The present invention, in some embodiments thereof, relates to hardware and/or software systems for visual and acoustic media creation.
Current technologies in the field of re-creation, manipulation, and presentation of acoustic data have progressed substantially in the recent times. This progress, however, has been accompanied by the growing complexity of hardware and/or software systems/tools configured for enabling users to manipulate acoustic data. This complexity has increased the time and effort required by a user to learn the tools and adequately take full advantage of the technologies, methodologies and artistic capacities. Therefore, the complexity of the tools for the manipulation of acoustic data may prevent users from fully utilizing the users' artistic ability.
Common tools for manipulating acoustic data includes software and/or hardware tools, such as Avid Pro Tools, Avid Media Composer, Adobe Premier Pro, Adobe Audition, Apple Final Cut Pro, Apple Soundtrack pro, Steinberg Cubase, and Steinberg Nuendo. Each of these tools offers a plurality of options for audio editing. Each of these tools has its respective user interface. Therefore a user's expertise in one of these tools does not imply that the user is proficient in any one of the other tools.
When it comes to the post production phase of audiovisual assets, the complexity of acoustical presentations grows, as the audio data is to be synchronized with the video data through a multitude of viewing mediums and audio formats.
The present invention aims at decreasing the difficulty in the use of software and/or hardware configured for the post production of audiovisual media.
An aspect of some embodiments of the present invention relates to a software and/or hardware system configured for enabling a user to utilize features of post-production tools/systems without extensive knowledge of the tools/systems used. In some embodiments of the present invention, the system of the present invention is in the form of an application programming interface (API) or a software plugin which is configured for connecting to any one of a plurality of post-production systems. The API includes a single simplified user interface (UI) which provides a graphical image of the camera and the position of one or more objects with respect to the camera. The user interface enables the user to assign sounds to objects and to instruct any of the plurality of post-production systems to add different effects to the sounds assigned to the objects.
An aspect of some embodiments of the present invention relates to a system for processing audiovisual data. The system includes an object recognition module, an image creation module, an output module, an audiovisual synchronization module, an audio manipulation module, a communication unit, and an input module. The object recognition module is configured for receiving a visual data stream indicative of a plurality of frames of a scene captured by a camera, for processing the visual data stream to identify one or more objects in the scene in at least some frames, and for outputting first processed data indicative of a position of each of the one or more objects with respect to the camera at the at least some frames. The image creation module is configured for receiving the first processed data and for processing the first processed data to generate image data. The output module is configured for receiving the image data, and for transmitting the image data to a display to cause the display to show an image which depicts each object at a respective position. The audiovisual synchronization module is configured for receiving an audio data stream corresponding to the visual data stream and the first processed data, for extracting from the audio data stream one or more identifiers corresponding to respective sounds, for assigning each sound to a respective object according to first commands from a user, and for outputting second processed data indicative of a correspondence between each object and each assigned sound. The audio manipulation module configured for receiving the second processed data, for selecting one or more audio effects to be applied to each assigned sound based on a position of the sound's respective object, and for outputting a first list comprising the one or more assigned sounds and a corresponding second list comprising the one or more selected effects to be applied to the one or more sounds of the first list. The communication unit, configured for receiving the first and second lists and for outputting a set of instructions configured for causing an audio post-product system to apply the one or more selected effects to the one or more assigned sounds. The input module, configured for receiving a first input from the user, for outputting the first command according to the first input, and for transmitting the first command to the audiovisual synchronization module.
Optionally, the object recognition module is further configured to operate according to a second command of the user, and the input module is further configured for receiving a second input from the user, and to transmit the second command to the object recognition module according to the second input.
In a variant, the input module is configured for enabling the user to mark one or more objects in one or more frames and to instruct the object recognition module to track the one or more marked objects.
In another variant, the input module is configured for enabling the user to mark at least one of the one or more objects identified by the object recognition module as uninteresting, and for instructing the object recognition module to delete or prevent the output of data relating the uninteresting objects.
In a further variant, the object recognition module is configured to operate automatically.
In yet another variant, the audio manipulation module is configured for automatically selecting the one or more effects according to one or more predetermined criteria.
In yet another variant, the audio manipulation module is configured for selecting the one or more effects according to a third command, while the input module is further configured for receiving a third input from the user, and to transmit the third command to the audio manipulation module according to the third input.
In a variant, the input module is configured for receiving a fifth input from the user, the fifth input being indicative of a position of at least one background or foreground object that is outside the scene. The audio manipulation module is configured for selecting the one or more effects to be applied to the assigned sound corresponding to the at least one object based on a distance between the at least one object and the at least one background or foreground objects.
