Operating device for an image processing apparatus

Information

  • Patent Grant
  • 6461242
  • Patent Number
    6,461,242
  • Date Filed
    Monday, April 9, 2001
    23 years ago
  • Date Issued
    Tuesday, October 8, 2002
    22 years ago
Abstract
An operating device for use with an image processing apparatus which displays an image on a display screen and controls the image includes a hand-holdable housing having a shape capable of being grasped by a left hand and a right hand. A first operating device and a second operating device are formed on the housing. One of the first operating device and the second operating device is operable for use as a first moving direction designation input device which designates a moving direction of the image and the other of the first operating device and the second operating device is operable for use as an action designation input device which designates other actions of the image. A receiving portion is operable, in use, to receive a function expansion device and a connector associated with the receiving portion connects to a function expansion device, whereby a function expansion device for providing an expanded function for the image processing apparatus is detachably attached to the connector and received by the receiving portion when attached.
Description




FIELD OF INVENTION




The present invention relates to an operating device for an imaging processing apparatus. More specifically, the present invention relates to an operating device which is, while in use, connected to an image processor which generates image data of an image to be displayed on a display screen such as a television receiver or the like, and outputs operation signals which can modify the image data, that is, the image according to an operation by an operator.




BACKGROUND AND BRIEF SUMMARY OF THE INVENTION




A conventional game machine controller


1


(first prior art controller) shown in

FIG. 1

includes a rectangular housing


1




a,


a select switch


3


for selecting a game content, a start switch


2


for designating a start of the game, a cross direction switch


4


for designating a moving direction of a game character during the game, and two action switches


5




a


and


5




b


for selecting or designating an action of the character, all the switches being provided on an upper surface of the housing


1




a.


Since a processing capability (a processing capability of a CPU) of a conventional game machine was relatively low in comparison with a present game machine, it was possible to sufficiently enjoy the game using first prior art controller


1


. However, as the game content became more complex, it became impossible to sufficiently control the action of the character by using only the two action switches


5




a


and


5




b.






Therefore, a game machine controller


1


(second prior art controller) shown in

FIG. 2

has been proposed and put into practical use. In the second prior art controller


1


, various kinds of switches are provided on an upper surface of a housing


1




a′


having a circular surface. More specifically, in the second prior art controller


1


, in addition to the select switch


3


, the start switch


2


and the cross direction switch


4


, four action switches


5




a,




5




b,




5




c


and


5




d


are provided on the surface of the housing


1




a′,


and two switches


6




a


and


6




b


are provided on a rear surface of the housing


1




a′


at positions that index fingers or middle fingers of both hands can reach while the palms of both hands are brought into contact with left and right side surfaces of the housing


1




a′.






In the second prior art controller


1


, an outer shape of the housing is designed in a manner that the side surfaces of the housing


1




a′


fit to the palms of both hands when grasping the housing


1




a′


. Accordingly, the switches can be operated without large movements of the fingers. The action switches


5




c


and


5




d,


and the left and right switches


6




a


and


6




b


are newly provided. Therefore, the operator can operate the respective switches without looking at them and then watch the screen of the monitor only. However, in a case of a game that it is required to frequently and rapidly operate a plurality of switches, there was a possibility that a positional relationship between the controller and the hands, i.e. a positional relationship between the respective switches and the fingers might change from an original positional relationship.




Therefore, a controller


1


(third prior art controller) shown in

FIG. 3

, in which no change occurs in the positional relationship between the controller and the hands has been proposed and put into practical use. In the third prior art controller


1


, a cross direction switch


4




a


and action switches


5




a


and


5




b,


and a cross direction switch


4




b


and action switches


5




c


and


5




d


are arranged on left and right housings


1




a


and


1




b,


respectively. Furthermore, two grips


7




a


and


7




b


extended from the housings


1




a


and


1




b


are provided, and grooves


8




a


and


8




b


are formed on rear surfaces of the grips


7




a


and


7




b.


By firmly holding the grips


7




a


and


7




b


by inserting fingers into the grooves


8




a


and


8




b,


it is possible to securely restrict the hands of an operator, i.e. maintain the fingers at constant positions, and therefore, the respective switches can be surely operated.




On the other hand, in the prior art controllers shown in

FIG. 1

to

FIG. 3

, a direction signal for designating a direction that an image on the monitor is to be moved is outputted by utilizing the cross direction switch


4


or


4




a


(and


4




b


). However, in the conventional cross direction switch, switch contacts are provided at four directions of upper (North), lower (South), left (West) and right (East) on the monitor screen, that is, at four directions of front, rear, left and right in a case where the controller is viewed in plane view. According to a switch contact being turned-on, the direction signal which designates one of the four directions can be outputted. That is, the cross switches provided in the conventional controllers are a kind of digital joystick. Therefore, there was a problem that the operator could not designate an arbitrary direction other than one of the four directions.




Accordingly, it is possible to consider that an analog joystick is provided on such a game machine controller. “Analog joystick” refers to a device which is provided with a lever, and which can output a direction signal determined by a direction in which the lever is inclined. In such an analog joystick, there is an advantage that it is possible to designate all directions in 360 degrees. However, there is a further disadvantage to be solved that an operation of the lever is insecure.




More specifically, if a finger is detached from the lever to release the operation of the lever, the lever returns to its home position (normally, a position that the lever stands upright). Although the lever is secure at the home position, a position of a finger of the operator primarily defines a direction that the lever is inclined or an amount that the lever is inclined. Therefore, it is difficult for a person who can not finely control the position of the finger to stably operate the lever. A controller for television game machine for home use is normally held by hands of the operator to operate respective switches or keys provided on the controller. In a case where the analog joystick is provided on such a hand-holdable controller, the above described problem that the operation of the lever can not be securely performed becomes more significant.




