System and method for session sweeping between devices

Information

  • Patent Grant
  • 10033806
  • Patent Number
    10,033,806
  • Date Filed
    Tuesday, May 26, 2015
    9 years ago
  • Date Issued
    Tuesday, July 24, 2018
    6 years ago
Abstract
An improved system and method are disclosed for peer-to-peer communications. In one example, the method enables an endpoint to sweep an ongoing communication session to another endpoint by transferring session information between the endpoints.
Description
INCORPORATION BY REFERENCE

This application also incorporates by reference in their entirety U.S. patent application Ser. No. 11/214,648, filed on Aug. 30, 2005, and entitled SYSTEM AND METHOD FOR TRAVERSING A NAT DEVICE FOR PEER-TO-PEER HYBRID COMMUNICATIONS, now U.S. Pat. No. 7,570,636, and U.S. patent application Ser. No. 12/705,925, filed on Feb. 15, 2010, and entitled SYSTEM AND METHOD FOR STRATEGIC ROUTING IN A PEER-TO-PEER ENVIRONMENT now U.S. Pat. No. 8,725,895.


BACKGROUND

Current packet-based communication networks may be generally divided into peer-to-peer networks and client/server networks. Traditional peer-to-peer networks support direct communication between various endpoints without the use of an intermediary device (e.g., a host or server). Each endpoint may initiate requests directly to other endpoints and respond to requests from other endpoints using credential and address information stored on each endpoint. However, because traditional peer-to-peer networks include the distribution and storage of endpoint information (e.g., addresses and credentials) throughout the network on the various insecure endpoints, such networks inherently have an increased security risk. While a client/server model addresses the security problem inherent in the peer-to-peer model by localizing the storage of credentials and address information on a server, a disadvantage of client/server networks is that the server may be unable to adequately support the number of clients that are attempting to communicate with it. As all communications (even between two clients) must pass through the server, the server can rapidly become a bottleneck in the system.


Accordingly, what is needed are a system and method that addresses these issues.





BRIEF DESCRIPTION OF THE DRAWINGS

For a more complete understanding, reference is now made to the following description taken in conjunction with the accompanying drawings in which:



FIG. 1 is a simplified network diagram of one embodiment of a hybrid peer-to-peer system.



FIG. 2a illustrates one embodiment of an access server architecture that may be used within the system of FIG. 1.



FIG. 2b illustrates one embodiment of an endpoint architecture that may be used within the system of FIG. 1.



FIG. 2c illustrates one embodiment of components within the endpoint architecture of FIG. 2b that may be used for cellular network connectivity.



FIG. 2d illustrates a traditional softswitch configuration with two endpoints.



FIG. 2e illustrates a traditional softswitch configuration with three endpoints and a media bridge.



FIG. 2f illustrates one embodiment of the present disclosure with two endpoints, each of which includes a softswitch.



FIG. 2g illustrates one embodiment of the present disclosure with three endpoints, each of which includes a softswitch.



FIG. 3a is a sequence diagram illustrating the interaction of various components of FIG. 2b when placing a call.



FIG. 3b is a sequence diagram illustrating the interaction of various components of FIG. 2b when receiving a call.



FIG. 4 is a sequence diagram illustrating an exemplary process by which an endpoint of FIG. 1 may be authenticated and communicate with another endpoint.



FIG. 5 is a sequence diagram illustrating an exemplary process by which an endpoint of FIG. 1 may determine the status of another endpoint.



FIG. 6 is a sequence diagram illustrating an exemplary process by which an access server of FIG. 1 may aid an endpoint in establishing communications with another endpoint.



FIG. 7 is a sequence diagram illustrating an exemplary process by which an endpoint of FIG. 1 may request that it be added to the buddy list of another endpoint that is currently online.



FIG. 8 is a sequence diagram illustrating an exemplary process by which an endpoint of FIG. 1 may request that it be added to the buddy list of another endpoint that is currently offline.



FIG. 9 is a sequence diagram illustrating an exemplary process by which an endpoint of FIG. 1 may request that it be added to the buddy list of another endpoint that is currently offline before it too goes offline.