Optionally, the background or foreground object comprises a wall and the one or more effects comprises reverb and/or echo.
In another variant, the audio manipulation module is further configured for accepting a third data stream which comprises data indicative of positional information of a background or foreground object that is outside the scene. The audio manipulation module is further configured for selecting the one or more effects to be applied to the assigned sound corresponding to the at least one object based on a distance between the at least one object and the background or foreground objects.
Optionally, the background or foreground object comprises a wall and the one or more effects comprise reverb and/or echo.
In a further variant, at least one of the first processed data, second processed data, the first list, the second list, and the set of instructions are in Extensible Markup Language (XML) format and/or in Event Driven Language (EDL) format.
In yet another variant, the output module is configured for communicating with an output device configured for projecting a three-dimensional cube, and for causing the output device to project a three-dimensional image according to the first processed data. The input module is configured for communicating with an input device configured for tracking the user's hand or hands within the three-dimensional cube, and for receiving data from the input device as the first input.
In yet a further variant, the visual data stream comprises information indicative of at least one characteristic of the camera in at least some of the frames, the at least one characteristic comprising at least one of: position, height, tilt, pan, roll, pitch, yaw, motion, orientation, field of view.
Optionally, the first processed data comprises the information indicative of the at least one characteristic of the camera, the image data comprises the information indicative of the at least one characteristic of the camera, and the output module is configured for transmitting the image data to the display to cause the display to show the image which depicts each object at a respective position and the camera according to the at least one characteristic.
In a variant, the system is an application programming interface (API) or plugin configured for communicating with the audio post-production software and/or hardware system, such that any input from the user to the audio post-production system is mediated by the system.
In another variant, the audio manipulation module is configured for selecting the one or more audio effects to any given assigned sound corresponding to any given object depending on a distance between the given object and one or more other objects in the scene.
Other features and aspects of the invention will become apparent from the following detailed description, taken in conjunction with the accompanying drawings, which illustrate, by way of example, the features in accordance with embodiments of the invention. The summary is not intended to limit the scope of the invention, which is defined solely by the claims attached hereto.
The present invention, in accordance with one or more various embodiments, is described in detail with reference to the following figures. The drawings are provided for purposes of illustration only and merely depict typical or example embodiments of the invention. These drawings are provided to facilitate the reader's understanding of the invention and shall not be considered limiting of the breadth, scope, or applicability of the invention. It should be noted that for clarity and ease of illustration these drawings are not necessarily made to scale.
Some of the figures included herein illustrate various embodiments of the invention from different viewing angles. Although the accompanying descriptive text may refer to such views as “top,” “bottom” or “side” views, such references are merely descriptive and do not imply or require that the invention be implemented or used in a particular spatial orientation unless explicitly stated otherwise.
The figures are not intended to be exhaustive or to limit the invention to the precise form disclosed. It should be understood that the invention can be practiced with modification and alteration, and that the invention be limited only by the claims and the equivalents thereof.
From time-to-time, the present invention is described herein in terms of example environments. Description in terms of these environments is provided to allow the various features and embodiments of the invention to be portrayed in the context of an exemplary application. After reading this description, it will become apparent to one of ordinary skill in the art how the invention can be implemented in different and alternative environments.
Unless defined otherwise, all technical and scientific terms used herein have the same meaning as is commonly understood by one of ordinary skill in the art to which this invention belongs. All patents, applications, published applications and other publications referred to herein are incorporated by reference in their entirety. If a definition set forth in this section is contrary to or otherwise inconsistent with a definition set forth in applications, published applications and other publications that are herein incorporated by reference, the definition set forth in this document prevails over the definition that is incorporated herein by reference.
Before describing aspects of the present invention, it is necessary to define a term that will be used in the current application. The words “audio”, “acoustic”, and “sound” are used interchangeably when used as adjectives. For example, the term “audio effects” is interchangeable with “acoustic effects” and “sound effects”. Similarly, the term “audio data” is interchangeable with “acoustic data” and “sound data”, and refers to data in electronic format that is created from a recorded sound and can be converted back to sound.
Referring now to the drawings,
The system 100 of the present invention includes an object recognition module 102, an image creation module 104, an audiovisual synchronization module 106, an audio manipulation module 108, a communication module 110 and a graphical user interface (GUI) 112 having an input module 114 and an output module 116.