Therefore, in a case where a controller with an analog joystick is used in a home video game machine, for example, it is possible to easily determine that there is a problem wherein a movable character cannot be moved in a desired direction when the direction that the movable character (image) displayed on the monitor screen is to be finely controlled on the screen with the analog joystick. Especially, in the video game, there are a relatively large number of scenes wherein the movable character is continuously moved in one direction without zigzagging, and in such a scene, stable operation of the analog joystick is especially required.




Therefore, a principal object of the present invention is to provide a novel operating device with an analog joystick, which is capable of being securely operated while being held by hands.




Another object of the present invention is to provide an operating device with an analog joystick, which is capable of securely outputting a direction signal in a desired direction.




Another object of the present invention is to provide an operating device with analog joystick, which is capable of continuously and securely outputting the direction signal even if it is desired that a designated direction is to be finely changed.




In accordance with one aspect of the invention, an operating device is, while in use, connected to an image processor which generates image data of an image to be displayed on a monitor, and outputs an operation signal by which the image data can be changed according to an operation by an operator, the operating device comprising: a hand-holdable housing; and an analog joystick provided on the housing, wherein the analog joystick includes a lever having a tip end which protrudes from a hole of the housing and is inclined in an arbitrary direction including upper, lower, left and right, and a guide member which is attached to the housing and guides the lever in at least a direction equal to up (North) on the monitor screen.




When the operator intends to incline the lever toward the up direction, it is possible to very securely incline the lever in the up direction by merely inclining the lever according to the guide member. Therefore, in an image processor such as a video game machine for home use and etc., it is possible to surely move the movable character toward the up direction, that is, it is possible to make the movable character surely go straight on.




In a preferred embodiment, the guide member has a guide wall which is converged to a point indicative of up (North) on the monitor screen, and the lever is inclined while the same is being along with the guide wall, and finally, stably held at that point.




In another aspect of the present invention, an operating device is, while in use, connected to an image processor which generates image data of an image to be displayed on a monitor, and outputs an operation signal which can modify the image data according to an operation by an operator, and comprises: a housing; and an analog joystick provided on the housing, wherein the analog joystick includes a lever which is protruded from the housing and operable by a finger of a hand holding the housing and inclined in an arbitrary direction within 360 degrees, and the operating device further comprises at least one grip formed to be extended toward a front side from the housing, and by grasping the grip by the hand, the position of the hand being restricted by the grip.




In this aspect, by grasping the grip by the hand, the hand can be stably supported by the grip, and therefore, the position of the hand is defined by the grip. Therefore, the position of the finger of the hand can be also stably positioned at a constant position, and accordingly, it is possible to securely operate the lever of the analog joystick by the finger of the hand.




In another aspect of the present invention, an operating device with an analog joystick is a game machine controller which is connected to a game machine which generates image data according to a game program and displays a game character on a monitor according to the image data, and controls the game character on the monitor, and comprises: a housing having a surface long from side to side; a first operating means formed on the surface at a left side of the housing; a second operating means formed on the surface at a right side of the housing; a third operating means which includes a lever capable of being inclined, and formed on the surface of the housing in an area that the first operating means and the second operating means are not formed; and a protruded portion which protrudes toward a front side from the housing in the vicinity of at least one of the first operating means, the second operating means and the third operating means, and grasped by a palm of a hand of an operator, wherein one of the first operating means and the second operating means is used as a first moving direction designation input means which designates a moving direction of the game character, and the other is used as an action designation input means which designates other actions of the game character, and the third operating means is capable of being used instead of the first moving direction designation input means, and used as a second moving direction designation input means which designates at least the moving direction of the game character in accordance with an inclination of the lever.




Preferably, the third operating means is constructed by an analog joystick.




Since the grip or protruded portion is formed in the vicinity of the operating means, by grasping the grip by the hand, it is possible to easily set a positional relationship between the operating means and the hand.




Furthermore, if a first grip, a second grip and a third grip are provided in correspondence to the first operating means, the second operating means and the third operating means, respectively, and if a grip to be grasped is changed when an operating means which is used is to be changed according to a content of the game, it is possible to securely position the hand at a most suitable position for the operating means which is used.




The above described objects and other objects, features, aspects and advantages of the present invention will become more apparent from the following detailed description of the present invention when taken in conjunction with the accompanying drawings.











BRIEF DESCRIPTION OF THE DRAWINGS





FIG. 1

is an illustrative view showing the first prior art controller;





FIG. 2

is an illustrative view showing the second prior art controller;





FIG. 3

is an illustrative view showing the third prior art controller;





FIG. 4

is a perspective view showing one embodiment according to the present invention;





FIG. 5

is another perspective view showing the embodiment of

FIG. 4

;





FIG. 6

is a perspective view showing an analog joystick unit which is capable of being utilized in the embodiment;





FIG. 7

is a perspective view showing a major portion of the joystick unit of

FIG. 6

;





FIG. 8

is a fragmentary perspective view showing a major portion of the joystick unit of

FIG. 6

;





FIG. 9

is an illustrative view showing in cross-section a major portion of the joystick unit of

FIG. 6

;





FIG. 10

is an illustrative view showing a guided state of a lever by a guide ring;





FIG. 11

is a top plan view showing one example of an operation status of the embodiment of

FIG. 4

;





FIG. 12

is a perspective view of the operation status shown in

FIG. 11

while being viewed from a rear side;





FIG. 13

is a top plan view showing another example of an operation status of the embodiment of

FIG. 4

;





FIG. 14

is an illustrative view showing a positional relationship between a hand and a controller at a line XIV—XIV in

FIG. 13

;





FIG. 15

is an illustrative view showing a positional relationship between the hands and the controller at a line XV-XV′ in

FIG. 12

;





FIG. 16

is an illustrative view showing a holding state of a right grip while a side surface switch is not operated;





FIG. 17

is a front perspective view showing one embodiment of an expansion cartridge which is applied to the embodiment of

FIG. 4

;





FIG. 18

is a rear perspective view showing the expansion cartridge embodiment of

FIG. 17

; and





FIG. 19

to

FIG. 22

are illustrative views respectively showing other embodiments according to the present invention.











