Optimized high bandwidth cache coherence mechanism

Information

  • Patent Grant
  • 7409505
  • Patent Number
    7,409,505
  • Date Filed
    Tuesday, July 11, 2006
    18 years ago
  • Date Issued
    Tuesday, August 5, 2008
    16 years ago
Abstract
A method and apparatus for a coherence mechanism that supports a distributed memory programming model in which processors each maintain their own memory area, and communicate data between them. A hierarchical programming model is supported, which uses distributed memory semantics on top of shared memory nodes. Coherence is maintained globally, but caching is restricted to a local region of the machine (a “node” or “caching domain”). A directory cache is held in an on-chip cache and is multi-banked, allowing very high transaction throughput. Directory associativity allows the directory cache to map contents of all caches concurrently. References off node are converted to non-allocating references, allowing the same access mechanism (a regular load or store) to be used for both for intra-node and extra-node references. Stores (Puts) to remote caches automatically update the caches instead of invalidating the caches, allowing producer/consumer data sharing to occur through cache instead of through main memory.
Description
FIELD

An embodiment of the invention relates generally to a cache coherence protocol in a multi-processor system.


BACKGROUND

Computers read, store, and manipulate data in memory. Ideally, a computer would have a singular, indefinitely large and very fast memory, in which any particular data would be immediately available to the computer. In practice, this is not practical because memory that is very fast is also very expensive.


Thus, computers typically have a hierarchy (or levels) of memory, each level of which has greater capacity than the preceding level, but which is also slower with a less expensive per-unit cost. Keeping frequently-needed data in a small but fast level of memory and infrequently-needed data in a slow level of memory can substantially increase the performance of a computer.


Another way to increase performance is to use multiple processors executing simultaneously, each with their own cache (fast level of memory) but sharing data. The caching of shared data among multiple processors introduces a new problem: cache coherence, that is if multiple processors each have a cached copy of data from a shared memory location, all of those cached copies need to be the same.


To ensure cache coherence, multi-processors systems use a technique called a cache coherence protocol. In a conventional coherence protocol, a write from a first processor's memory to a second processors's memory would go through the following steps: first processor performs a write, which results in a miss in a cache local to the first processor. A request is sent to a node of a second processor, which consults a directory. A controller for the send processor reads the target line from either from memory or from a cache local to the second processor and sends the line to the first processor, where the line is saved in the first processor's cache, modified, and marked as dirty. Later, the second processor reads the memory location written by the first processor, misses in the second processor's local cache, and consults the second processor's directory, which forwards the request to the first processor, which reads the dirty line from the first processor's cache. The line is sent to the second processor where it is written into the second processor's cache, and optionally into the second processor's memory.


Thus, in this scenario, four network traversals are performed, and the entire line is copied first from the second processor to the first processor, and then from the first processor back to the second processor. This is very inefficient, especially if the first processor merely wanted to send the second processor a single word.


SUMMARY

The coherence mechanism supports a distributed memory programming model (in which processors each maintain their own memory area, and communicate data between them) without the overhead required to support global caching of data values. Moreover, since a modest caching domain is implemented (allowing a line to be cached by a number of processors within a caching domain), a hierarchical programming model is supported, which uses distributed memory semantics on top of shared memory nodes with a small number of processors per node. Coherence is maintained globally, but caching is restricted to a local region of the machine (a “node” or “caching domain”). In an embodiment, a directory cache is held entirely in an on-chip cache and is multi-banked, allowing very high transaction throughput. Directory associativity allows the directory cache to map contents of all caches concurrently. References off node are converted to non-allocating references, allowing the same access mechanism (a regular load or store) to be used for both for intra-node and extra-node references. Stores (Puts) to remote caches automatically update the caches instead of invalidating the caches, allowing producer/consumer data sharing to occur through cache instead of through main memory.





BRIEF DESCRIPTION OF THE DRAWINGS


FIG. 1 depicts a block diagram of a multi-streaming processor, according to an embodiment of the invention.



FIG. 2 depicts a block diagram of a node of multi-streaming processors, according to an embodiment of the invention.



FIG. 3 depicts a block diagram of a memory directory, according to an embodiment of the invention.



FIG. 4 depicts a flowchart of memory directory processing, according to an embodiment of the invention.



FIG. 5 depicts a block diagram of a cache, according to an embodiment of the invention.





DETAILED DESCRIPTION


FIG. 1 depicts a block diagram of a single multi-streaming processor (MSP) 100, which in an embodiment is implemented as an 8-chip multi-chip module (MCM) and includes 4 processors (P) 110 and four Ecache (E) chips 115. Memory is logically shared, but physically distributed with the processors in the system. Each processor 110 may include a scalar processor 118 and vector processors 119. The scalar processors 118 may have on-chip instruction caches 125 that are 2-way set associative in an embodiment. The scalar processors 118 may each have an on-chip data cache 120. Load instructions can bypass the on-chip data cache 120 (no allocate). One processor 100 with its scalar processor 118 and two vector processors 119 is referred to as a SSP (Single-Streaming Processor). Each processor 110 may also include a cache coherence controller 150, which performs the cache coherence protocol, as further described below.


The Dcache 120 functions in write-through mode, and is kept coherent with the Ecache 115 through selective invalidations performed by the Ecache 115. The Dcache 120 is a data cache. The Ecache 115 is a frontside cache shared by all the processors 110 and is used for scalar, vector, and instruction data. Each Ecache chip 115 may have system ports to the local memory and network. The Ecache 115 is responsible for enforcing ordering of vector and scalar memory references as dictated by local memory synchronization instructions.



FIG. 2 shows a 16 SSP/4 MSP node 200, which in an embodiment may be contained on a single printed circuit board. The system building block is a 4-MSP node (a node is the group of processors and memory over which memory bandwidth and latency are uniform for all processors on the node), which is contained on a single printed circuit board. In an embodiment, routers may be placed on separate boards, allowing for customization of the network. In another embodiment, small systems may be built without routers.


The sixteen M chips on a node may contain memory controllers, network interfaces and cache coherence directories with their associated protocol engines. In an embodiment, the memory system is sliced across the 16 M chips, round robin by 32-byte cache lines; each M chip supports one slice.


In an embodiment, each M chip resides in one of sixteen independent address slices of the machine, and the interconnection network may provide connectivity only between corresponding M chips on different nodes. All activity (cache, memory, network) relating to a line of memory stays within the corresponding slice. Each M chip controls a separate sector of a slice. Slices expand (get more memory in each) as nodes are added so the number of sectors in each slice is equal to the number of nodes in system. In an embodiment, each M chip may contain two network ports.


Virtual addresses used for instruction fetches and data references are first translated into physical addresses before memory is accessed. Two forms of address translation are supported: source translation and remote translation. In source translation, a virtual address is fully translated by a translation look aside buffer (TLB) on the local P chip to a physical address on an arbitrary node. A TLB is a cache of page table entries, which is loaded on demand under software control. In an embodiment, each P chip may contain three separate TLBs, for translating instructions, scalar references, and vector references, respectively. The three TLBs are independent, and may contain different sets of page table entries. Each is eight-way set associative, and contains 256 total entries in an embodiment. The vector TLB is replicated four times for bandwidth purposes, but will contain identical data under normal operation.


The cache coherence protocol consists of a set of cache line states in the Dcache, Ecache and directory, a set of messages sent between entities, and a set of state transitions on message and program events.