The system 100 receives two data streams: an audio data stream 118 and a visual data stream 120. The audio data stream 118 includes data indicative of one or more sounds that are to be assigned to one or more objects in a scene. The visual data stream 120 includes the position(s) of one or more objects captured by a real or virtual camera, field of view information captured from the chosen video lens in use, focus lens data (i.e. the focal length of the camera lens, and what the focus of the lens is set to), timecode data. Timecode data is a numerical code which is generated at the specified frame rate/interval (for example, 25 fps (frames per second) PAL, 29.97 fps NTSC) and includes a 24 hour clock with the frame number information applicable to each frame of the recorded video or audio. For example, 15:29:30:14 indicates a video captured at 3:29 pm and 30 seconds and having 14 frames elapsed. Timecode data may also contain a small number of ‘user bits’ which can store 8 fields of alphanumerical data ranging from 0-9 & a-f. The most common formats utilized in film and television are Linear Timecode (LTC), Vertical Interval Timecode (VITC), and MIDI Timecode, data relating to the aperture of the camera's lens, data relating to the camera's position, orientation, and movement (e.g., camera height, camera tilt degrees, camera pan degrees, camera movement data, i.e. XYZ coordinates of how the camera is moving). The audio data may be indicative of audio recorded simultaneously to the capture of the scene, or audio recorded in a studio that is to be assigned to the scene.
The object recognition module 102 is configured for receiving the visual data stream 120, and processing the visual data stream in order to recognize objects in the scene in at least some frames, and optionally at each captured frame. The object recognition module 102 further processes the visual data stream to calculate the position(s) of the recognized object(s) with respect to the camera at each captured frame. The object recognition module 102 outputs first processed data indicative the positions of one or more objects with respect to the camera at each frame.
The image creation module 104 is configured for receiving the first processed data, and for processing the first processed data to generate image data. The image data is indicative of an image which includes representations of the captured objects at each frame and, optionally, a representation of the camera. If present, the representation of the camera may be used to visualize how the camera is positioned in a location and how objects move within the location, even when the objects are out of the camera's field of view. In this manner, the system of the present invention can be used for manipulating sound data indicative of sounds generated outside the camera's field of view. Also, the camera position may represent the best viewing position(s) for both the visual image and audio playback system in an movie theater or home entertainment system setup. The image data is sent to the output module 116 of the GUI 112. The output module of the GUI is configured communicating with a display, and for transmitting the image data to the display in order to cause the display to show the image. Optionally, the image is a three-dimensional image that can be rotated by the user.
In some embodiments of the present invention, the image creation module is configured for receiving at least some data from the audio data stream. For example, the image creation data may be configured for receiving file name(s) or other identifier(s) corresponding to respective sound(s), so as to generate a list of the available sounds in the image.
In some variants of the present invention, the object recognition module 102 is fully automatic. In other variants of the present invention the object recognition module supports user inputs via the GUI's input module 114. In such embodiments, the user may mark one or more objects in one or more frames, and instruct the object recognition module 102 to track the marked object(s) throughout the rest of the captured frames. Optionally, the input module 114 enables the user to mark one or more of the objects recognized by the object recognition module 102 as being uninteresting, and to instruct the object recognition module 102 delete or prevent the output of data relating the uninteresting objects in the first processed data pass. In this manner, the user is able to choose the objects of interest.
The audiovisual synchronization module 106 is configured for receiving the first processed data from the object recognition module 102, for receiving the audio data stream 118 and extracting therefrom one or more identifiers corresponding to respective sounds, and for enabling the user to assign different sounds to different objects of interest via the GUI. Optionally, the audio stream data is configured to be received by the audiovisual synchronization module 106 via the audio post-production system 122. Alternatively, the audio stream data is received without passing via the audio post-production system 122. The audiovisual synchronization module 106 is configured for receiving the user's instruction via the GUI and for processing the instruction and the input data, in order to output second processed data indicative of the correspondence between objects and their assigned sounds.
The audio manipulation module 108 is configured for receiving the second processed data from the audiovisual synchronization module 106 and for selecting audio manipulation effect to be applied on the one or more sounds of the audio data stream. Optionally, the audio manipulation module 108 is configured for automatically choosing one or more effects to apply to one or more sounds according to predetermined criteria. For example, the audio manipulation module may automatically assign different volumes to a sound corresponding to an object at each frame, depending on the position of the object at each frame. Similarly, the audio manipulation module may automatically assign different levels of reverb to a sound corresponding to an object at each frame, depending on the position of the object at each frame. Optionally or additionally, the audio manipulation module 108 is configured for enabling the user to choose one or more effects to be applied to chosen sounds via the GUI's input module 114. The audio manipulation module outputs a list comprising one or more sounds and a corresponding list of effects to be applied to the one or more sounds of the list. The output of the audio manipulation system is received by the communication module 110, and is converted by the communication module into instructions to the audio post-production system 122 to apply the desired effects to the desired sounds. The audio post-production system 106 receives the audio data stream 118 and processes the audio data stream according to the instructions output by the communication module 110. It should be noted that the audio data stream received by the audio post-production system 106 may be raw audio stream data, or audio stream data that has already been manipulated by the audio post-production system 122. The audio post-production system 122 outputs post-processed data 124, which may be input into a desired audio playback system (for example, industry standard stereo, 5.1, 7.1, Auro 3D audio, Dolby Atmos audio playback system etc).