DETAILED DESCRIPTION




In the following, an embodiment in which an operating device with an analog joystick according to the present invention is applied to a video game machine which displays a game character on a screen of a monitor in accordance with a game program stored in a memory device (semiconductor memory, CD-ROM and etc.) and controls the game character will be described. However, it is pointed-out in advance that the operating device with an analog joystick according to the present invention can be, while in use, connected to a multipurpose image processor which generates image data of an image to be displayed on the monitor in accordance with a program. In such a case, the operating device with an analog joystick outputs an operation signal which can modify the image data generated by the image processor, i.e. the image on the monitor, in accordance with an operation by an operator.




With reference to FIG.


4


and

FIG. 5

, an operating device


10


of the illustrated embodiment includes a housing


12


consisting of an upper half


14


and a lower half


16


. At both left and right ends of the housing


12


, a left grip


18


and a right grip


20


are respectively formed in a manner such that they protrude toward a front side. At an intermediate position between the left grip


18


and the right grip


20


, a center grip


22


is formed in a manner such that it protrudes toward the front side. A cross-direction designation switch


24


which is a digital joystick is formed on a surface of the housing


12


in the vicinity of a base end of the left grip


18


. Action designation switches


26




a,




26




b,




26




c




26




d,




26




e


and


26




f


which designate six (6) kinds of actions are respectively formed on the surface of the housing


12


in the vicinity of a base end of the right grip


20


. An analog joystick


28


which is capable of designating all directions within 360 degrees is formed on the housing


12


in the vicinity of a base end of the center grip


22


. At an approximately central position of the housing


12


, a start switch


30


which designates a start of a game is formed. Furthermore, the start switch


30


is positioned approximately at the center of an area surrounded by the switches


24


and


26




a


to


26




f,


and the analog joystick


28


.




In addition, the grips


18


,


20


and


22


are respectively formed by protruded portions which are respectively uniformly formed on the upper half


14


and the lower half


16


, and therefore, in the following, it is to be noted that there is a case where a term “housing” indicates a whole including the grips


18


,


20


and


22


.




Furthermore, a pair of side surface switches


32




a


and


32




b


are formed on a rear surface of the housing


12


, and a bottom surface switch


34


is formed approximately at the center of the lower half


16


in the vicinity of the base end of the center grip


22


.




A rear surface of the lower half


16


is extended toward a bottom surface, and an opening portion


36


is formed at a tip end thereof. In an interior of the opening portion


36


, a connector (not shown) to which an expansion cartridge


38


shown in FIG.


17


and

FIG. 18

is connected is provided. Furthermore, a lever


40


for ejecting the cartridge


38


inserted into the opening portion


36


is formed at a position of the opening portion


36


.




As can be seen from

FIG. 5

in particular, recess portions


18




a,




20




a


and


22




a


are formed on the lower half


16


of the housing


12


in the vicinity of the base ends of the grips


18




a,




20


and


22


, respectively. Each of the recess portions


18


to


22




a


is formed to extend in left and right directions at a position that a finger (e.g. middle finger) of a hand can be just received while each of the grips


18


to


22


is grasped by the hand, as described later. Therefore, each of the recess portions


18




a


to


22




a


functions as a place at which the finger is positioned when each of the grips


18


to


22


is held by the hand. Furthermore, as shown at the grip


18


of

FIG. 4

, each of the grips


18


to


22


has a center portion which is formed between the base end portion and a tip end portion and is made thicker than the base end portion and the tip end portion. Therefore, when the grip is grasped by the hand, a finger of the hand (e.g. third finger) can engage the thicker center portion, and therefore, even if the grip is softly grasped by the hand, the grip or controller


10


cannot fall from the hand.




In addition, at a side opposite to the lever of the opening portion


36


to which the above described expansion cartridge


38


is inserted, a notch


42


is formed, and the notch


42


provides a space for withdrawing the expansion cartridge


38


in ejecting the expansion cartridge


38


with the lever


40


.




Now, with reference to

FIG. 6

to

FIG. 10

, the analog joystick


28


will be described in detail. The analog joystick


28


is constructed as a joystick unit shown in FIG.


6


. The joystick unit is sandwiched by the upper half


14


and the lower half


16


. The joystick unit includes a housing formed by a case


44


and a cover


46


, and an inner case


48


is accommodated within the housing.




As shown in FIG.


7


and

FIG. 8

, the inner case


48


includes a bowl-shaped recess portion


50


formed at a center of the inner case


48


, and two pairs of support plates


52




a


and


52




b,


and


54




a


and


54




b


are provided around the recess portion


50


with angle-interval of 90 degrees, and semicircular bearings


56




a


and


56




b,


and


58




a


and


58




b


are formed on the support plates


52




a


and


52




b,


and


54




a


and


54




b,


respectively. The bearings


56




a


and


56




b


or


58




a


and


58




b


are arranged on the same axis line, and axes of the bearings


56




a


and


56




b,


and


58




a


and


58




b


are at the same height level, and orthogonally intersect to each other. Slit wheels


60


and


62


having rotation shafts which orthogonally intersect to each other are rotatably supported at a side surface of the inner case


48


, and gears


64


are uniformly formed on the respective slit wheels


60


and


62


.