The cache coherence protocol has the following attributes:

  • 1. Caching is restricted to the local node (4 MSPs). The entire machine is cache coherent, but references to memory off node do not cause allocations in the local Dcache and Ecache.
  • 2. Blocking protocol. No retry nacks are used. Packets that cannot be processed can back up the network on their virtual network. Deadlock is avoided by guaranteeing that packet dependency chains are acyclic.
  • 3. Three virtual networks are used. The longest virtual network dependency chain is (1) request from Ecache to directory, (2) forwarded request to Ecache, and (3) response by that Ecache to the directory. In an embodiment, the three virtual networks are called VN0, VN1 and VN2. Due to attribute number 1 above, VN2 traffic is only intra node (not inter node).
  • 4. No hardware Icache coherence is used. The D and Ecaches are kept coherent automatically, but the Icache requires explicit flushing by software when there is a possibility that the contents are stale. Instruction fetches are always allocated in the Icache. The ITLB cache allocation hints control Ecache allocation.
  • 5. All transient directory entries have an associated hardware timer for aborting the transaction in the event of a lost packet. Stalled directory transactions cannot block other, unrelated directory transactions, as they only stall VN 0, and directory transactions require only VN 1 and VN 2 packets to complete.
  • 6. The protocol uses in-order delivery of certain packets by the network. To simplify the protocol, the network delivers packets in order for the same cache line address on the same virtual network between a sender/receiver pair.
  • 7. The protocol uses segregation of traffic on different virtual channels in the network. Since request traffic can be stalled waiting for a particular response packet to free up a cache line, individual response packets are not mingled with request traffic.
  • 8. The directory tracks Ecaches only (not Dcaches). Each Ecache maintains inclusion over its local Dcaches using a 4-bit bitvector associated with the state of each line.
  • 9. The protocol is optimized for migratory and private data access over read sharing. The first read goes to Exclusive rather than Shared state (unless specifically requested in Shared state by the processor). Thus, a subsequent write to that line by a processor at the same Ecache is not stalled, but a subsequent read by a different processor must be forwarded.
  • 10. The protocol supports external update of exclusive lines. A Put (non-allocating write) will update a line cached exclusively by another MSP (rather than invalidating it). This reduces read latency for producer/consumer data sharing.
  • 11. The protocol supports replacement notifications for shared evictions. The Ecache notifies the directory when it evicts a shared line. If all sharers evict the line, then the directory entry for the line reverts back to the Uncached state.
  • 12. Invalidates are collected at the directory, which allows packets to be evicted from an Ecache at any time, and there is no state at the Ecache associated with individual writes that have not completed their invalidations.
  • 13. The directory is sufficiently associative to track any combination of sharers. Since the directory is 8-way associative and tracks lines kept in four 2-way-associative caches, it can hold entries for whatever the Ecaches can contain. Temporary set overflows can result from new Ecache requests that beat old eviction notifications to the directory, but these are resolved by holding off the new request until the eviction arrives.
  • 14. Non-unit stride, allocating vector references bring in the whole line, which exploits possible spatial locality. Non-allocate loads transfer only the requested words.
  • 15. The protocol supports both allocating and non-allocating read and write requests. Non-allocating references do not bypass the cache. They simply do not allocate in the event of a miss. Both types of requests can be supported concurrently by the protocol, preserving request ordering and cache coherence, while allowing better optimization of the cache resources.


    Directory Pointer Structure


Each entry in a directory cache consists of a tag field indicating the memory line to which the entry refers, a state field indicating the global state of the line, and a sharing vector that points to Ecaches that have cached a copy of the line. The directories track caching on an Ecache, rather than a processor granularity.


Caching of each line of memory is restricted to those Ecaches on the local, node.


In the global Exclusive state, only one Ecache has a cached copy of a line, and thus the sharing vector for that line will contain exactly one set bit. In the global Shared state, multiple Ecaches may have cached a copy of a line, and thus multiple bits may be set in the sharing vector. At the time a Shared line is invalidated, the directory sends invalidations to all Ecaches indicated in the association directory entry's sharing vector.


Hardware in the P chip automatically forces all references to memory outside the node to be non-allocating. This feature is functionally invisible to software, effecting performance only. The entire machine is still cache coherent. Atomic memory operations are still supported across the entire machine, as are load/store references, which are not cached outside the local node.


Coherence States


Local States


Table 1 lists the possible states associated with a line in the Ecache. The PendingReq state indicates that a request has been sent to the directory for this line. Information about the processor request that caused the directory request is saved in a local buffer, and the line is unavailable for further requests until the directory request is satisfied. In the WaitForVData and WFVDInvalid state, a VWrite packet has been processed, but the matching VWriteData packet has not. The line is unavailable for other requests until the data is written.









TABLE 1







Ecache States








Local State
Description





Invalid
Local copy is invalid (absent lines are considered to be



in the invalid state)


ShClean
Local copy is clean, but not exclusive. Processor does not



have write permission.


ExClean
Local copy is exclusive and clean.


Dirty
Local copy is exclusive and dirty.


PendingReq
Waiting for response to a request that was sent to the



directory due to a local processor request.


WaitForVData
Processed a VWrite (address-only) message, waiting for



the VWriteData.


WFVDInvalid
Line was stolen by an external intervention while in the



WaitForVData state. Just like the WaitForVData state,



but treat line as Invalid when the VWriteData packet



is processed.









In addition to this state, each line in the Ecache includes a mask indicating whether the line has been read by each of the four local processors. If all bits are zero in this mask, then the line is not cached in any of the local Dcaches. If any bits are set, then the associated Dcaches may contain a copy of the line.


Two other masks are maintained by the Ecache for transient lines. A sword mask is used for scalar stores that caused allocations. The data for the store is placed in the cache, and when the ReadExclResp arrives from memory, the mask is used to avoid overwriting this data.


Another mask is created when entering WaitForVData state or “PendingReq state on a vector store. This mask keeps track of words that are going to be written by the vector store. Subsequent vector or scalar stores that get placed into the Replay Queue merge their masks into this mask, so it keeps a running record of dwords that are scheduled to be written. Then, in WaitForVData state, a load to the line can be serviced if it does not overlap with any of the to-be-stored dwords. This allows loads of a partial cache line to proceed in the event that stores to the other half of the same cache line from a previous loop iteration have not completed. This mask is cleared when a VWriteData packet takes the line back to the Dirty state. At this time, any matching requests in the Replay Queue are replayed, allowing them to reset the mask, if appropriate.


Table 2 lists the possible states associated with a line in the Dcache. Since the Dcache is write through, lines are never “dirty.” The Ecache takes care of obtaining write permission and enforcing global write serialization. Thus, the Deache makes no distinction between shared and exclusive data.









TABLE 2







Dcache States










Local State
Description







Invalid
Local copy is invalid (absent lines are considered




to be in the invalid state)



Valid
Local copy is valid.










The Dcache itself also makes no distinction between valid and pending lines. Lines are marked valid as soon as they are allocated. An associative match against earlier queued requests, however, informs a new request when a valid line has not yet returned from the memory system, in which case the new request is queued behind the earlier request that initiated the Dcache fill.


Global States


Table 3 lists the states associated with memory lines at the directory. The states in the second half of the table are transient, and are used for cache lines involved in outstanding transactions. Those are only needed for entries in the transient directory buffer.









TABLE 3







Global Directory State Description








State
Description





Noncached
Memory's copy valid. No cached copies.


Shared
Memory's copy valid. Multiple processor's within a single node



have clean copies. Additional state encodes processor pointers.


Exclusive
Memory's copy may be invalid. One processor has (possibly



dirty) copy. Directory holds pointer to processor with data.


PendInvlPut
Waiting for InvalAcks (follow-up WriteComplete and write



directory Noncached)


PendInvalWrite
Waiting for InvalAcks (follow-up WriteComplete and write



directory Exclusive)


PendFwd
Waiting for current owner to respond to forwarded request.


PendDrop
A Read request arrived at the directory from the Ecache listed as



a Shared owner. A Drop from that Ecache must be in flight on



VN2. Serve the request but wait for the matching Drop and



ignore it.


PendMemInvWrite
Line is locked while we wait for the memory manager to service a



ReadMod. Will transition to the PendInvalWrite state.


PendMemInvPut
Line is locked while we wait for the memory manager to service a



Put or AMO. Will transition to the PendInvalPut state.


PendMemExclusive
Line is locked while we wait for the memory manager to service a



Read or ReadMod. Will transition to the Exclusive state.










Coherent Message Types


The cache coherence protocol uses a variety of message types, as described below.


Local (Intra-Processor) Messages


Table 4 and Table 5 list the coherence protocol messages used between the P and E chips. In the P-to-E direction, all requests are sent on the same virtual channel except vector write data, which has its own virtual channel. Both of these virtual channels are flow controlled, and may block on VN0. Only a single virtual channel is used for E-to-P packets, and it is not flow controlled.









TABLE 4







Processor to Ecache Messages








Message
Description





Read
Request a cached copy of line (scalar load)


ReadShared
Request a cached copy of line (scalar load). Ecache



should request Shared.


ReadMod
Request a cached copy of line (scalar write). Ecache



should request Exclusive.