FIG. 10 is a simplified diagram of another embodiment of a peer-to-peer system that includes a stateless reflector that may aid an endpoint in traversing a NAT device to communicate with another endpoint.



FIG. 11 is a table illustrating various NAT types and illustrative embodiments of processes that may be used to traverse each NAT type within the system of FIG. 10.



FIG. 12 is a sequence diagram illustrating one embodiment of a process from the table of FIG. 11 in greater detail.



FIG. 13 illustrates one embodiment of a modified packet that may be used within the process of FIG. 12.



FIGS. 14-18 are sequence diagrams that each illustrate an embodiment of a process from the table of FIG. 11 in greater detail.



FIGS. 19A and 19B are simplified diagrams of another embodiment of a peer-to-peer system that includes multiple possible routes between endpoints.



FIG. 20 is a sequence diagram illustrating one embodiment of a process that may be executed by endpoints within the system of FIGS. 19A and 19B.



FIG. 21 is a sequence diagram illustrating one embodiment of steps from the sequence diagram of FIG. 20 in greater detail.



FIG. 22 is a flow chart illustrating one embodiment of a method that may be executed by an endpoint within the system of FIGS. 19A and 19B.



FIGS. 23A and 23B are simplified diagrams of another embodiment of a peer-to-peer system that includes a tunneling server and multiple possible routes between endpoints.



FIG. 24 is a sequence diagram illustrating one embodiment of a process that may be executed by endpoints within the system of FIGS. 23A and 23B.



FIG. 25 is a simplified diagram of another embodiment of a peer-to-peer environment in which an endpoint may sweep an existing session to another endpoint.



FIG. 26 is a sequence diagram illustrating one embodiment of a message sequence that may occur when a session is being swept between endpoints within the environment of FIG. 25.



FIG. 27 is a flow chart illustrating one embodiment of a method that may be executed by an endpoint to which the session is being swept within the environment of FIG. 25.



FIG. 28 is a flow chart illustrating one embodiment of a method that may be executed by an endpoint from which the session is being swept within the environment of FIG. 25.



FIG. 29 is a flow chart illustrating one embodiment of a method that may be executed by an endpoint that is involved in a session that is being swept between two other endpoints within the environment of FIG. 25.



FIG. 30 is a simplified diagram of one embodiment of a computer system that may be used in embodiments of the present disclosure.





DETAILED DESCRIPTION

The present disclosure is directed to a system and method for peer-to-peer hybrid communications. It is understood that the following disclosure provides many different embodiments or examples. Specific examples of components and arrangements are described below to simplify the present disclosure. These are, of course, merely examples and are not intended to be limiting. In addition, the present disclosure may repeat reference numerals and/or letters in the various examples. This repetition is for the purpose of simplicity and clarity and does not in itself dictate a relationship between the various embodiments and/or configurations discussed.


Referring to FIG. 1, one embodiment of a peer-to-peer hybrid system 100 is illustrated. The system 100 includes an access server 102 that is coupled to endpoints 104 and 106 via a packet network 108. Communication between the access server 102, endpoint 104, and endpoint 106 is accomplished using predefined and publicly available (i.e., non-proprietary) communication standards or protocols (e.g., those defined by the Internet Engineering Task Force (IETF) or the International Telecommunications Union-Telecommunications Standard Sector (ITU-T)). For example, signaling communications (e.g., session setup, management, and teardown) may use a protocol such as the Session Initiation Protocol (SIP), while actual data traffic may be communicated using a protocol such as the Real-time Transport Protocol (RTP). As will be seen in the following examples, the use of standard protocols for communication enables the endpoints 104 and 106 to communicate with any device that uses the same standards. The communications may include, but are not limited to, voice calls, instant messages, audio and video, emails, and any other type of resource transfer, where a resource represents any digital data. In the following description, media traffic is generally based on the user datagram protocol (UDP), while authentication is based on the transmission control protocol/internet protocol (TCP/IP). However, it is understood that these are used for purposes of example and that other protocols may be used in addition to or instead of UDP and TCP/IP.