The analog joystick unit further includes swingable members


66


and


68


. One swingable member


66


is formed by an arc-like member which is provided with a long hole being made long in a longitudinal direction of the arc-like member, and supporting shafts


72




a


and


72




b


are formed at both ends of the swingable member


66


, and shaft end portions


76




a


and


76




b


respectively having flat surfaces


74




a


and


74




b


are extended from the supporting shafts


72




a


and


72




b,


and a sector gear


78


is provided on one shaft end portion


76




b.


The other swingable member


68


is different from the one swingable member


66


in that the swingable member


68


is constructed by an arc-like member having a radius of curvature smaller than that of the swingable member


66


; however, in other aspects, the swingable member


68


is constructed in a manner similar to or the same as the swingable member


66


. That is, a reference numeral


80


denotes a long hole, reference numerals


82




a


and


82




b


denote supporting shafts, reference numerals


84




a


and


84




b


denote flat surfaces, reference numerals


86




a


and


86




b


denote shaft end portions, and a reference numeral


88


denotes a sector gear.




The supporting shafts


72




a


and


72




b,


and


82




a


and


82




b


are individually inserted into the two sets of bearings


56




a


and


56




b,


and


58




a


and


58




b


of the inner case


48


, and therefore, the pair of swingable members


66


and


68


can be supported in a swing-free fashion, and the swingable members


66


and


68


are arranged so that longitudinal directions of the long holes


70


and


80


orthogonally intersect to each other and are overlaid with an interval or gap. In the pair of swingable members


66


and


68


thus attached to the inner case


48


, the sector gears


78


and


80


engage the above described gears


64


. Furthermore, respective ones of the above described flat surfaces


74




a


and


74




b,


and


84




a


and


84




b


are included in the same horizontal plan in a neutral state of a lever


90


(described later).




As shown in

FIG. 8

, the lever


90


includes protrusions


92


which protrude toward outer radius directions at one end of the lever


90


, and a ball portion


94


at a middle portion of the lever


90


, and a connection portion


96


at the other end of the lever


90


. Grooves


98


which extend in a latitude direction at positions apart from each other by


180


degrees are formed on the above described ball portion


94


. The diameter of the lever


90


is selected at a size which is not larger than the sizes of the short directions of the long holes


70


and


80


formed on the swingable members


66


and


68


. Preferably, the diameter of the lever


90


is selected at a size by which the lever


90


can be slidably inserted into the long holes


70


and


80


without shaking. Then, the one end portion of the lever


90


penetrates through the long holes


70


and


80


, and the protrusions


92


fit into the long hole


70


of a lower side swingable member


66


. Therefore, the protrusions


92


of the lever


90


are arranged to protrude in a direction orthogonally intersected to the longitudinal direction of the long hole


80


of an upper swingable member


68


being attached to the inner case


48


, and therefore, if the lever


90


is pulled-up, the protrusions


92


are prevented from being slipped-off by the upper swingable member


68


.




A mechanical structural portion assembled as shown in

FIG. 7

is accommodated within the outer case


44


shown in FIG.


6


. At this time, the inner case


48


is fixed to the outer case


44


by a suitable means such as screws (not shown). When the inner case


44


is thus attached to the outer case


44


, light-emitting elements and light-receiving elements (not shown) arranged on the outer case


44


are opposite to the two slip wheels


60


and


62


. In addition, the height level of swing-shafts (supporting shafts


72


and


82


) of the swingable members


66


and


68


are coincident with a height level of a center of the ball portion


94


. Furthermore, a printed-circuit board (not shown) to which a flexible wiring plate


98


is connected is assembled in the outer case


44


, and the above described light-emitting elements and the light-receiving elements are electrically connected to printed patterns of the board.




As shown in

FIG. 9

, a grooved ring with groove


100


is supported above the flat surfaces


74


and


84


provided on the pair of swingable members


66


and


68


, and a coil spring


102


is arranged above the grooved ring. The ring with groove


100


is one example of a pushing-down member, and in the neutral state of the lever


90


, a lower surface of the ring


100


becomes in horizon, and the lower surface of the ring


100


and the above described flat surfaces


74


and


84


are brought into surface-contact with each other.




As shown in FIG.


6


and

FIG. 9

, a guide ring


104


is attached to the cover


46


, and a circular hole


106


is formed at a center portion of the guide ring


104


. The guide ring


104


further includes a guide wall


108


which is a rising slope raised from an inner periphery defining the hole


106


toward an outer periphery of the guide ring


104


. That is, the guide wall


108


is formed as a whole in “an earthenware mortar” or “cone”-shape. Then, in viewing the guide wall


108


from above, the guide wall


108


has an outer edge


110


which becomes octagonal as shown in FIG.


10


.




In addition, a diameter of the hole


106


is selected to a size that is the same or approximately the same as a diameter of an outer peripheral surface of the ball portion


94


of the above described lever


90


. Therefore, as shown in

FIG. 9

, the inner edge defining the hole


106


is brought into contact with the ball portion


94


of the lever


90


, and therefore, the lever


90


is supported by the ball portion


94


and the hole


106


in a manner that the lever


90


can be swung or inclined in any direction. Furthermore, circular bosses


112


are formed at two positions apart from each other by 180 degrees on the inner edge defining the hole


106


of the guide ring


104


in a manner that the bosses


112


protrude toward an inner radius direction of the hole


106


, and the bosses


112


individually fit into the grooves


98


formed in the latitude direction of the above described ball portion


94


. Therefore, the lever


90


can be swung around an axis of the bosses


112


, but the lever


90


can not be rotated around the axis of the lever


90


itself. Therefore, the lever


90


is prevented from being rotated around its axis by the grooves


98


of the ball portion


94


and the bosses


112


.




