toward an opening portion 81b at the distal end by the elastic member 83, and a front portion of the contact member 82 protrudes to the front from the opening portion 81b.
The adjusting means 86 is formed of a plurality of recessed portions 88a, 88b, and 88c provided at the contact member 82. The plurality of recessed portions 88a to 88c are provided side by side along the axial direction of the contact member 82.
The holding means 85 is provided at a wall portion of the base body 81, and is movable in a direction perpendicular to the axis of the contact member 82. The holding portion 85 is normally urged toward the contact member 82. When the contact member 82 is retracted, the holding portion 85 is fitted to one of the plurality of recessed portions 88a to 88c, and holds the contact member 82. If the holding means 85 is fitted to the recessed portion 88c located at the rearmost position from among the plurality of recessed portions 88a to 88c, the contraction amount of the elastic member 83 becomes the smallest. If the holding means 85 is fitted to the recessed portion 88a located at the foremost position, the contraction amount of the elastic member 83 becomes the largest.
The release means 87 is a button-type movable body, is provided at the wall portion of the base body 81, and is coupled with the holding means 85 through coupling means (not illustrated). When the release means 87 is pressed by the user, the release means 87 separates the holding means 85 from one of the recessed portions 88a to 88c, advances the contact member 82 by a restoring force of the elastic member 83, and causes the contact member 82 to contact the game piece 20 (see
The operation and advantage of the urging means 80 are described.
As illustrated in
With the urging means 80, since the retraction amount L of the contact member 82 can be adjusted stepwise, the external force to be applied to the game piece 20 (see
With the above-described embodiment, the mount 30 is hardly overturned during movement to the front, and the mount 30 is more likely overturned when receiving an attack from the game piece 20 of the opponent. Accordingly, the game can proceed quickly, and the game piece 20, which is further suitable for the fighting game and is exciting, and the fighting game set 10 including the game piece 20 can be provided.
The invention has been described above by using the embodiment; however, the technical scope of the invention is not limited to the range described in the embodiment. It is obvious to persons skilled in the art that the embodiment may be modified or improved in various ways. Also, it is obvious from the description of the claims that the modified or improved embodiment may be included in the technical scope of the invention.
For example, the fighting game set according to the embodiment includes the plurality of game pieces, the urging means, and the game sheet as components. However, a fighting game set according to the invention may have a combination of the plurality of game pieces and the urging means, or a combination of the plurality of game pieces and the game sheet.
Number | Date | Country | Kind |
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2012-211550 | Sep 2012 | JP | national |