Connections between the access server 102, endpoint 104, and endpoint 106 may include wireline and/or wireless communication channels. In the following description, it is understood that the term “direct” means that there is no endpoint or access server in the communication channel(s) between the endpoints 104 and 106, or between either endpoint and the access server. Accordingly, the access server 102, endpoint 104, and endpoint 106 are directly connected even if other devices (e.g., routers, firewalls, and other network elements) are positioned between them. In addition, connections to endpoints, locations, or services may be subscription based, with an endpoint only having access if the endpoint has a current subscription. Furthermore, the following description may use the terms “user” and “endpoint” interchangeably, although it is understood that a user may be using any of a plurality of endpoints. Accordingly, if an endpoint logs in to the network, it is understood that the user is logging in via the endpoint and that the endpoint represents the user on the network using the user's identity.


The access server 102 stores profile information for a user, a session table to track what users are currently online, and a routing table that matches the address of an endpoint to each online user. The profile information includes a “buddy list” for each user that identifies other users (“buddies”) that have previously agreed to communicate with the user. Online users on the buddy list will show up when a user logs in, and buddies who log in later will directly notify the user that they are online (as described with respect to FIG. 4). The access server 102 provides the relevant profile information and routing table to each of the endpoints 104 and 106 so that the endpoints can communicate directly with one another. Accordingly, in the present embodiment, one function of the access server 102 is to serve as a storage location for information needed by an endpoint in order to communicate with other endpoints and as a temporary storage location for requests, voicemails, etc., as will be described later in greater detail.


With additional reference to FIG. 2a, one embodiment of an architecture 200 for the access server 102 of FIG. 1 is illustrated. The architecture 200 includes functionality that may be provided by hardware and/or software, and that may be combined into a single hardware platform or distributed among multiple hardware platforms. For purposes of illustration, the access server in the following examples is described as a single device, but it is understood that the term applies equally to any type of environment (including a distributed environment) in which at least a portion of the functionality attributed to the access server is present.


In the present example, the architecture includes web services 202 (e.g., based on functionality provided by XML, SOAP, .NET, MONO), web server 204 (using, for example, Apache or IIS), and database 206 (using, for example, mySQL or SQLServer) for storing and retrieving routing tables 208, profiles 210, and one or more session tables 212. Functionality for a STUN (Simple Traversal of UDP through NATs (Network Address Translation)) server 214 is also present in the architecture 200. As is known, STUN is a protocol for assisting devices that are behind a NAT firewall or router with their packet routing. The architecture 200 may also include a redirect server 216 for handling requests originating outside of the system 100. One or both of the STUN server 214 and redirect server 216 may be incorporated into the access server 102 or may be a standalone device. In the present embodiment, both the server 204 and the redirect server 216 are coupled to the database 206.


Referring to FIG. 2b, one embodiment of an architecture 250 for the endpoint 104 (which may be similar or identical to the endpoint 106) of FIG. 1 is illustrated. It is understood that that term “endpoint” may refer to many different devices having some or all of the described functionality, including a computer, a VoIP telephone, a personal digital assistant, a cellular phone, or any other device having an IP stack upon which the needed protocols may be run. Such devices generally include a network interface, a controller coupled to the network interface, a memory coupled to the controller, and instructions executable by the controller and stored in the memory for performing the functions described in the present application. Data needed by an endpoint may also be stored in the memory. The architecture 250 includes an endpoint engine 252 positioned between a graphical user interface (GUI) 254 and an operating system 256. The GUI 254 provides user access to the endpoint engine 252, while the operating system 256 provides underlying functionality, as is known to those of skill in the art.


The endpoint engine 252 may include multiple components and layers that support the functionality required to perform the operations of the endpoint 104. For example, the endpoint engine 252 includes a softswitch 258, a management layer 260, an encryption/decryption module 262, a feature layer 264, a protocol layer 266, a speech-to-text engine 268, a text-to-speech engine 270, a language conversion engine 272, an out-of-network connectivity module 274, a connection from other networks module 276, a p-commerce (e.g., peer commerce) engine 278 that includes a p-commerce agent and a p-commerce broker, and a cellular network interface module 280.


