1. Field of the Invention
The present invention generally relates to a spatial logic game, and more specifically to a spatial logic game played on a three dimensional polyhedron.
2. Description of the Related Art
There are many games, puzzles and toys that require spatial-temporal reasoning. Aspects of these include visual, mental and actual manipulation of shapes/objects that have at least rudimentary realistic spatial relations.
The most well-known example is the Rubik's Cube which is a 3-D mechanical puzzle invented in 1974 by Ernö Rubik. In a classic Rubik's Cube, each of the six faces is covered by nine stickers, each of one of six solid colours. A pivot mechanism enables each face to turn independently, thus mixing up the colours. For the puzzle to be solved, each face must be returned to consisting of one colour.
Checkers is a two-player game, where one player is assigned white checkers and the other red. Each player has 12 checkers to start the game. The object of the game is to capture the other player's checkers or make them impossible to move. The game is started on a checker board consisting of 64 squares in an 8×8 grid. The red player moves first. Then each player takes a single turn. A move consists of placing one checker on a different square.
3D Checkers is a game that requires players to play across four checker boards, stacked one on top of another. 3D Checkers relies on all the official rules for Checkers. This includes the rule that a player must capture, when able to do so, rather than make a non-capturing move. The player(s) that have no pieces or cannot move loses. The only change to the game of Checkers is the fact that there are three more boards added.
Backgammon is a board game for two players. The playing pieces are moved according to the roll of dice, and players win by removing all of their pieces from the board. With each roll of the dice, players must choose from numerous options for moving their checkers and anticipate possible counter-moves by the opponent.
A game for a plurality of players is disclosed herein. Embodiments of the game may include a plurality of pieces for each player. Embodiments of the game may also include a polyhedron having a plurality of faces, wherein each face has a plurality of spaces for holding pieces. Embodiments of the game may further include a random number generator for indicating the number of spaces to move at least one of the pieces at each player's turn.
Embodiments of the game may further include the feature wherein the spaces include a plurality of colors.
Embodiments of the game may further include the feature wherein the spaces includes attachment devices for holding the pieces thereon. In these embodiments, the attachment devices may include any suitable means for attaching the pieces, including among others magnets, hook and fabric, male and female interlocking mechanisms
Alternatively, pieces of the aforementioned embodiments may be replaced with any other suitable indicia, e.g., lights or other markings.
Embodiments of the game may further include a means for allowing the polyhedron to rotate, including, for example, a lazy susan onto which the polyhedron detachably mounts.
Embodiments of the game may further include a method of playing a game, wherein the game includes a playing polyhedron having multiple sides, wherein each side has positions for playing pieces allocated to a plurality of players and a random number generator for designating, in turn, the number of moves made by a player's pieces. The method may include the steps of:
The method may also include the feature wherein the identified area is identified with a single playing piece.
The method may also include the feature wherein the single playing piece is identified as a king piece.
The method may also include the feature wherein each player has four playing pieces and each of the pieces of each player is in an initial predetermined starting position on each of the remaining facing sides.
The method may also include the feature wherein each side of the structure has identified positions for the playing pieces.
The method may also include the feature wherein the identified positions include attachment devices.
The method may also include the feature wherein the attachment devices are selected from the group comprising magnets, mating elements, and hook and fabric elements.
The method may also include the feature wherein the players move their pieces toward the king in any horizontal or vertical direction, including onto a different face of the structure.
Embodiments of the game may further include a random number generator, a plurality of pieces for each player of the game, and a playing polyhedron having multiple sides, each of the sides having a plurality of positions designated for the pieces. The method may include:
The method may further include the feature wherein the predetermined location is identified by a king piece.
The method may further include the feature wherein each player initially has four playing pieces in a starting position of one piece on each facing side, the king upon the top side, and allowed movement includes moving in any horizontal or vertical direction, including onto a different face of the polyhedron.
The method may further include the feature wherein each of the faces of the polyhedron have identified positions for the playing pieces and the king.
The method may further include the feature wherein the identified positions include attachment devices.
Additional objects of the present invention will become apparent from the following description, the foregoing description of the invention describing certain embodiments of the present invention.
The embodiment will now be described in more detail, by way of example only, with reference to the accompanying drawings, in which:
As seen in
The pieces need to be easily grabbed so they can be moved from square to square. Piece 201 is a possible profile for these pieces, but any shape of pieces can be used. Different shapes of pieces could also be used possibly instead of different colors. There is optionally a “King” piece 202 which can also be of a different shape and color and may not have the same adherence as the other pieces.
Any starting locations that provide fair chances to each player can also be used.
The game pieces are allowed to move left, right, up and down by up to 3 spaces, depending on the roll of the dice 200. The piece is allowed to go over the line segment between its current space and another adjacent space.
One embodiment of the game is for four players, each choosing a color or shape, and the object of the game is to remove all the other player's pieces first, and have at least one our piece left on the board. On a larger size or differently shaped polyhedron, additional players can be added using additional colors or shapes.
The game is played as follows:
The game may be modified to use any type of polyhedron instead of the cube shown in the preferred embodiment (for example an octahedron with 32 triangles as spaces on each side for 6 players). The random numbers generated by the die or dice, the cards, or the electronic device can set be within any range of numbers.
Further, both platonic three-dimensional shapes and irregular polyhedrons may be used as the polyhedron disclosed herein. Such forms may or may not have opposing faces or top faces. In such cases, the object of the game is still the same; that is, moving the playing pieces toward an identified goal for allowing the polyhedron to be repositioned upon a different face and removing the playing pieces from that different face.
Although the particular embodiments shown and described above will prove to be useful in many applications in the rotational arts to which the present invention pertains, further modifications of the present invention will occur to persons skilled in the art. All such modifications are deemed to be within the scope and spirit of the present invention as defined by the appended claims.
This application claims priority to copending application Ser. No. 61/707,048, filed Sep. 28, 2012, which is incorporated herein in its entirety by reference.
Number | Date | Country | |
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61707048 | Sep 2012 | US |