ReadUC
Request an uncached copy of all or part of a line (vector



load). Data should be cached by the Ecache.


ReadUCShared
Request an uncached copy of all or part of a line (vector



load). Ecache should request Shared.


ReadNA
Request an uncached copy of all or part of a line (scalar



or vector load). Ecache should not allocate on a miss.


SWrite
Store data from a scalar write through. Ecache should



allocate on miss (which would happen only if there was a



race with an incoming Inval and an outgoing SWrite;



otherwise the line will be in the Ecache in an exclusive



state due to earlier ReadMod request)


SWriteNA
Store data from a non-allocating scalar store. Ecache



should not allocate on a miss.


VWrite
Store request (address only) from a vector store. Ecache



should allocate on miss.


VWriteNA
Store request (address only) from a non-allocating vector



store. Ecache should not allocate on a miss.


VWriteData
Vector store data to be matched with an earlier vector



store request.


AMO
A read-modify-write atomic operation.


MsyncMarker
Wait for mates, flush requests at banks, then respond.


GsyncMarker
Wait for mates, flush requests at banks, wait for global



write completion, then respond.









All read packets include masks indicating which of the swords within a cache line are requested, and transaction IDs (TIDs), which are returned with responses to match them with the corresponding requests. Write packets similarly contain a mask indicating which of the swords within a cache line are to be written to memory. The coherence protocol does not distinguish packets based upon either mask or TID.









TABLE 5







Ecache to Processor Messages








Message
Description





ReadResp
Return part or all of one cache line. May be destined to



A, S or V registers, the Dcache or the Icache.


Inval
Invalidate a line in the Dcache.


SyncComplete
Indicate that Msynch or Gsynch is complete.









Global Messages


Table 6 lists messages sent by the Ecache to the directory. The VN column indicates on which virtual network the packet is sent. The VN2 packets are only sent to a local directory, not across the interconnection network.









TABLE 6







Ecache to Directory Messages









Message
Description
VN





Read
Request a copy of line (read miss).
0


ReadShared
Request a copy of line with hint that line will be
0



shared.


ReadMod
Request an exclusive copy of line (write miss).
0


Get
A non-cached load request.
0


Put
A non-cached store request.
0


AMO
Any form of read-modify-write atomic operation.
0


Drop
Notify directory of ShClean eviction.
2


WriteBack
Write back dirty line, relinquishing ownership.
2


Notify
Notify directory of ExClean eviction.
2


SupplyInv
Supply clean line to directory, local copy invalid
2


SupplyDirtyInv
Supply dirty line to directory, local copy invalid
2


SupplySh
Supply clean line to directory, local copy shared
2


SupplyDirtySh
Supply dirty line to directory, local copy shared
2


SupplyExcl
Supply line to directory, local copy exclusive
2



(may be dirty)


FlushAck
Acknowledge receipt of FlushReq or forwarded
2



request. Used when no data to return because of a



race.


UpdateAck
Acknowledge successful receipt of an Update.
2


UpdateNack
Couldn't accept Update, returning dirty line to
2



directory.


InvalAck
Acknowledge receipt of an invalidate.
2


GetResp
Sent in response to an E chip MMR Get only.
2


WriteComplete
Sent in response to an E chip MMR Put only.
2









Table 7 lists messages sent by the directory to an Ecache.









TABLE 7







Directory to Ecache Messages









Message
Description
VN





Update
Update an Exclusive line (from a Put).
1


FwdGet
Request that owner supply line. Stay Exclusive.
1


FwdRead
Request that owner supply line. Transition to
1



Shared state if clean, Invalid if dirty.


FwdReadShared
Request that owner supply line. Transition to
1



Shared state.


FlushReq
Request that owner supply line. Transition to
1



Invalid.


Inval
Invalidate shared line.
1


ReadSharedResp
Return line in shared state.
1


ReadExclResp
Return line in exclusive state (includes
1



WriteComplete bit)


GetResp
Return non-cached response to Get or AMO
1



(includes WriteCompare bit)


WriteComplete
Inform writer that write/Put has completed.
1


Get
Sent to local E chip MMR only.
1


Put
Sent to local E chip MMR only.
1









In Table 11 and Table 13, the notation “C=0” or “C=1” indicates the state of the WriteComplete bit in ReadExclResp and GetResp packets. Ecaches receiving these packets interpret a set WriteComplete bit as a piggybacked WriteComplete packet, and decrement the appropriate outstanding write counter.


Simplified Coherence Protocol


Table 8 shows a simplified version of the cache coherence protocol assuming no race conditions and ignoring intra-processor details. For each basic processor request, the table shows the expected new state of the corresponding line after the request has been satisfied, depending upon the current state of the line.









TABLE 8







Simplified Coherence Protocol









Request by
Current cache line state












Processor X
Noncached
ExClean Somewhere
Dirty Somewhere
Shared





Read
ExClean at X
Shared
ExClean at X
Shared


Read (Shared
Shared at X
Shared
Shared
Shared


hint)


Write
Dirty at X
Dirty at X
Dirty at X
Dirty at X


Get (non-
Noncached
Remain
Remain Dirty
Shared


allocate read)

ExClean at
at current




current owner
owner


Put (non-
Noncached
Dirty at
Remain Dirty
Noncached


allocate write)

current owner
at current





owner


AMO
Noncached
Noncached
Noncached
Noncached










Processor Requests and Dcache State Transitions


The processor generates both scalar and vector memory requests. Vector requests arc sent directly to the Ecache. They include a hint field that specifies the desired Ecache allocation behavior. Table 9 shows the messages that are sent to the Ecache for different vector memory requests. Vector read responses from E to P are sent as ReadResp messages.









TABLE 9







Vector Memory Requests









Message(s)


Request Type
Sent to Ecache





Vector read
ReadUC


Vector read with Shared hint
ReadUCShared


Vector read with non-allocate hint
ReadNA


Vector write (address and data sent separately)
VWrite, VWriteData


Vector write with non-allocate hint (address and
VWriteNA,


data sent separately)
VWriteData









Scalar memory references do not include an allocation hint in the instruction, but acquire a hint from the Hint field of the TLB entry used to translate the virtual address. The hints include allocate exclusive (the typical case), allocate shared (useful for shared read-only data), and no allocate (useful for remote memory used for explicit communication or for data accessed with no temporal locality).


The Dcache itself contains only two states: valid and invalid. Scalar memory requests are initially checked both against the Dcache, and associatively against a queue of previous scalar requests which have not yet been serviced. All requests in this queue are serviced in order to the Deache and the Ecache. It is thus called the forced order queue (FOQ).


If a new request does not match the address of any request in the FOQ, then the request may immediately access the Dcache (on a read hit) or send a message to E (on a read miss or an allocating write miss).


If a request detects a possible match in the FOQ (only a subset of the address is matched), then the request is queued behind the earlier requests to maintain ordering. Write requests are always run through the FOQ, and cannot be dequeued until their write data is present and they are committed. Requests that initiate Dcache fills from the Ecache are additionally placed into the FOQ, pending the response from E.


Table 10 presents a high-level overview of the Dcache operation. It abstracts away the details of the implementation, and does not describe the handling of synch instructions, or the Dcache bypass mode used in the shadow of an Msync instruction. Where the action states that the request is queued, it simply means that the request is run through the FOQ before being sent to the Dcache and/or Ecache.









TABLE 10







High Level View of Dcache Transactions











Old State
Request
Match
Action
New State





Invalid
Read
No
Send Read to E
Valid




Yes
Queue ReadUC to E
Invalid



ReadNA
No
Send ReadNA to E
Invalid




Yes
Queue ReadNA to E
Invalid



Write
No
Send ReadMod to E, queue
Valid





Swrite to Dcache and E




Yes
Queue SWrite to E
Invalid



WriteNA
No
Queue SWriteNA to E
Invalid




Yes
Queue SWriteNA to E
Invalid


Valid
Read
No
Satisfy from Dcache
Valid




Yes
Queue read from Dcache
Valid



ReadNA
No
Satisfy from Dcache
Valid




Yes
Queue read from Dcache
Valid



Write
No
Queue SWrite to Dcache
Valid





and E




Yes
Queue SWrite to Dcache
Valid





and E



WriteNA
No
Queue SWrite to Dcache
Valid





and E




Yes
Queue SWrite to Dcache
Valid





and E



Vector


Invalid



Write



External


Invalid



Inval



Eviction


Invalid










Ecache State Transitions


Table 11 shows the Ecache state transactions that occur when processing messages from the scalar processor, vector processor or network. The Ecache keeps necessary information to respond to scalar and vector requests once messages return from the directory.