Each of these components/layers may be further divided into multiple modules. For example, the softswitch 258 includes a call control module, an instant messaging (IM) control module, a resource control module, a CALEA (Communications Assistance to Law Enforcement Act) agent, a media control module, a peer control module, a signaling agent, a fax control module, and a routing module.


The management layer 260 includes modules for presence (i.e., network presence), peer management (detecting peers and notifying peers of being online), firewall management (navigation and management), media management, resource management, profile management, authentication, roaming, fax management, and media playback/recording management.


The encryption/decryption module 262 provides encryption for outgoing packets and decryption for incoming packets. In the present example, the encryption/decryption module 262 provides application level encryption at the source, rather than at the network. However, it is understood that the encryption/decryption module 262 may provide encryption at the network in some embodiments.


The feature layer 264 provides support for various features such as voice, video, IM, data, voicemail, file transfer, file sharing, class 5 features, short message service (SMS), interactive voice response (IVR), faxes, and other resources. The protocol layer 266 includes protocols supported by the endpoint, including SIP, HTTP, HTTPS, STUN, RTP, SRTP, and ICMP. It is understood that these are examples only, and that fewer or more protocols may be supported.


The speech-to-text engine 268 converts speech received by the endpoint (e.g., via a microphone or network) into text, the text-to-speech engine 270 converts text received by the endpoint into speech (e.g., for output via a speaker), and the language conversion engine 272 may be configured to convert inbound or outbound information (text or speech) from one language to another language. The out-of-network connectivity module 274 may be used to handle connections between the endpoint and external devices (as described with respect to FIG. 12), and the connection from other networks module 276 handles incoming connection attempts from external devices. The cellular network interface module 280 may be used to interact with a wireless network.


With additional reference to FIG. 2c, the cellular network interface module 280 is illustrated in greater detail. Although not shown in FIG. 2b, the softswitch 258 of the endpoint architecture 250 includes a cellular network interface for communication with the cellular network interface module 280. In addition, the cellular network interface module 280 includes various components such as a call control module, a signaling agent, a media manager, a protocol stack, and a device interface. It is noted that these components may correspond to layers within the endpoint architecture 250 and may be incorporated directly into the endpoint architecture in some embodiments.


Referring to FIG. 2d, a traditional softswitch architecture is illustrated with two endpoints 282 and 284, neither of which includes a softswitch. In the present example, an external softswitch 286 maintains a first signaling leg (dotted line) with the endpoint 282 and a second signaling leg (dotted line) with the endpoint 284. The softswitch 286 links the two legs to pass signaling information between the endpoints 282 and 284. Media traffic (solid lines) may be transferred between the endpoints 282 and 284 via a media gateway 287.


With additional reference to FIG. 2e, the traditional softswitch architecture of FIG. 2d is illustrated with a third endpoint 288 that also does not include a softswitch. The external softswitch 286 now maintains a third signaling leg (dotted line) with the endpoint 288. In the present example, a conference call is underway. However, as none of the endpoints includes a softswitch, a media bridge 290 connected to each endpoint is needed for media traffic. Accordingly, each endpoint has at most two concurrent connections—one with the softswitch for signaling and another with the media bridge for media traffic.


Referring to FIG. 2f, in one embodiment, unlike the traditional architecture of FIGS. 2d and 2e, two endpoints (e.g., the endpoints 104 and 106 of FIG. 1) each include a softswitch (e.g., the softswitch 258 of FIG. 2b). Each endpoint is able to establish and maintain both signaling and media traffic connections (both virtual and physical legs) with the other endpoint. Accordingly, no external softswitch is needed, as this model uses a distributed softswitch method to handle communications directly between the endpoints.


With additional reference to FIG. 2g, the endpoints 104 and 106 are illustrated with another endpoint 292 that also contains a softswitch. In this example, a conference call is underway with the endpoint 104 acting as the host. To accomplish this, the softswitch contained in the endpoint 104 enables the endpoint 104 to support direct signaling and media traffic connections with the endpoint 292. The endpoint 104 can then forward media traffic from the endpoint 106 to the endpoint 292 and vice versa. Accordingly, the endpoint 104 may support multiple connections to multiple endpoints and, as in FIG. 2f, no external softswitch is needed.