Optionally, the audio manipulation module is configured for applying “adaptive reverb and/or echo”. In this embodiment, the system 100 is configured for extrapolating the distances between each tracked object within the field of view of the real or virtual camera and the perceived “walls” of whatever space the video data is in, which may be out of the camera's field of view. In a variant, the position of the walls may be defined by the user via the UI. In another variant, the data stream (which may include the visual data or an additional data stream 119) may include data about walls and/or objects which are in or out of the camera's field of view, and affect the sound. The determination of the distance between walls and objects enables the audio manipulation module to add reverb and/or echo to a sound not only based on the distance of the sound source (object) from the camera, but also based on the object's distance from a wall or other object, which may or may not be within the camera's field of view.
In some embodiments of the present invention, the data exchanged between the various elements of the system 100 is in the form of one or more XML/EDL files. Optionally, the instruction output by the communication module is also in XML/EDL format. Currently, XML/EDL files are used in most workflows to keep track of positional references (time/timecode) for each video asset & audio asset which has to be inputted and modified/edited in one or more points on a timeline in a media editing platform. It should be noted that XML and EDL formats are described herein as non-limiting examples, and the data exchanged between the various elements of the system 100 and optionally the instruction output by the communication module may be in any other formats. These tracking XML/EDL files are usually used to exchange information between various post-production video & audio applications. In the present invention, the system 100 may be configured to create & modify these XML/EDL files to include additional information (for example, the positional/file name & start/end points of the live captured video, depth data, any CGI/visual effects based possibilities) to go alongside the normal video and associated audio data. This information is used to create the necessary depth-associated data for use in the system 100. The information may also be used to add any additional source information in order to increase the overall accuracy of the system 100. Such information may include, for example the camera's positional information in terms of tilt, pan, movement, and height, and optionally positional data of objects that reflect sound (as explained above).
It should be specified that this additional XML/EDL appended data format also has applications that rest outside of audio only applications, such as the ability for the system 100 to prepare this depth information for third party applications. An example of a third party application that may benefit from the data in the XML/EDL files may be an application used for color grading. Color grading is the manipulation of colors in a video. In a film, daytime scenes, nighttime scenes, indoor scenes, and outdoor scenes may be present. All of these scenes have respective color temperatures and white balances. Even shots within the same room may have different color temperatures or white balances. Color grading may be used to smooth out the differences in color temperatures, to eliminate jumps in brightness or shadows or skin tone etc between different shots, thus giving the appearance that all the shots were performed consecutively. Moreover, color grading may be used to develop emotional cues for the audience. For example, keeping the colors in a room or scene “warm” may convey the feeling of happiness. In contrast, dark and “cool” colors may be used to give a feeling of fear, for example during scenes in which an evil character appears.
The XML/EDL appended data format may be useful in a color grading environment. The depth information, alongside the XML/EDL, can be loaded into the color grading software of choice and be used to control the individual components of a frame/field of view, based upon the distance the object is away from the camera. For example, knowing the distance of objects from the camera may be used to target specific objects for coloring with a high degree of precision. Objects that are at different distances from the camera may be targeted individually and be separately colored, according to the distance from the camera. Examples of color grading tools currently used in the film industry include Filmlight Baselight, Blackmagic Design DaVinci Resolve, Adobe SpeedGrade, Sony Vegas, Apple Color, Autodesk Lustre, Nucoda Film Master, Mistika, Assimilate Scratch, and DVS Clipster.
It should be noted that the input module of the GUI may be configured for communicating with one or more input/pointing devices, such as a keyboard, and/or a mouse, and/or a hardware/software system which allows for the control of various computer commands in a variety of input mediums such as a 3D cube which is projected and captured via infrared light and allows for the tracking of a user's hands in real-time. The latter device is very sensitive to subtle motions of the user's hands/fingers, and allows accurate control of the user's actions. An example of the latter device is called “Leap Motion”.