TABLE 11







Ecache State Actions on Message Events











Message from P

New Ecache


Old Ecache State
or M chip
Action
State





(all states)
WriteComplete
Decrement outstanding write counter (−−wc)
Same


(all states)
AMO
Send AMO to directory, increment outstanding write
Same




counter (++wc), if result-returning AMO (afadd, afax,




acswap), then increment outstanding read counter




(++rc)


(all states)
MMR read
Send Get to M chip or E chip local block, ++rc
Same


(all states)
MMR write
Send Put to M chip or E chip local block, ++we
Same


(all states)
Scalar IO read
Send Get to M chip via bank 0, port 0, ++rc
Same


(all states)
Scalar IO write
Send Put to M chip via bank 0, port 0., ++wc
Same


(all states)
Vector IO read
Send Get to M chip, ++rc
Same


(all states)
Vector IO write
Mark the cache index as waiting for vector data
Same


(all states)
Vector IO write
Send Put to M chip, ++wc, un-mark the cache index
Same



data


Invalid
Read
Send Read to directory, ++rc, set inclusion bit
PendingReq


Invalid
ReadUC
Send Read to directory, ++rc
PendingReq


Invalid
ReadShared
Send ReadShared to directory, ++rc, set inclusion bit
PendingReq


Invalid
ReadUCShared
Send ReadShared to directory, ++rc
PendingReq


Invalid
ReadMod
Send ReadMod to directory, ++rc, ++wc, set inclusion
PendingReq




bit


Invalid
ReadNA
Send Get to directory, ++rc
Invalid


Invalid
SWrite
Send ReadMod to directory, ++rc, ++wc, write Ecache
PendingReq




and mask to merge in response data


Invalid
SWriteNA
Send Put to directory, ++wc
Invalid


Invalid
VWrite
Send ReadMod to directory, ++rc, ++wc
PendingReq


Invalid
VWriteNA
Mark the cache index as waiting for vector data,
Invalid




discard VWriteNA


Invalid
VWriteData
Send Put to directory, ++wc, if the cache index is
Invalid




marked as waiting for vector data, then un-mark it


Invalid
ReadSharedResp
Cannot occur


Invalid
ReadExclResp
Cannot occur


Invalid
FlushReq
Return FlushAck
Invalid


Invalid
Update
Return UpdateNack
Invalid


Invalid
FwdRead
Return FlushAck
Invalid


Invalid
FwdReadShared
Return FlushAck
Invalid


Invalid
FwdGet
Return FlushAck
Invalid


Invalid
Inval
Return InvalAck
Invalid


Invalid
GetResp
Send ReadResp to proc., −−rc, if C == 1, then −−wc
Invalid


Dirty
Read
Return ReadResp, set inclusion bit
Dirty


Dirty
ReadUC
Return ReadResp
Dirty


Dirty
ReadShared
Return ReadResp, set inclusion bit
Dirty


Dirty
ReadUCShared
Return ReadResp
Dirty


Dirty
ReadMod
Return ReadResp, set inclusion bit
Dirty


Dirty
ReadNA
Return ReadResp
Dirty


Dirty
SWrite
Send Inval to any other procs in inclusion mask (clear
Dirty




those bits), write data in Ecache


Dirty
SWriteNA
Send Inval to any other procs in inclusion mask (clear
Dirty




those bits), write data in Ecache


Dirty
VWrite
Send Inval to any other procs in inclusion mask (clear
WaitForVData




all bits)


Dirty
VWriteNA
Send Inval to any other procs in inclusion mask (clear
WaitForVData




all bits)


Dirty
VWriteData
Recycle (can only happen when waking up replay
Dirty




queue)


Dirty
ReadSharedResp
Cannot occur


Dirty
ReadExclResp
Cannot occur


Dirty
FlushReq
Send Inval to any procs in inclusion mask (clear all
Invalid




bits), send SupplyDirtyInv to directory


Dirty
Update
Send Inval to any procs in inclusion mask (clear all
Dirty




bits), write data in Ecache, return UpdateAck


Dirty
FwdRead
Send Inval to any procs in inclusion mask (clear all
Invalid




bits), return SupplyDirtyInv


Dirty
FwdReadShared
Return SupplyDirtySh
ShClean


Dirty
FwdGet
Return SupplyExcl
Dirty


Dirty
Inval
Return InvalAck (Inval was from when this Ecache
Dirty




obtained the line)


Dirty
GetResp
Send ReadResp to proc., −−rc, if C == 1, then −−we
Dirty


ExClean
Read
Return ReadResp, set inclusion bit
ExClean


ExClean
ReadUC
Return ReadResp
ExClean


ExClean
ReadShared
Return ReadResp, set inclusion bit
ExClean


ExClean
ReadUCShared
Return ReadResp
ExClean


ExClean
ReadMod
Return ReadResp, set inclusion bit
ExClean


ExClean
ReadNA
Return ReadResp
ExClean


ExClean
SWrite
Send Inval to any other procs in inclusion mask (clear
Dirty




those bits), write data in Ecache


ExClean
SWriteNA
Send Inval to any other procs in inclusion mask (clear
Dirty




those bits), write data in Ecache


ExClean
VWrite
Send Inval to any other procs in inclusion mask (clear
WaitForVData




all bits)


ExClean
VWriteNA
Send Inval to any other procs in inclusion mask (clear
WaitForVData




all bits)


ExClean
VWriteData
Cannot occur


ExClean
ReadSharedResp
Cannot occur


ExClean
ReadExclResp
Cannot occur


ExClean
FlushReq
Send Inval to any procs in inclusion mask (clear all
Invalid




bits), send SupplyInv to directory


ExClean
Update
Send Inval to any procs in inclusion mask (clear all
Dirty




bits), write data in Ecache, return UpdateAck


ExClean
FwdRead
Return SupplySh
ShClean


ExClean
FwdReadShared
Return SupplySh
ShClean


ExClean
FwdGet
Return SupplyExcl
ExClean


ExClean
Inval
Return InvalAck (Inval was from when this Ecache
ExClean




obtained the line)


ExClean
GetResp
Send ReadResp to proc., −−rc, if C == 1, then −−we
ExClean


ShClean
Read
Return ReadResp, set inclusion bit
ShClean


ShClean
ReadUC
Return ReadResp
ShClean


ShClean
ReadShared
Return ReadResp, set inclusion bit
ShClean


ShClean
ReadUCShared
Return ReadResp
ShClean


ShClean
ReadMod
Send ReadMod to directory, ++rc, ++wc, set inclusion
PendingReq




bit


ShClean
ReadNA
Return ReadResp
ShClean


ShClean
SWrite
Send Inval to any other procs in inclusion mask (clear
PendingReq




those bits), Send ReadMod to directory, ++rc, ++wc,




write Ecache and mask to potentially merge in response




data


ShClean
SWriteNA
Send Inval to any other procs in inclusion mask (clear
PendingReq




those bits), Send ReadMod to directory, ++rc, ++wc,




write Ecache and mask to potentially merge in response




data


ShClean
VWrite
Send Inval to any other procs in inclusion mask (clear
PendingReq




all bits), Send ReadMod to directory, ++rc, ++wc


ShClean
VWriteNA
Send Inval to any other procs in inclusion mark (clear
PendingReq




all bits), Send ReadMod to directory, ++rc, ++wc


ShClean
VWriteData
Cannot occur


ShClean
ReadSharedResp
Cannot occur


ShClean
ReadExclResp
Cannot occur


ShClean
FlushReq
Cannot occur


ShClean
Update
Cannot occur


ShClean
FwdRead
Cannot occur


ShClean
FwdReadShared
Cannot occur


ShClean
FwdGet
Cannot occur


ShClean
Inval
Send Inval to any procs in inclusion mask (clear all
Invalid




bits), return InvalAck


ShClean
GetResp
Send ReadResp to proc., −−rc, if C == 1, then −−wc
ShClean


PendingReq
Read
Stall request
PendingReq


PendingReq
ReadUC
Stall request
PendingReq


PendingReq
ReadShared
Stall request
PendingReq


PendingReq
ReadUCShared
Stall request
PendingReq


PendingReq
ReadMod
Stall request
PendingReq


PendingReq
ReadNA
Stall request
PendingReq


PendingReq
SWrite
Stall request
PendingReq


PendingReq
SWriteNA
Stall request
PendingReq


PendingReq
VWrite
Stall request
PendingReq


PendingReq
VWriteNA
Stall request
PendingReq


PendingReq
VWriteData
Stall request
PendingReq


PendingReq
ReadSharedResp
Write Ecache, service stalled processor request, −−rc
ShClean