Referring again to FIG. 2b, in operation, the softswitch 258 uses functionality provided by underlying layers to handle connections with other endpoints and the access server 102, and to handle services needed by the endpoint 104. For example, as is described below in greater detail with respect to FIGS. 3a and 3b, incoming and outgoing calls may utilize multiple components within the endpoint architecture 250.


Referring to FIG. 3a, a sequence diagram 300 illustrates an exemplary process by which the endpoint 104 may initiate a call to the endpoint 106 using various components of the architecture 250. Prior to step 302, a user (not shown) initiates a call via the GUI 254. In step 302, the GUI 254 passes a message to the call control module (of the softswitch 258) to make the call. The call control module contacts the peer control module (softswitch 258) in step 304, which detects the peer (if not already done), goes to the routing table (softswitch 258) for the routing information, and performs similar operations. It is understood that not all interactions are illustrated. For example, the peer control module may utilize the peer management module (of the management layer 260) for the peer detection. The call control module then identifies a route for the call in step 306, and sends message to the SIP protocol layer (of the protocol layer 266) to make the call in step 308. In step 310, the outbound message is encrypted (using the encryption/decryption module 262) and the message is sent to the network via the OS 256 in step 312.


After the message is sent and prior to receiving a response, the call control module instructs the media control module (softswitch 258) to establish the needed near-end media in step 314. The media control module passes the instruction to the media manager (of the management layer 260) in step 316, which handles the establishment of the near-end media.


With additional reference to FIG. 3b, the message sent by the endpoint 104 in step 312 (FIG. 3a) is received by the endpoint 106 and passed from the OS to the SIP protocol layer in step 352. The message is decrypted in step 354 and the call is offered to the call control module in step 356. The call control module notifies the GUI of an incoming call in step 358 and the GUI receives input identifying whether the call is accepted or rejected (e.g., by a user) in step 360. In the present example, the call is accepted and the GUI passes the acceptance to the call control module in step 362. The call control module contacts the peer control module in step 364, which identifies a route to the calling endpoint and returns the route to the call control module in step 366. In steps 368 and 370, the call control module informs the SIP protocol layer that the call has been accepted and the message is encrypted using the encryption/decryption module. The acceptance message is then sent to the network via the OS in step 372.


In the present example, after the call control module passes the acceptance message to the SIP protocol layer, other steps may occur to prepare the endpoint 106 for the call. For example, the call control module instructs the media control module to establish near-end media in step 374, and the media control module instructs the media manager to start listening to incoming media in step 376. The call control module also instructs the media control module to establish far-end media (step 378), and the media control module instructs the media manager to start transmitting audio in step 380.


Returning to FIG. 3a, the message sent by the endpoint 106 (step 372) is received by the OS and passed on to the SIP protocol layer in step 318 and decrypted in step 320. The message (indicating that the call has been accepted) is passed to the call control module in step 322 and from there to the GUI in step 324. The call control module then instructs the media control module to establish far-end media in step 326, and the media control module instructs the media manager to start transmitting audio in step 328.


The following figures are sequence diagrams that illustrate various exemplary functions and operations by which the access server 102 and the endpoints 104 and 106 may communicate. It is understood that these diagrams are not exhaustive and that various steps may be excluded from the diagrams to clarify the aspect being described.


Referring to FIG. 4 (and using the endpoint 104 as an example), a sequence diagram 400 illustrates an exemplary process by which the endpoint 104 may authenticate with the access server 102 and then communicate with the endpoint 106. As will be described, after authentication, all communication (both signaling and media traffic) between the endpoints 104 and 106 occurs directly without any intervention by the access server 102. In the present example, it is understood that neither endpoint is online at the beginning of the sequence, and that the endpoints 104 and 106 are “buddies.” As described above, buddies are endpoints that have both previously agreed to communicate with one another.


