Claims
- 1. A method of gunnery training including the simulation of the firing of a projectile from a gun up to and including the point of impact of the fired projectile which comprises optically representing the trajectory of said projectile as a function of the aiming of the gun and of reference data which includes a reference line of sight from the gun to the target and the distance to the target from the gun; determining the point of impact of said projectile as defined by its simulated intersection with simulated terrain data which defines at least three ground planes perpendicular to the vertical plane containing the line of sight, said ground planes located respectively around the target, in front of the target, and behind the target, with respect to said gun; and providing an optical indication of said point of impact, with said optical indication being shown either as a visible or hidden impact depending on the position of the point of impact on the ground planes with respect to the target outline.
- 2. The method according to claim 1, wherein for the simulation, account is taken of prerecorded target data defining at least the approximate outline of the target in the plane perpendicular to the line of sight.
- 3. The method according to claim 1, wherein the simulated trajectory and simulated impact are no longer displayed when this trajectory passes behind the target or a visible ground obstacle.
- 4. The method according to claim 1, wherein the trajectory is indicated in the aiming device of an instructor at the same time as in the aiming device of the firer, such that the instructor may intervene during the simulated firing sequence to cancel the display of ground impact.
- 5. The method according to claim 1, wherein the trajectory is displayed at least partially in the aiming device of an instructor, before simulation in the aiming device of the firer, and that the instructor determines in part this simulation.
- 6. The method according to claim 1, wherein predetermined special firing effects are introduced into the simulation, which are displayed at least in the field of view of the aiming device of the firer, by superimposition on the observed landscape, notably by the projection of views or cine-films of real firing effects, and selected as a function of the simulated firing trajectory either automatically or by the instructor, notably to display the simulated impact in different ways, depending on whether it is on the target or with the ground, and at a point seen by or hidden from the firer.
- 7. The method according to claim 1, wherein random variations are applied to at least some of the reference, target or terrain data.
- 8. A firing training system for carrying out the method acording to claim 1, said system comprising a simulated firing computer in which are recorded the terrain data, and at least one optical unit for simulating in at least the aiming device of the firer the simulated firing determined by the computer as a function of the firer's aim.
- 9. A system according to claim 8, further including at least one aiming device and means of connection to the computer, for introducing reference data determined by an instructor in this aiming device.
- 10. A system according to claim 8, further including means for displaying the simulated firing in the aiming device of an instructor at the same time as in the aiming device of the firer.
- 11. A system according to claim 8, further including means for displaying the simulated firing to an instructor before simulation in the aiming device of the firer.
- 12. A system according to claim 8, wherein the simulator includes means for displaying superimposed on the landscape in at least the aiming device of the firer special simulation effects controlled automatically by the computer or by instructor intervention.
- 13. A method of gunnery training including the simulation of the firing of a projectile from a gun up to and including the point of impact of the fired projectile which comprises optically representing the trajectory of said projectile as a function of the aiming of the gun and of reference data which includes a reference line of sight from the gun to the target and the distance from the gun to the target; said reference date including simulated terrain data which defines at least one ground plane which is distinct from the plane perpendicular to the vertical plane containing the line of sight, which ground plane is also distinct from the plane perpendicular to the line of sight at said target distance; determining said simulated projectile trajectory up to said point of impact from said reference data and from the aim of said gun upon the firing of said simulated projectile; and providing an optical indication of said point of impact, with said optical indication being shown either as a visible or hidden impact depending on the position of the point of impact on the ground plane with respect to the target outline.
- 14. The method according to claim 13, wherein said simulated point of impact with the ground is defined by the intersection of said simulated projectile trajectory and said ground plane away from said target, and wherein a simulated impact with the ground is indicated differently from a simulated impact on said target.
- 15. In a gunnery training system capable of providing training by simulated firing of a projectile onto an actual target and landscape which includes optical means for signting the target and surrounding terrain and for producing a luminous spot indicative of the simulated flight of said projectile, which spot is superimposed by said optical means on said surrounding terrain, computer means for producing electrical signals for controlling the position and intensity of said luminous spot according to prerecorded data, control means for feeding ballistic data to said computer means, the method of providing an optical indication of the actual point of impact of said simulated projectile on said target or on said surrounding terrain, which comprises the steps of providing simulated terrain data into said computer means which defines at least three ground planes perpendicular to the vertical plane containing the line of sight to said target, said three ground planes located respectively around the target, in front of the target, and behind the target; and providing a visual indication in said optical means from said computer means as to the precise point at which the trajectory of said simulated projectile intersects one of said three ground planes whereby corrective measures may be taken by the gunner in accordance with said visual indication, said visual indication being shown either as a visible or hidden indication depending on the position of the point of impact on the ground planes with respect to the target outline.
Priority Claims (1)
Number |
Date |
Country |
Kind |
72.23118 |
Jun 1972 |
FR |
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Parent Case Info
This application is a continuation-in-part of prior application Ser. No. 605,554 filed Aug. 18, 1975, which in turn was a Rule 60 continuation of Ser. No. 517,770 filed Oct. 24, 1974, which in turn was a Rule 60 continuation of Ser. No. 374,079 filed June 27, 1973 all now abandoned.
US Referenced Citations (4)
Continuations (2)
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Number |
Date |
Country |
Parent |
517770 |
Oct 1974 |
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Parent |
374079 |
Jun 1973 |
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Continuation in Parts (1)
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Number |
Date |
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Parent |
605554 |
Aug 1975 |
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