PendingReq
ReadExclResp
If processor request was a scalar write, write Ecache
Dirty




except for word written by scalar write, −−rc, if C == 1,




then −−wc




If processor request was a vector write, write Ecache,
WaitForVData




−−rc, if C == 1, then −−wc




Else, write Ecache, service stalled processor request; −−rc,
ExClean




if C == 1, then −−wc


PendingReq
FlushReq
Return FlushAck
PendingReq


PendingReq
Update
Return UpdateNack
PendingReq


PendingReq
FwdRead
Return FlushAck
PendingReq


PendingReq
FwdReadShared
Return FlushAck
PendingReq


PendingReq
FwdGet
Return FlushAck
PendingReq


PendingReq
Inval
Send Inval to any procs in inclusion mask (clear all
PendingReq




bits), return InvalAck


PendingReq
GetResp
Send ReadResp to proc., −−rc, if C == 1, then −−wc
PendingReq


WaitForVData
Read
Stall request
WaitForVData


WaitForVData
ReadUC
Stall request
WaitForVData


WaitForVData
ReadShared
Stall request
WaitForVData


WaitForVData
ReadUCShared
Stall request
WaitForVData


WaitForVData
ReadMod
Stall request
WaitForVData


WaitForVData
ReadNA
Stall request
WaitForVData


WaitForVData
SWrite
Stall request
WaitForVData


WaitForVData
SWriteNA
Stall request
WaitForVData


WaitForVData
VWrite
Stall request
WaitForVData


WaitForVData
VWriteNA
Stall request
WaitForVData


WaitForVData
VWriteData
Write Ecache, if the cache index is marked as waiting
Dirty




for vector data, then un-mark it


WaitForVData
ReadSharedResp
Cannot occur


WaitForVData
ReadExclResp
Cannot occur


WaitForVData
FlushReq
Return SupplyDirtyInv
WFVDInvalid


WaitForVData
Update
Write data in Ecache, return UpdateAck
WaitForVData


WaitForVData
FwdRead
Return SupplyDirtyInv
WFVDInvalid


WaitForVData
FwdReadShared
Return SupplyDirtyInv
WFVDInvalid


WaitForVData
FwdGet
Return SupplyExcl
WaitForVData


WaitForVData
Inval
Return InvalAck (Inval was from when this Ecache
WaitForVData




obtained the line)


WaitForVData
GetResp
Send ReadResp to proc, −−rc, if C == 1, then −−wc
WaitForVData


WFVDInvalid
Read
Stall request
WFVDInvalid


WFVDInvalid
ReadUC
Stall request
WFVDInvalid


WFVDInvalid
ReadShared
Stall request
WFVDInvalid


WFVDInvalid
ReadUCShared
Stall request
WFVDInvalid


WFVDInvalid
ReadMod
Stall request
WFVDInvalid


WFVDInvalid
ReadNA
Stall request
WFVDInvalid


WFVDInvalid
SWrite
Stall request
WFVDInvalid


WFVDInvalid
SWriteNA
Stall request
WFVDInvalid


WFVDInvalid
VWrite
Stall request
WFVDInvalid


WFVDInvalid
VWriteNA
Stall request
WFVDInvalid


WFVDInvalid
VWriteData
Send Put to directory, ++wc, if the cache index is
Invalid




marked as waiting for vector data, then un-mark it


WFVDInvalid
ReadSharedResp
Cannot occur


WFVDInvalid
ReadExclResp
Cannot occur


WFVDInvalid
FlushReq
Cannot occur


WFVDInvalid
Update
Cannot occur


WFVDInvalid
FwdRead
Cannot occur


WFVDInvalid
FwdReadShared
Cannot occur


WFVDInvalid
FwdGet
Cannot occur


WFVDInvalid
Inval
Cannot occur


WFVDInvalid
GetResp
Cannot occur









New processor requests may require allocating a new Ecache line (this is indicated in Table 11 by transitioning from the Invalid state to the Pending Req state), which may require evicting an existing line. Table 12 lists the actions necessary to evict a line from the Ecache. Lines that are pending (PendingReq, WaitForVData or WFVDInvalid state) cannot be evicted until they become quiescent.









TABLE 12







Ecache Evictions








State of Ecache



Line to Evict
Action





Invalid
Nop


ShClean
Send Inval to any procs in inclusion mask, send Drop to



directory.


ExClean
Send Inval to any procs in inclusion mask, send Notify to



directory.


Dirty
Send Inval to any procs in inclusion mask, send



WriteBack to directory.


PendingReq,
Cannot evict; if both ways are pending, stall new request.


WaitForVData,


WFVDInvalid









The action “stall request” means that the request queue could be stalled in place until the request can be serviced and the protocol would still work (that is, there would be no deadlock). For performance reasons, the implementation will use a replay queue, and requests that cannot be serviced will be shunted in to the replay queue, allowing requests behind the stalled request to be serviced. This introduces some subtle issues regarding request ordering.


Any processor request, including non-allocating requests, that misses in the Ecache but finds both ways currently pending will be placed in to the replay queue. This ensures that it will remain ordered with any other previous requests to the same line that may have been placed into the replay queue due to the inability to allocate a new line.


When a pending line becomes quiescent again, due to a VWriteData or directory response packet, the replay queue is immediately interrogated with an associative lookup, and all potentially matching requests (based on a partial address compare) are replayed, in order. This ensures that no new requests from the processor request queue can access a newly quiescent line and pass earlier requests to the same line that were placed in the replay queue.


The replay queue includes logic to optimize replaying of multiple, queued VWrite and VWriteData packets. Due to the decoupled nature of vector writes, a series of allocating vector writes to the same line will likely get placed into the replay queue with the VWrite packets all ahead of the VWriteData packets (rather than interleaved as VWrite, matching VWriteData, VWrite, matching VWriteData, etc.). Since only the matching VWriteData packet can be accepted after a VWrite request (as the line will now be in WaitForVData state), it would be inefficient to play all requests in order from the replay queue, since that would cause the entire queue to be circulated for each VWrite/VWriteData pair. Instead, after processing a VWrite packet, the replay engine switches to replaying just the VWriteData packets. After processing a VWriteData data packet, it switches back to replaying the other types of requests.


Non-allocating vector writes (VWriteNA packets and their corresponding VWriteData packets) do not participate in this switching algorithm, because a VWriteNA will not necessarily cause a transition to WaitForVData state. Thus, after processing a VWriteNA request, the replay logic continues playing “regular” requests, and VWriteData packets belonging to non-allocating vector stores are replayed along with the regular requests. There can be at most one VWriteNA and corresponding VWriteData packet in the replay queue, due to the non-allocating vector write ordering logic.


Directory State Transitions


Table 13 summarizes the directory actions taken as a result of message events.


For all state transitions that return data to the requesting Ecache, and some others, the state transition action requires that a request be made to the memory manager. The directory engine creates a packet header, and then passes it on the memory manager, which accesses memory and typically sends the packet out to the network when it is ready. In some cases, the action requires the memory manager to “check back.” This is done to provide ordering between the messages sent to the Ecaches by the memory manager and those sent by the directory engine.


When the memory manager must “check back,” the directory goes into a transient state (PendMem*) and handles no other VN0 requests for this line until it receives the response from the memory manager. At this time, the directory knows that this, and any previous packets processed by the memory manager for this line will be ordered before any subsequent packets sent by the directory. State transitions for processing memory manager responses are shown in Table 14.


Each transient buffer (TB) entry contains a buffer capable of holding one cache line. This buffer is always marked empty when a TB entry is allocated, and can be filled (and marked full) by a WriteBack or a Supply message. The line buffer may subsequently be used to provide data for a request that had been placed in the replay queue.