Furthermore, if the cover


46


is attached to the case


44


, the spring


102


is sandwiched and compressed between the grooved ring


100


and the cover


46


. Therefore, the flat surfaces


74


and


84


of the pair of swingable members


66


and


68


are always depressed by a force of the spring


102


via the grooved ring


100


, and by such a depressing force, the pair of swingable members


66


and


68


are always elastically biased so that attitude of both members


66


and


68


is not in any directions, and therefore, the lever


90


has a vertical attitude, that is, the lever


90


is always elastically biased into its neutral slate.




The lever


90


is provided with an operating knob


114


which is attached to the lever


90


via the connection portion


96


. On an upper surface of the operating knob


114


, a recess portion


116


is formed such that a finger of the hand can be easily put on the knob


114


.




In the above described analog joystick unit, according to an inclined direction and an inclined angle of the lever


90


, the swingable members


66


and/or


68


are swung, and then, the slit wheels


60


and/or


62


are rotated in accordance with the inclined angle of the swingable members


66


and/or


68


, and therefore, pulses according to rotation amounts of the slit wheels


60


and/or


62


are outputted, and the pulses are utilized as coordinate signals in an X axis and/or a Y axis direction.




Now, the guide ring


104


will be described in detail. As described above, the guide ring


104


includes the guide wall


108


having the octagonal outer edge


110


in viewing the guide ring


104


from above. Respective corners of the octagonal outer edge


110


function as recess portions which receive the lever


90


as shown in FIG.


10


. Therefore, in this embodiment shown, the respective corners are positioned at eight positions with intervals of 45 degrees of up (North), down (South), left (West), right (East), a center position between up and left (North-West), a center position between up and right (North-East), a center position between down and left (South-West) and a center position between down and right (South-East). As to a point N indicative of up (North) shown in

FIG. 10

, guide walls


108




a


and


108




b


which sandwich the point N converge at the point N. That is, the both guide walls


108




a


and


108




b


intersect each other, and the position that they intersect is the point N. Therefore, if the lever


90


is inclined toward the point N, the lever


90


is moved along with the guide walls


108




a


and


108




b


sandwiching the point N, that is, the lever


90


is guided by the guide walls


108




a


and


108




b,


and finally, positioned at the point N. Therefore, when the movable character (not shown) on the monitor (not shown) is intended to be moved upward, for example, that is, when the movable character is to be moved in a straight-going direction of the movable character, the lever


90


may be inclined toward the point N. That is, when the movable character is to be advanced straight, if the lever


90


is inclined toward a vicinity of the point N, the lever


90


is restricted at the point N along with the guide walls


108




a


and


108




b


adjacent to the point N, and therefore, only by holding such a state, it is possible to surely advance the movable character straight.




Furthermore, a sloped angle of the guide wall


108


of the guide ring


104


is determined in a manner that the lever


90


at a position that the lever


90


is inclined at its maximum inclination is along with the guide wall


108


(becomes in parallel to each other) as shown in FIG.


9


. That is, where the lever


90


is inclined in any direction up to a maximum inclination position, the lever


90


is brought into contact with the guide wall


108


in parallel to each other. Therefore, the guide wall


108


functions as a lever guide as described above, as well as a lever stopper which stops the lever


90


at the maximum inclination position. Therefore, even if the lever


90


is erroneously stamped, a further inclination of the lever


90


is stopped by the guide wall


108


, and therefore, the lever


90


is prevented from being destroyed.





FIG. 11

to

FIG. 16

are illustrative views showing states where the controller


10


of this embodiment is held by hand(s), and FIG.


11


and

FIG. 12

show a state where the controller


10


is held by a first holding method, and

FIG. 13

shows a state where the controller


10


is held by a second holding method.




In FIG.


11


and

FIG. 12

, the operator brings the left grips


18


and the right grips


20


into contact with recessed portions which are formed at centers of palms of the right and left hands, and in such a state, by hooking middle fingers, third fingers and little fingers of the both hands along with the grips, the left and right grips


18


and


20


are held. Each of the left and right grips


18


and


20


is selected in an egg shape which is approximately the same as the shape of the recessed portion formed at the center of the palm at a time that the fingers slightly hooked in a state where the hand holds nothing, and therefore, it is possible for the operator to naturally hold the grips


18


and


20


with no gripping force. At this time, since the center portions of the grips


18


and


20


are thicker than the base end portions and the tip end portions, even if the grips


18


and


20


are softly grasped, the grips


18


and


20


can not fall from the hands. Furthermore, as with children or adults, there are differences between individuals in a size of the hand; however, since the grips


18


and


20


have no grooves as are formed in the third prior art controller, and since the grips


18


and


20


are formed by smooth curved surfaces, it is possible for operators to freely select a holding position in accordance with the size of their hands.




If the grips


18


and


20


are thus held, thumbs are positioned above the respective switches


24


and


26




a


to


26




f


being arranged on axis lines of the grips


18


and


20


. As shown in FIG.


15


and

FIG. 16

, the axis lines of the grips


18


and


20


are curved, and therefore, the thumbs can be brought into contact with the respective switches


24


and


26




a


to


26




f


when the thumbs are slightly hooked, and therefore, it is not necessary to forcibly turn the thumbs. Accordingly, no burden is applied to the fingers, and therefore, it is difficult for the operator to become tired, and the feel of the operation is good.





FIG. 13

shows a state where the center grip


22


is held differently from the holding method shown in FIG.


11


and FIG.