In step 402, the endpoint 104 sends a registration and/or authentication request message to the access server 102. If the endpoint 104 is not registered with the access server 102, the access server will receive the registration request (e.g., user ID, password, and email address) and will create a profile for the endpoint (not shown). The user ID and password will then be used to authenticate the endpoint 104 during later logins. It is understood that the user ID and password may enable the user to authenticate from any endpoint, rather than only the endpoint 104.


Upon authentication, the access server 102 updates a session table residing on the server to indicate that the user ID currently associated with the endpoint 104 is online. The access server 102 also retrieves a buddy list associated with the user ID currently used by the endpoint 104 and identifies which of the buddies (if any) are online using the session table. As the endpoint 106 is currently offline, the buddy list will reflect this status. The access server 102 then sends the profile information (e.g., the buddy list) and a routing table to the endpoint 104 in step 404. The routing table contains address information for online members of the buddy list. It is understood that steps 402 and 404 represent a make and break connection that is broken after the endpoint 104 receives the profile information and routing table.


In steps 406 and 408, the endpoint 106 and access server 102 repeat steps 402 and 404 as described for the endpoint 104. However, because the endpoint 104 is online when the endpoint 106 is authenticated, the profile information sent to the endpoint 106 will reflect the online status of the endpoint 104 and the routing table will identify how to directly contact it. Accordingly, in step 410, the endpoint 106 sends a message directly to the endpoint 104 to notify the endpoint 104 that the endpoint 106 is now online. This also provides the endpoint 104 with the address information needed to communicate directly with the endpoint 106. In step 412, one or more communication sessions may be established directly between the endpoints 104 and 106.


Referring to FIG. 5, a sequence diagram 500 illustrates an exemplary process by which authentication of an endpoint (e.g., the endpoint 104) may occur. In addition, after authentication, the endpoint 104 may determine whether it can communicate with the endpoint 106. In the present example, the endpoint 106 is online when the sequence begins.


In step 502, the endpoint 104 sends a request to the STUN server 214 of FIG. 2. As is known, the STUN server determines an outbound IP address (e.g., the external address of a device (i.e., a firewall, router, etc.) behind which the endpoint 104 is located), an external port, and a type of NAT used by the device. The type of NAT may be, for example, full cone, restricted cone, port restricted cone, or symmetric, each of which is discussed later in greater detail with respect to FIG. 10. The STUN server 214 sends a STUN response back to the endpoint 104 in step 504 with the collected information about the endpoint 104.


In step 506, the endpoint 104 sends an authentication request to the access server 102. The request contains the information about endpoint 104 received from the STUN server 214. In step 508, the access server 102 responds to the request by sending the relevant profile and routing table to the endpoint 104. The profile contains the external IP address, port, and NAT type for each of the buddies that are online.


In step 510, the endpoint 104 sends a message to notify the endpoint 106 of its online status (as the endpoint 106 is already online) and, in step 512, the endpoint 104 waits for a response. After the expiration of a timeout period within which no response is received from the endpoint 106, the endpoint 104 will change the status of the endpoint 106 from “online” (as indicated by the downloaded profile information) to “unreachable.” The status of a buddy may be indicated on a visual buddy list by the color of an icon associated with each buddy. For example, when logging in, online buddies may be denoted by a blue icon and offline buddies may be denoted by a red icon. If a response to a notify message is received for a buddy, the icon representing that buddy may be changed from blue to green to denote the buddy's online status. If no response is received, the icon remains blue to indicate that the buddy is unreachable. Although not shown, a message sent from the endpoint 106 and received by the endpoint 104 after step 514 would indicate that the endpoint 106 is now reachable and would cause the endpoint 104 to change the status of the endpoint 106 to online. Similarly, if the endpoint 104 later sends a message to the endpoint 106 and receives a response, then the endpoint 104 would change the status of the endpoint 106 to online.


It is understood that other embodiments may implement alternate NAT traversal techniques. For example, a single payload technique may be used in which TCP/IP packets are used to traverse a UDP restricted firewall or router. Another example includes the use of a double payload in which a UDP packet is inserted into a TCP/IP packet. Furthermore, it is understood that protocols other than STUN may be used. For example, protocols such as Internet Connectivity Establishment (ICE) or Traversal Using Relay NAT (TURN) may be used.