A transient buffer entry persists as long as there are still requests for that line in the replay queue. The TB line buffer may be used to satisfy multiple requests from the replay queue, and actually provides a form a read combining if multiple MSPs try to read a line that was previously present in another MSP's cache. Any request that causes the value of the data buffer to become stale, however, will mark the line buffer as empty.


Accesses to MMRs on the local E chips are handled through the directory controller and transient buffer, so as to avoid having to implement VN0 from M to E and NV1 from E to M. The last four lines of Table 12 summarizes the directory actions for handling these E chip MMR accesses. They are handled much the same was as requests coming in to lines in the Exclusive state. The requests are forwarded to the local E chip on VN1, and the responses come back on VN2, where they are sunk by the transient buffer. The responses to the original requestor are then sent back on VN1.









TABLE 13







Directory Actions on Message Events











Old Directory
Message from

New Dir
New Directory


State
Ecache x
Action
Info
State





Noncached
Read
If replaying and TB line buffer full, then
Ecache x
Exclusive




mark TB line buffer empty, return a




ReadExclResp (C = 0)




Else request that the memory manager
Ecache x
PendMemExclusive




return a ReadExclResp (C = 0) and check




back


Noncached
ReadShared
If replaying and TB line buffer full, then
Ecache x
Shared




return a ReadSharedResp




Else request that the memory manager
Ecache x
Shared




return a ReadSharedResp


Noncached
ReadMod
If replaying and TB line buffer full, then
Ecache x
Exclusive




mark TB line buffer empty, return a




ReadExclResp (C = 1)




Else request that the memory manager
Ecache x
PendMemExclusive




return a ReadExclResp (C = 1) and check




back


Noncached
Get
If replaying and TB line buffer full, then
None
Noncached




return a GetResp (C = 0)




Else request that the memory manager
None
Noncached




return a GetResp (C = 0)


Noncached
Put
Request that the memory manager write
None
Noncached




memory, return WriteComplete, if




replaying, then mark TB line buffer empty


Noncached
AMO
For result-returning AMOs (afadd, afax,
None
Noncached




acswap), request that the memory manager




perform the AMO, and return a GetResp




(C = 1), if replaying, then mark TB line




buffer empty




For store-only AMOs (aadd, aax), request
None
Noncached




that the memory manager perform the




AMO, and return a WriteComplete, if




replaying, then mark TB line buffer empty


Noncached
Drop
Cannot occur


Noncached
WriteBack
Cannot occur


Noncached
Notify
Cannot occur


Noncached
SupplyInv
Cannot occur


Noncached
SupplyDirtyInv
Cannot occur


Noncached
SupplySh
Cannot occur


Noncached
SupplyDirtySh
Cannot occur


Noncached
SupplyExcl
Cannot occur


Noncached
FlushAck
Cannot occur


Noncached
UpdateAck
Cannot occur


Noncached
UpdateNack
Cannot occur


Noncached
InvalAck
Cannot occur


Shared
Read
If Ecache x's bit is not set in the sharing
Add
Shared




vector, and replaying with the TB line
Ecache x




buffer full, then return a ReadSharedResp




If Ecache x's bit is not set in the sharing
Add
Shared




vector, and not replaying with the TB line
Ecache x




buffer full, then ask memory manager to




return a ReadSharedResp




If Ecache x's bit is set in the sharing vector
Remove
PendDrop




(a Drop must be on its way), and replaying
Ecache x




with the TB line buffer full, then return a




ReadSharedResp




If Ecache x's bit is set in the sharing vector
Remove
PendDrop




(a Drop must be on its way), and not
Ecache x




replaying with the TB line buffer full, then




ask memory manager to return a




ReadSharedResp, mark TB line buffer




empty


Shared
ReadShared
If Ecache x's bit is not set in the sharing
Add
Shared




vector, and replaying with the TB line
Ecache x




buffer full, then return a ReadSharedResp




If Ecache x's bit is not set in the sharing
Add
Shared




vector, and not replaying with the TB line
Ecache x




buffer full, then ask memory manager to




return a ReadSharedResp




If Ecache x's bit is set in the sharing vector
Remove
PendDrop




(a Drop must be on its way), and replaying
Ecache x




with the TB line buffer full, then return a




ReadSharedResp




If Ecache x's bit is set in the sharing vector
Remove
PendDrop




(a Drop must be on its way), and not
Ecache x




replaying with the TB line buffer full, then




ask memory manager to return a




ReadSharedResp, mark TB line buffer




empty


Shared
ReadMod
Request that the memory manager return a
Ecache x
PendMemInvWrite




ReadExclResp (C = 0) and check back, copy




sharing vector into an invalidation engine




entry, mark TB line buffer empty


Shared
Get
If replaying with a full TB line buffer, send
Same
Shared




a GetResp (C = 0), else ask the MM to send




a GetResp (C = 0)


Shared
Put
Request that the memory manager write
Ecache x
PendMemInvPut




memory and cheek back, copy sharing




vector into an invalidation engine entry,




mark TB line buffer empty


Shared
AMO
For result-returning AMOs (afadd, afax,
Same
PendMemInvPut




acswap), copy sharing vector into an
(don't




invalidation engine entry, request that the
care)




memory manager perform the AMO, return




a GetResp (C = 0) and check back, mark TB




line buffer empty




For store-only AMOs (aadd, aax), copy
Same
PendMemInvPut




sharing vector into an invalidation engine
(don't




entry, request that the memory manager
care)




perform the AMO and check back, mark TB




line buffer empty


Shared
Drop
Nop
Remove
Shared





Ecache x




If clearing last bit in sharing vector
None
Noncached


Shared
WriteBack
Cannot occur


Shared
Notify
Cannot occur


Shared
SupplyInv
Cannot occur


Shared
SupplyDirtyInv
Cannot occur


Shared
SupplySh
Cannot occur


Shared
SupplyDirtySh
Cannot occur


Shared
SupplyExcl
Cannot occur


Shared
FlushAck
Cannot occur


Shared
UpdateAck
Cannot occur


Shared
UpdateNack
Cannot occur


Shared
InvalAck
Cannot occur


Exclusive
Read
Send FwdRead to owner, place request in
Same
PendFwd




replay queue, mark TB line buffer empty


Exclusive
ReadShared
Send FwdReadShared to owner, place
Same
PendFwd




request in replay queue, mark TB line buffer




empty


Exclusive
ReadMod
Send FlushReq to owner, place request in
Same
PendFwd




replay queue, mark TB line buffer empty


Exclusive
Get
If replaying and TB line buffer full, return a
Same
Exclusive




GetResp (C = 0), mark TB line buffer empty




Else send FwdGet to owner, place request
Same
PendFwd




in replay queue, mark TB line buffer empty


Exclusive
Put
Send Update to owner, mark TB line buffer
Same
PendFwd




empty


Exclusive
AMO
Send FlushReq to owner, place request in
Same
PendFwd




replay queue, mark TB line buffer empty


Exclusive
Drop


Exclusive
WriteBack
Request that the memory manager write
None
Noncached




memory. Mark TB line buffer empty.


Exclusive
Notify
Nop
None
Noncached


Exclusive
SupplyInv
Cannot occur


Exclusive
SupplyDirtyInv
Cannot occur


Exclusive
SupplySh
Cannot occur


Exclusive
SupplyDirtySh
Cannot occur


Exclusive
SupplyExcl
Cannot occur


Exclusive
FlushAck
Cannot occur


Exclusive
UpdateAck
Cannot occur


Exclusive
UpdateNack
Cannot occur


Exclusive
InvalAck
Cannot occur


PendInval*
Read
Stall VN0
Same
Same


PendInval*
ReadShared
Stall VN0
Same
Same


PendInval*
ReadMod
Stall VN0
Same
Same


PendInval*
Get
Stall VN0
Same
Same


PendInval*
Put
Stall VN0
Same
Same


PendInval*
AMO
Stall VN0
Same
Same


PendInval*
Drop
Nop
Same
Same


PendInval*
SupplyInv
Cannot occur


PendInval*
SupplyDirtyInv
Cannot occur


PendInval*
SupplySh
Cannot occur


PendInval*
SupplyDirtySh
Cannot occur


PendInval*
SupplyExcl
Cannot occur


PendInval*
FlushAck
Cannot occur


PendInval*
UpdateAck
Cannot occur


PendInval*
UpdateNack
Cannot occur


PendInvalPut
WriteBack
Cannot occur


PendInvalPut
Notify
Cannot occur


PendInvalPut
InvalAck
If inval counter > 1, then decrement counter
Same
PendInvalPut