12


. In

FIG. 13

, the center grip


22


is held by a left hand, and the right grip


20


is held by a right hand; however, according to the game content, the left grip


18


and the center grip


22


may be held by the left hand and the right hand, respectively. By holding the controller as shown in

FIG. 13

, instead of the cross direction switch


24


, the operator can operate the analog joystick


28


. The cross direction switch


24


can designate only four directions (eight directions according to the program); however, the analog joystick


28


can designate an arbitrary direction of 360 degrees, and input a strength in that designated direction according to a degree of the inclination of the above described lever


90


. Accordingly, it is possible to move the movable character in a desired direction at a desired speed.




As shown in

FIG. 14

, if the center grip


22


is held, the bottom surface switch


34


formed on the bottom surface can be also operated. The recess portion is formed on the bottom surface of the center grip


22


, and therefore, the center grip


22


can be grasped while the middle finger, the third finger and the little finger are not forcibly opened. A portion between a portion in which the bottom surface switch


34


is formed and the recess portion is protruded as a hill, and therefore, by bringing the middle finger into contact with the hill, the holding position is determined. The portion in which the bottom surface switch


34


is formed is constructed by a slope which orthogonally intersects to a direction that the index finger is hooked, and therefore, the bottom surface switch


34


is easily depressed by the index finger.




In reverse to

FIG. 13

, in a case where the left grip


18


and the center grip


22


are respectively held by the left hand and the right hand, it becomes possible to designate two kinds of directions. For example, an advancing direction of the game character is designated by the cross direction switch


24


, and a direction of the character's eyes can be designated by the analog joystick


28


. In such a case, it is possible to find-out an enemy pressing from a side of the character while the character does not face the enemy. If an aiming direction of a weapon is designated by the analog joystick


28


, it is possible to attack an enemy pressing from directions other than the advancing direction of the character without changing the advancing direction of the character.




Furthermore, it is possible to hold the center grip


22


only. In this case, the bottom surface switch


34


is used as an attack switch, and by aiming at the enemy using the analog joystick


28


, it is possible to easily implement a shooting game that is required to provide a mechanism for sensing the aiming direction by an infrared ray or the like in the prior art.





FIG. 15

shows a holding state of the center grip


22


in a case where the side surface switch


32




b


is operated while the right grip


20


is held. The right grip


20


is held by three fingers of the middle finger, the third finger and the little finger. If the switch


32




b


is not to be operated, as shown in

FIG. 16

, the grip


20


is held by four fingers of the index finger, the middle finger, the third finger and the little finger. In any holding method, since no grooves are formed on a surface of the grip which is constructed by a smooth curved surface, there is no possibility that a hold feeling is detracted.




Furthermore, as mentioned in the above, vicinities of the base ends of the grips


18


,


20


and


22


are formed as recess portions


18




a,




20




a


and


22




a


each having a thickness less than a thickness of a center portion of the grip. If the controller


10


is held by the recess portions


18




a,




20




a


and


22




a,


an interval or gap occurring between the thumb and the index finger is narrow. Therefore, it is possible to hold the grip with natural curves of the fingers while it is unnecessary to largely return the thumb. Therefore, if the controller is used for a long time, the finger or the hand is not tired, and therefore, it is unnecessary to stop the game due to a pain of the finger or the hand, and accordingly, interest in the game is not detracted. Furthermore, the analog joystick


28


can designate all directions of 360 degrees with a slight incline of the thumb tip while the same is not grasped by the palm of the hand, and therefore, if the controller is used for long time, there are very few occasions that a wrist is tired, and therefore, an operability is very good.




FIG.


17


and

FIG. 18

are perspective views showing the expansion cartridge


38


inserted into the opening portion


36


shown in FIG.


5


. The cartridge


38


accommodates a printed-circuit board


116


on which semiconductor devices (not shown) are mounted. As the semiconductor devices, a read-only-memory (ROM) or a writable memory (RAM) is mounted, for example. In a case where the ROM is mounted, it is possible to store in the ROM an additional program for making a version of an up-graded game program which has been put into practical use. In a case of the RAM, it is possible to save renewed data in progressing the game in the RAM. If upgraded version data is stored, in a game that a main program is not changed while data of abilities of teams are to be renewed every year such as a baseball game, for example, it is possible to play the game on the basis of the new data only by obtaining the expansion cartridge


38


into which the upgraded version data is stored, and therefore, it is unnecessary to change the game program itself.




If the renewed data in progressing the game is to be saved, in a horse race game, for example, by storing the data of a racing horse bred by a given player in the RAM, it is possible to bring a racing horse bred by another player into competition. More specifically, a plurality of players breed racing horses according to a game program, and data of the horses are saved in the RAM of the cartridge


38


. Respective players come together each with the cartridges


38


in each of which the data of the racing horse bred by himself is saved, and the cartridge


38


is connected to the connector within the opening portion


36


of the controller


10


. Thereafter, only by reading-out the data of the respective players according to the game program, individual data can be utilized without inputting redundant passwords. Furthermore, since the cartridge


38


is detachably attached to the controller


10


, there is no troublesomeness that the player carries about the controller


10


, and further, it is not necessary to newly obtain the controller for each game. Accordingly, it is possible to easily and inexpensively enjoy a battle game by the plurality of players.




Furthermore, in a case where the connector to which the expansion cartridge is connected is formed on the game machine unit, since it is unclear how many players simultaneously use the game machine unit, it is unclear how many connectors are to be formed on the game machine unit. Furthermore, a cost of the game machine unit rectifies the number of the connectors, and therefore, it is impossible to form a large number of connectors on the game machine unit. Furthermore, in a case where the connectors are formed on the game machine unit, it is necessary to distinguish the expansion cartridge and the player in one by one manner, and therefore, a burden is applied to the processing ability of the game machine. Therefore, in the controller


10


of this embodiment, since the connector to which the expansion cartridge


38


is attached is formed on the controller


10


, it is unnecessary to form the connectors on the game machine unit, and accordingly, there is no problem with how many connectors are to be formed on the game machine unit and the like. Furthermore, it is unnecessary to provide a further means by which the expansion cartridge and the player are individually distinguished.