In some embodiments of the present invention a single instance of the system 100 is configured for tracking several objects concurrently and for assigning sounds and sounds effects to the several objects. Alternatively, several instances of the system 100 may be run together, such that each instance of the system 100 is configured for tracking a respective object and for assigning sounds and sounds effects to the respective object.
Reference is now made to
In
The box diagram of
The screenshot 300 includes a first window 302, a second window 304, and a third window 306. The first window 304 includes an image of one or more objects recognized by the object recognition module. The image may be three-dimensional (enabling the user to view the image from different angles) or two-dimensional. In the non-limiting example of
The second window 304 includes a list of the objects represented in the image of the first window 302. In the non-limiting example of
In this non-limiting example, a user wishes to assign sound A to object 2. A cursor 316 is included in the image in order to enable the user to manipulate various elements of the image. In
In some embodiments of the present invention, the system of the present invention enables the user to choose the effects to apply to the sounds. In
While various embodiments of the present invention have been described above, it should be understood that they have been presented by way of example only, and not of limitation. Likewise, the various diagrams may depict an example architectural or other configuration for the invention, which is done to aid in understanding the features and functionality that can be included in the invention. The invention is not restricted to the illustrated example architectures or configurations, but the desired features can be implemented using a variety of alternative architectures and configurations. Indeed, it will be apparent to one of skill in the art how alternative functional, logical or physical partitioning and configurations can be implemented to implement the desired features of the present invention. Also, a multitude of different constituent module names other than those depicted herein can be applied to the various partitions. Additionally, with regard to flow diagrams, operational descriptions and method claims, the order in which the steps are presented herein shall not mandate that various embodiments be implemented to perform the recited functionality in the same order unless the context dictates otherwise.
Although the invention is described above in terms of various exemplary embodiments and implementations, it should be understood that the various features, aspects and functionality described in one or more of the individual embodiments are not limited in their applicability to the particular embodiment with which they are described, but instead can be applied, alone or in various combinations, to one or more of the other embodiments of the invention, whether or not such embodiments are described and whether or not such features are presented as being a part of a described embodiment. Thus the breadth and scope of the present invention should not be limited by any of the above-described exemplary embodiments.
Terms and phrases used in this document, and variations thereof, unless otherwise expressly stated, should be construed as open ended as opposed to limiting. As examples of the foregoing: the term “including” should be read as meaning “including, without limitation” or the like; the term “example” is used to provide exemplary instances of the item in discussion, not an exhaustive or limiting list thereof; the terms “a” or “an” should be read as meaning “at least one,” “one or more” or the like; and adjectives such as “conventional,” “traditional,” “normal,” “standard,” “known” and terms of similar meaning should not be construed as limiting the item described to a given time period or to an item available as of a given time, but instead should be read to encompass conventional, traditional, normal, or standard technologies that may be available or known now or at any time in the future. Likewise, where this document refers to technologies that would be apparent or known to one of ordinary skill in the art, such technologies encompass those apparent or known to the skilled artisan now or at any time in the future.
A group of items linked with the conjunction “and” should not be read as requiring that each and every one of those items be present in the grouping, but rather should be read as “and/or” unless expressly stated otherwise. Similarly, a group of items linked with the conjunction “or” should not be read as requiring mutual exclusivity among that group, but rather should also be read as “and/or” unless expressly stated otherwise. Furthermore, although items, elements or components of the invention may be described or claimed in the singular, the plural is contemplated to be within the scope thereof unless limitation to the singular is explicitly stated.
The presence of broadening words and phrases such as “one or more,” “at least,” “but not limited to” or other like phrases in some instances shall not be read to mean that the narrower case is intended or required in instances where such broadening phrases may be absent. The use of the term “module” does not imply that the components or functionality described or claimed as part of the module are all configured in a common package. Indeed, any or all of the various components of a module, whether control logic or other components, can be combined in a single package or separately maintained and can further be distributed across multiple locations.
It is appreciated that certain features of the invention, which are, for clarity, described in the context of separate embodiments, may also be provided in combination in a single embodiment. Conversely, various features of the invention, which are, for brevity, described in the context of a single embodiment, may also be provided separately or in any suitable subcombination or as suitable in any other described embodiment of the invention. Certain features described in the context of various embodiments are not to be considered essential features of those embodiments, unless the embodiment is inoperative without those elements.
Additionally, the various embodiments set forth herein are described in terms of exemplary block diagrams, flow charts and other illustrations. As will become apparent to one of ordinary skill in the art after reading this document, the illustrated embodiments and their various alternatives can be implemented without confinement to the illustrated examples. For example, block diagrams and their accompanying description should not be construed as mandating a particular architecture or configuration.
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