If inval counter = 1, then send
None
Noncached




WriteComplete


PendInvalWrite
WriteBack
Request that the memory manager write
Same
PendInvalPut




memory (from new owner)


PendInvalWrite
Notify
Nop (from new owner)
Same
PendInvalPut


PendInvalWrite
InvalAck
If inval counter > 1, then decrement counter
Same
PendInvalWrite




If inval counter = 1, then send
Same
Exclusive




WriteComplete


PendFwd
Read
Stall VN0
Same
PendFwd


PendFwd
ReadShared
Stall VN0
Same
PendFwd


PendFwd
ReadMod
Stall VN0
Same
PendFwd


PendFwd
Get
Stall VN0
Same
PendFwd


PendFwd
Put
Stall VN0
Same
PendFwd


PendFwd
AMO
Stall VN0
Same
PendFwd


PendFwd
Drop
Cannot occur


PendFwd
WriteBack
Write memory (implementation does not
None
PendFwd




have time to write TB line buffer)


PendFwd
Notify
Nop
None
PendFwd


PendFwd
SupplyInv
Write TB line buffer, mark TB line buffer
None
Noncached




full


PendFwd
SupplyDirtyInv
Write memory and TB line buffer, mark TB
None
Noncached




line buffer full


PendFwd
SupplySh
Write TB line buffer, mark TB line buffer
Ecache x
Shared




full


PendFwd
SupplyDirtySh
Write memory and TB line buffer, mark TB
Shared




line buffer full
Ecache x


PendFwd
SupplyExcl
Write TB line buffer, mark TB line buffer
Ecache x
Exclusive




full


PendFwd
FlushAck
Nop
None
Noncached


PendFwd
UpdateAck
Nop, send WriteComplete to Ecache that
Ecache x
Exclusive




sent Put


PendFwd
UpdateNack
Write memory, send WriteComplete to
None
Noncached




Ecache that sent Put


PendFwd
InvalAck
Cannot occur


PendDrop
Read
Stall VN0
Same
PendDrop


PendDrop
ReadShared
Stall VN0
Same
PendDrop


PendDrop
ReadMod
Stall VN0
Same
PendDrop


PendDrop
Get
Stall VN0
Same
PendDrop


PendDrop
Put
Stall VN0
Same
PendDrop


PendDrop
AMO
Stall VN0
Same
PendDrop


PendDrop
Drop
If Ecache x's bit is not set in the sharing
Add
Shared




vector, then this is the Drop we're waiting
Ecache x




for . . .




If Ecache x's bit is set in the sharing vector,
Remove
PendDrop




then this is a different Ecache . . .
Ecache x


PendDrop
WriteBack
Cannot occur


PendDrop
Notify
Cannot occur


PendDrop
SupplyInv
Cannot occur


PendDrop
SupplyDirtyInv
Cannot occur


PendDrop
SupplySh
Cannot occur


PendDrop
SupplyDirtySh
Cannot occur


PendDrop
SupplyExcl
Cannot occur


PendDrop
FlushAck
Cannot occur


PendDrop
UpdateAck
Cannot occur


PendDrop
UpdateNack
Cannot occur


PendDrop
InvalAck
Cannot occur


PendMem*
Read
Stall VN0
Same
Same


PendMem*
ReadShared
Stall VN0
Same
Same


PendMem*
ReadMod
Stall VN0
Same
Same


PendMem*
Get
Stall VN0
Same
Same


PendMem*
Put
Stall VN0
Same
Same


PendMem*
AMO
Stall VN0
Same
Same


PendMem*
Drop
Nop


PendMem*
WriteBack
Cannot occur


PendMem*
Notify
Cannot occur


PendMem*
SupplyInv
Cannot occur


PendMem*
SupplyDirtyInv
Cannot occur


PendMem*
SupplySh
Cannot occur


PendMem*
SupplyDirtySh
Cannot occur


PendMem*
SupplyExcl
Cannot occur


PendMem*
FlushAck
Cannot occur


PendMem*
UpdateAck
Cannot occur


PendMem*
UpdateNack
Cannot occur


PendMem*
InvalAck
Cannot occur



Echip MMR
Allocate transient buffer entry and send Get





Get
to local E chip



Echip MMR
Allocate transient buffer entry and send Put





Put
to local E chip



GetResp
Send GetResp to original requestor and






deallocate TB entry



WriteComplete
Send WriteComplete to original requestor






and deallocate TB entry









Certain requests made to the memory manager from the directory protocol engine can be marked to “check back” with the directory on their way out to the network. The associated memory line is always placed in one of the PendMem* states when such a request is outstanding. Table 14 lists the state transitions associated with processing the responses from the memory manager.









TABLE 14







Directory Actions on Responses from the Memory Manager











Flavor of
Response from





“PendMem*”
Memory


New Directory


Directory State
Controller
Action
New Dir Info
State





PendMemInvWrite
ReadExclResp
Send the ReadExclResp, send
Ecache x, inval ctr
PendInval Write




Invalidates


PendMemInvWrite
other


PendMemInvPut
Put Response
Discard the Put response, send
Ecache x, inval ctr
PendInvalPut




Invalidates


PendMemInvPut
GetResp
Send the GetResp, send Invalidates
Ecache x, inval ctr
PendInvalPut


PendMemInvPut
other


PendMemExclusive
ReadExclResp
Send the ReadExclResp
Same
Exclusive


PendMemExclusive
other
Cannot occur










Directory Request Flow Control


The directory engines are not always capable of processing requests as fast as they arrive. When the directory bandwidth fails to keep up with the rate of incoming messages, the messages will collect in the input buffers, and may eventually cause back pressure on VN0 or VN2 in the interconnection network.


The VN0 network can also be stalled due to unavailability of resources that incoming VN0 requests may need. This is complicated by the fact that up to three requests may be in flight in the directory engine pipeline at one time, making it impossible to stop the pipeline abruptly in response to the state of the request currently being processed. The directory controller deals with this issue in a number of ways. These are briefly described here.


For resources that may fill up, but will eventually drain, the controller maintains a “high water mark” that is below the maximum capacity. When the resource fills to this level, new VN0 packets are held off. VN0 requests already in flight may fill up the remaining slots “above” the high water mark. When the resource frees to some “low water mark”, the VN0 input is re-enabled. An example of this technique is the transient request buffer. Another is the VN 1 response queue coming back from the memory manager.


A request may arrive that cannot be serviced because the corresponding cache line is in a transient state. In this case, the request is sent to a “replay queue”, and a pointer into the replay queue is attached to the corresponding transient request buffer entry. When the transient state is resolved, the request is replayed from the replay queue. If there already exist one or more entries for this line in the replay queue, the request is added to the end of a linked list of such requests.


When a request arrives for a line that is not currently cached, a new directory entry may have to be allocated. The directory is 8-way set associative, so there are eight candidate locations for placing any new entry. Due to its size and associativity, the directories are able to contain entries for all cache lines contained in the four local Ecaches in the quiescent state. Therefore, typically, there will be a free (unused) location available among the eight when creating a new entry. However, it is possible for the caches to temporarily oversubscribe the directory. This can occur when a directory evicts a line, and then re-requests a new line that maps to the same directory index, and the new request arrives at the directory before the eviction notification (Notify, Drop or Writeback packet).


When the directory needs to allocate a new entry, but does not have a free way to use, it must wait for the Notify/Drop/Writeback packet that must be in flight to arrive and free up a way. In this case, the directory controller places the current request in the replay queue and shuts off new incoming VN0 requests. It then creates a special transient buffer entry to point to the request in the replay queue, and allocates a special widget to monitor the associated directory index. When a way becomes available, the widget marks the transient buffer as being ready to service, and it is then handled using the normal replay queue logic. The two VN0 requests in flight at the time VN0 was shut off may possibly have the same problem, so up to three monitoring widgets are available. When all set oversubsciptions have been handled, the VN0 input is re-enabled.