As described in the above, a semicircular protruded portion


118


which corresponds to the arc-like notch portion


42


of the opening portion


36


is formed at a front surface side of the cartridge


38


. In a bottom portion of a rear surface, an engaging recess portion


120


which engages with an engaging member (not shown) of the lever


40


is formed. A tapered portion


112


is formed on a bottom surface side of the engaging recess portion


120


, and therefore, the tapered portion


112


assists insertion of the engaging member of the lever


40


into the engaging recess portion


120


. If the cartridge


38


is to be ejected, first, by depressing the lever


40


, an engagement state of the engaged member and the engaged recess portion


120


is released. Next, by pressing the protruded portion


118


by a finger and by bringing the finger down, the cartridge


38


is ejected from the opening portion


36


. Now, by reversing a relationship between the engaging recess portion


120


formed on the cartridge


38


and the engaging protrusion (not shown) formed on the lever


40


, the engaging protrusion may be formed on the cartridge


38


and the engaging recess portion may be formed on the lever


40


.




Furthermore, the cartridge


38


is formed in a manner that a front side and a rear side of the cartridge are asymmetric, and therefore, the cartridge


38


is prevented from being inserted into the opening portion


36


in a reverse direction of the front side and the rear side. Furthermore, notch portions


124


for preventing an unsuitable cartridge from being inserted into the opening portion


36


are formed at the left and right of the engaging recess portion


120


, and in correspondence thereto, protrusions (not shown) are formed in the interior of the opening portion


36


.




In general, the above described cartridge


38


is inserted into the opening portion


36


; however, it is possible to insert other function expansion devices without limit to cartridges if the devices have the same bottom shape as that of the cartridge


38


. As one example of such devices, it is possible to consider that an external monitor which comprises a small liquid crystal display screen is attached to the opening portion


36


. In this case, when a plurality of players simultaneously play a game, data necessary for progressing the game but to be hidden from other players is not displayed on a common monitor, and such data may be displayed on the liquid-crystal display screen (external monitor). In a mahjong game, for example, a plurality of players simultaneously play the game. A conventional game machine is provided with only a single monitor screen, and therefore, it was impossible to make players' hands secret. However, if the cartridge having the external monitor such as a liquid-crystal display device is attached to the controller


10


of the embodiment and a player's hand is displayed on the external monitor, it is possible for the player to progress his hand while his hand is not seen by the other players. Furthermore, discarded mahjong-pais are displayed on the common monitor screen such that the other players can make “pong” or “chi” of the discarded mahjong-pais.




Furthermore, as shown in

FIG. 5

, since the opening portion


36


is formed in a manner that the opening portion


36


protrudes toward the bottom surface at a rear side end portion opposite to the grips


18


,


20


and


22


, the controller


10


has four legs. Therefore, it is possible for the operator not only to hold the controller


10


with the hands, but also to use the controller which is put on a desk. In this case, the operator can stably operate the controller by only softly depressing the respective switches. Furthermore, if the controller


10


is placed on the desk, the operator can more freely move the hands in comparison with a case that the controller


10


is held by the hands, and the controller


10


is stable without any intentions to depress the controller, and therefore, the operator's hand is not tired in playing the game.




In addition, in the embodiment shown in FIG.


4


and

FIG. 5

, the three grips


18


,


20


and


22


protrude from the housing


12


. However, all or an arbitrary one or two grips of the grips


18


,


20


and


22


may be removed as shown in

FIG. 19

to FIG.


22


. If at least one grip is provided, the stability in operating the lever


90


of the analog joystick


28


can be secured. Furthermore, in a case where all the grips are removed as shown in

FIG. 21

, if the aforementioned guide ring


104


is provided with the analog joystick


28


, there is no possibility that the stability of the operation of the lever


90


of the analog joystick


28


is obstructed.




Furthermore, the guide ring


104


of the above described embodiments is formed as an octagonal shape in a top plan view, and therefore, if the respective corners are positioned at up (North), right-up (North-East), right (East), right-down (East-South), lower (South), left-down (South-West), left (West) and left-up (West-North), it is possible to securely incline the lever


90


in any one of the above described directions. However, a corner or recess portion of the guide ring


104


, which receives the lever


90


, may be formed at least a point indicative of North, and in such a case, it is possible to stably advance the movable character straight. Furthermore, the recess portion need not be the corner and may be a notch in which the lever


90


can be received.




Furthermore, in the above described embodiments, as an analog joystick, a device is described which has a lever and obtains a direction signal by inclining the lever; however, a track ball, a jog shuttle or the like may be utilized.




Although the present invention has been described and illustrated in detail, it is clearly understood that the same is by way of illustration and example only and is not to be taken by way of limitation, the spirit and scope of the present invention being limited only by the terms of the appended claims.