FIG. 3 depicts a block diagram of a memory directory, according to an embodiment of the invention, and FIG. 4 depicts a flowchart of memory directory processing, according to an embodiment of the invention. Incoming transactions are loaded into the VN0 and VN2 buffers from a port of the M chip crossbar. The request flow through the memory directory pertaining to the same cache line is processed in the same order as the packets are received from the M chip crossbar. The directory does not pass requests to the memory manager unless there is enough buffering in the memory directory's crossbar port DAMQ to hold the response. The memory directory is 8-way set associative. Each of the 4 E chips that connect to the M chip is 2-way set associative. The M chip therefore has just enough ways to hold the set, so no evictions are required. But, there is a possibility that a way could be temporarily oversubscribed. This happens when an E chip VN2 packet that changes a cache line state to non-cached is passed in the network by a packet from this same E chip that requires the memory director to store state in the same cache line set as the VN2 packet. When this happens, the memory directory will temporarily halt VN0 traffic until the VN2 packet for the cache line set that caused the oversubscribed ways is received by the memory directory pipeline. The memory directory stores a 4-bit vector that indicates which of the 4 MSPs in this coherence domain have this particular cache line cached.



FIG. 5 depicts a block diagram of an Ecache, according to an embodiment of the invention. Although 4 banks 505, 510, 515, and 520 are shown in FIG. 5, in another embodiment 16 banks may be present. In still another embodiment, any appropriate number of banks may be present. In an embodiment, each bank contains two ways. In an embodiment, each way stores 32 byte cache lines of data, a cache tag, and a state register associated with each cache line. Basic cache operation is to take an incoming message and address and read a cache set, and then take an action based on the incoming message and the cache set it addressed. A replay queue may be used for requests that cannot proceed until a previous cache line transaction completes. One type of action that can be initiated by an incoming message is to make a request to memory. The request is sent to the M chip interface where it is determined whether the request will generate a response. If it does, local information is stored in a transient response buffer. The returned response is matched to an entry in the transient response buffer.


The banks also have four buffers for vector store data. The bank arbiter keeps track of how many words are in each of these buffers. When the number of words in the data buffer satisfies the number of words in the request mask, the request may be removed from the vector store queue.


Since vector store requests are written into both queues, vector store requests can be removed from the load/store queue, can make appropriate M chip requests, and can cause state actions prior to vector store data arriving. This reduces vector store latency if the vector store request did not hit in the cache. If the response has not been returned form the M chip when the request is removed from the vector store queue, the vector store request will be placed in a replay queue and processed again later. Vector store requests cannot pass other store requests in the vector store queue even if the data for the later store request is present.


Advantages


In an embodiment, a cache coherence mechanism supports high bandwidth memory references. Using a highly-banked implementation with multiple coherence engines at each node and on-chip directory caches, the throughput of coherence transactions is greater than convention coherence mechanisms that store their directory information in DRAM. In an embodiment, the cache coherence mechanism provides efficient communication between processors, and data is transferred only once across the machine and is cached only where it is consumed.


In the previous detailed description of exemplary embodiments of the invention, reference was made to the accompanying drawings (where like numbers represent like elements), which form a part hereof, and in which was shown by way of illustration specific exemplary embodiments in which the invention may be practiced. These embodiments were described in sufficient detail to enable those skilled in the art to practice embodiments of the invention, but other embodiments may be utilized and logical, mechanical, electrical, and other changes may be made without departing from the scope of the present invention. The previous detailed description is, therefore, not to be taken in a limiting sense, and the scope of embodiments of the present invention is defined only by the appended claims.


Numerous specific details were set forth to provide a thorough understanding of embodiments of the invention. However, embodiments of the invention may be practiced without these specific details. In other instances, well-known circuits, structures and techniques have not been shown in detail in order not to obscure embodiments of the invention.

Claims
  • 1. A global shared memory multiprocessor comprising: a plurality of caches;a plurality of processors connected to the plurality of caches;a plurality of coherence directories to maintain global coherence across the plurality of caches;wherein the plurality of caches, processors, and coherence directories are organized into a plurality of caching domains, wherein each caching domain covers a separate, non-overlapping region of the global shared memory; andwherein caching for each of the plurality of processors is restricted to within its respective caching domain.
  • 2. The multiprocessor of claim 1, wherein the plurality of coherence directories are stored in a medium with a faster access time than the global shared memory and wherein each coherence directory is able to track contents of all of the plurality of caches simultaneously within its respective caching domain.
  • 3. The multiprocessor of claim 1, wherein address translation logic is to convert a reference off a current caching domain to a non-allocating reference.
  • 4. The multiprocessor of claim 1, wherein a request by one processor to a memory outside of the one processor's respective caching domain is not cached.
  • 5. The multiprocessor of claim 1, wherein a write by one processor to a remote memory is to invalidate any cached copies associated with the remote memory, wherein the remote memory is outside the one processor's caching domain.
  • 6. The multiprocessor of claim 1, wherein a write by one processor to a remote memory is to update any cached copies associated with the remote memory, wherein the remote memory is outside the processor's respective caching domain.
  • 7. A module comprising: local memory;a plurality of chips, wherein each chip comprises a scalar processor, a plurality of vector processors, wherein the scalar and vector processors are capable of addressing a global shared memory that includes the local memory and memory accessed off module;a plurality of caches shared by the plurality of chips; anda directory cache, wherein the directory cache organizes the plurality of caches into a caching domain, wherein the caching domain covers a separate, non-overlapping region of the global shared memory and wherein the directory cache maintains global coherence across the plurality of caches and restricts caching to within the caching domain.
  • 8. The module of claim 7, wherein the directory cache is multi-banked.
  • 9. The module of claim 7, wherein the directory cache maps contents of all of the plurality of caches in the caching domain concurrently.
  • 10. The module of claim 7, wherein a store to a remote cache external to the caching domain updates the remote cache and leaves the remote cache in a valid state.
  • 11. The module of claim 7, wherein the directory cache is associative.
  • 12. An apparatus for providing cache coherence in a global shared memory multiprocessor, comprising: a plurality of nodes, wherein each node contains local node memory, one or more processors and a plurality of cache coherence directories, wherein the local node memory is a separate, non-overlapping region of the global shared memory and addressable by processors on other nodes but cacheable only on its own node, and wherein the cache coherence directories are banked, wherein references to a single page of the memory on the single node are interleaved across the plurality of cache coherence directories at the single node.
  • 13. A method for performing a coherence protocol for a plurality of caches in a global shared memory multiprocessor employing a directory-based cache coherence mechanism, wherein the method comprises: providing a plurality of coherence directories;organizing the plurality of caches and the plurality of coherence directories into a plurality of caching domains, wherein each caching domain covers a separate, non-overlapping region of the global shared memory;processing both allocating requests and non-allocating requests to a same line;maintaining coherence of the plurality of caches, wherein maintaining coherence includes restricting caching for each of the plurality of caches to within its respective caching domain; andpreserving ordering of the allocating and the non-allocating requests from each processor in the multiprocessor.
  • 14. A method for performing a coherence protocol in a global shared memory multiprocessor having a plurality of caches comprising: providing a plurality of coherence directories;organizing the plurality of caches and the plurality of coherence directories into a plurality of caching domains, wherein each caching domain covers a separate, non-overlapping region of the global shared memory;processing both allocating requests and non-allocating requests to a same line;processing exclusive and shared hints for reads;processing read-modify-write operations; andmaintaining coherence of the plurality of caches, wherein maintaining coherence includes restricting caching for each of the plurality of caches to within its respective caching domain.
  • 15. A method for performing a coherence protocol in a global shared memory multiprocessor having a plurality of caches comprising: providing a plurality of coherence directories;organizing the plurality of caches and the plurality of coherence directories into a plurality of caching domains, wherein each caching domain covers a separate, non-overlapping region of the global shared memory;processing both scalar and vector memory references; andmaintaining global coherence of the plurality of caches using directories, wherein maintaining global coherence includes restricting caching for each of the plurality of caches to within its respective caching domain.
RELATED APPLICATION

This application is a Divisional under 37 C.F.R. 1.53(b) of U.S. patent application Ser. No. 10/368,090 filed Feb. 18, 2003 now U.S. Pat. No. 7,082,500, which is incorporated herein by reference.

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Related Publications (1)
Number Date Country
20060248286 A1 Nov 2006 US
Divisions (1)
Number Date Country
Parent 10368090 Feb 2003 US
Child 11456781 US