Claims
  • 1. An operating device for use with an image processing apparatus which displays an image on a display screen and controls the image, said operating device comprising:a hand-holdable housing having a shape capable of being grasped by a left hand and a right hand; a first operating device formed on said housing; a second operating device formed on said housing, one of said first operating device and said second operating device being operable for use as a first moving direction designation input device which designates a moving direction of said image and the other of said first operating device and said second operating device being operable for use as an action designation input device which designates other actions of said image; a receiving portion which is operable, in use, to receive a function expansion device; and a connector associated with said receiving portion for connecting to a function expansion device, whereby a function expansion device, for providing an expanded function for said image processing apparatus by sending data to and receiving data from said image processing apparatus, is detachably attached to said connector and received by said receiving portion when attached.
  • 2. The operating device according to claim 1, wherein said receiving portion includes an opening portion in which said function expansion device is contained.
  • 3. The operating device according to claim 2, wherein said function expansion device includes a case insertable into said opening, and an electronic component contained in said case and used for providing the expanded function.
  • 4. The operating device according to claim 1, wherein said function expansion device includes a case insertable into said receiving portion, and a circuit board contained in said case and provided with at least one of a read only memory and a writable memory, at least one of said read only memory and said writable memory being used as an external memory for storing auxiliary data for a game.
  • 5. The operating device according to claim 1, wherein one or the other of said first and second operating devices includes a lever which can be inclined.
  • 6. The operating device according to claim 1, wherein said receiving portion protrudes from a rear surface of said housing.
  • 7. An operating device for use with an image processing apparatus which displays a game image on a display screen and controls the image, said operating device comprising:a hand-holdable housing having a shape capable of being grasped by a left hand and a right hand; a first operating device formed on said housing; a second operating device formed on said housing, one of said first operating device and said second operating device being operable for use as a first moving direction designation input device which designates a moving direction of the game image and the other of said first operating device and said second operating device being operable for use as an action designation input device which designates other actions of the game image; a receiving portion which is operable, in use, to receive a function expansion device; and a connector associated with said receiving portion for connecting to a function expansion device, whereby a function expansion device for providing an expanded function based on data received from said image processing apparatus is detachably attached to said connector and received by said receiving portion when attached.
  • 8. The operating device according to claim 7, wherein said receiving portion protrudes from a rear surface of said housing.
  • 9. An operating device for use with a game machine which displays a game image on a display screen and controls the game image, said operating device comprising:a hand-holdable housing; one or more operating devices formed on said housing for designating moving directions and other actions of the game image; a receiving portion which is operable, in use, to receive a function expansion device; and a connector associated with said receiving portion for connecting to a function expansion device, whereby a function expansion device comprising a memory for storing game object data for a game object of a game program executed by said game machine is detachably attached to said connector and received by said receiving portion when attached.
  • 10. The operating device according to claim 9, wherein the game object data comprises racer data for a racing game program executed by said game machine.
  • 11. An operating device for use with an image processing apparatus which displays an image on a display screen and controls the image, said operating device comprising:a hand-holdable housing having a shape capable of being grasped by a left hand and a right hand; a first operating device formed on said housing; a second operating device formed on said housing, one of said first operating device and said second operating device being operable for use as a first moving direction designation input device which designates a moving direction of said image and the other of said first operating device and said second operating device being operable for use as an action designation input device which designates other actions of said image; a receiving portion which is operable, in use, to receive a function expansion device; and a connector associated with said receiving portion for connecting to a function expansion device, whereby a function expansion device for providing an expanded function for said image processing apparatus is detachably attached to said connector and received by said receiving portion when attached, wherein said receiving portion includes an opening portion in which said function expansion device is contained, wherein said function expansion device includes a case insertable into said opening, and an electronic component contained in said case and used for providing the expanded function, and wherein said receiving portion protrudes from said housing so as to form a leg which enhances stability of said operating device when said operating device is placed on a flat surface.
  • 12. An operating device for use with an image processing apparatus which displays an image on a display screen and controls the image, said operating device comprising:a hand-holdable housing having a shape capable of being grasped by a left hand and a right hand; a first operating device formed on said housing; a second operating device formed on said housing, one of said first operating device and said second operating device being operable for use as a first moving direction designation input device which designates a moving direction of said image and the other of said first operating device and said second operating device being operable for use as an action designation input device which designates other actions of said image; a receiving portion which is operable, in use, to receive a function expansion device and which protrudes from said housing so as to form a leg which enhances stability of said operating device when said operating device is placed on a flat surface; and a connector associated with said receiving portion for connecting to a function expansion device, whereby a function expansion device for providing an expanded function for said image processing apparatus is detachably attached to said connector and received by said receiving portion when attached, wherein said receiving portion includes an opening portion in which said function expansion device is contained, wherein said function expansion device includes a case insertable into said opening, and an electronic component contained in said case and used for providing the expanded function, and wherein one or the other of said first and second operating devices includes a lever which can be inclined.
  • 13. An operating device for use with an image processing apparatus which displays a game image on a display screen and controls the image, said operating device comprising:a hand-holdable housing having a shape capable of being grasped by a left hand and a right hand; a first operating device formed on said housing; a second operating device formed on said housing, one of said first operating device and said second operating device being operable for use as a first moving direction designation input device which designates a moving direction of the game image and the other of said first operating device and said second operating device being operable for use as an action designation input device which designates other actions of the game image; a receiving portion which is operable, in use, to receive a function expansion device; and a connector associated with said receiving portion for connecting to a function expansion device, whereby a function expansion device for providing an expanded function based on data received from said image processing apparatus is detachably attached to said connector and received by said receiving portion when attached, wherein said receiving portion protrudes from a surface other than a front surface of said housing.
Priority Claims (1)
Number Date Country Kind
7-137298 May 1995 JP
PRIOR APPLICATIONS

This application is a continuation of application Ser. No. 09/345,946, filed Jul. 1, 1999, now U.S. Pat. No. 6,241,611, which is a divisional of application Ser. No. 08/765,472, filed Jan. 9, 1997, now U.S. Pat. No. 5,984,785 which is a 371 of PCT/JP96/01067, filed Apr. 19, 1996. The contents of these prior applications are incorporated herein by reference.

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Continuations (1)
Number Date Country
Parent 09/345946 Jul 1999 US
Child 09/828121 US