Referring to FIG. 6, a sequence diagram 600 illustrates an exemplary process by which the access server 102 may aid the endpoint 104 in establishing communications with the endpoint 106 (which is a buddy). After rendering aid, the access server 102 is no longer involved and the endpoints may communicate directly. In the present example, the endpoint 106 is behind a NAT device that will only let a message in (towards the endpoint 106) if the endpoint 106 has sent a message out. Unless this process is bypassed, the endpoint 104 will be unable to connect to the endpoint 106. For example, the endpoint 104 will be unable to notify the endpoint 106 that it is now online.


In step 602, the endpoint 106 sends a request to the STUN server 214 of FIG. 2. As described previously, the STUN server determines an outbound IP address, an external port, and a type of NAT for the endpoint 106. The STUN server 214 sends a STUN response back to the endpoint 106 in step 604 with the collected information about the endpoint 106. In step 606, the endpoint 106 sends an authentication request to the access server 102. The request contains the information about endpoint 106 received from the STUN server 214. In step 608, the access server 102 responds to the request by sending the relevant profile and routing table to the endpoint 106. In the present example, the access server 102 identifies the NAT type associated with the endpoint 106 as being a type that requires an outbound packet to be sent before an inbound packet is allowed to enter. Accordingly, the access server 102 instructs the endpoint 106 to send periodic messages to the access server 102 to establish and maintain a pinhole through the NAT device. For example, the endpoint 106 may send a message prior to the timeout period of the NAT device in order to reset the timeout period. In this manner, the pinhole may be kept open indefinitely.


In steps 612 and 614, the endpoint 104 sends a STUN request to the STUN server 214 and the STUN server responds as previously described. In step 616, the endpoint 104 sends an authentication request to the access server 102. The access server 102 retrieves the buddy list for the endpoint 104 and identifies the endpoint 106 as being associated with a NAT type that will block communications from the endpoint 104. Accordingly, in step 618, the access server 102 sends an assist message to the endpoint 106. The assist message instructs the endpoint 106 to send a message to the endpoint 104, which opens a pinhole in the NAT device for the endpoint 104. For security purposes, as the access server 102 has the STUN information for the endpoint 104, the pinhole opened by the endpoint 106 may be specifically limited to the endpoint associated with the STUN information. Furthermore, the access server 102 may not request such a pinhole for an endpoint that is not on the buddy list of the endpoint 106.


The access server 104 sends the profile and routing table to the endpoint 104 in step 620. In step 622, the endpoint 106 sends a message (e.g., a ping packet) to the endpoint 104. The endpoint 104 may then respond to the message and notify the endpoint 106 that it is now online. If the endpoint 106 does not receive a reply from the endpoint 104 within a predefined period of time, it may close the pinhole (which may occur simply by not sending another message and letting the pinhole time out). Accordingly, the difficulty presented by the NAT device may be overcome using the assist message, and communications between the two endpoints may then occur without intervention by the access server 102.


Referring to FIG. 7, a sequence diagram 700 illustrates an exemplary process by which the endpoint 106 may request that it be added to the endpoint 104's buddy list. In the present example, the endpoints 104 and 106 both remain online during the entire process.


In step 702, the endpoint 104 sends a registration and/or authentication request message to the access server 102 as described previously. Upon authentication, the access server 102 updates a session table residing on the server to indicate that the user ID currently associated with the endpoint 104 is online. The access server 102 also retrieves a buddy list associated with the user ID currently used by the endpoint 104 and identifies which of the buddies (if any) are online using the session table. As the endpoint 106 is not currently on the buddy list, it will not be present. The access server 102 then sends the profile information and a routing table to the endpoint 104 in step 704.


In steps 706 and 708, the endpoint 106 and access server 102 repeat steps 702 and 704 as described for the endpoint 104. The profile information sent by the access server 102 to the endpoint 106 will not include the endpoint 104 because the two endpoints are not buddies.


In step 710, the endpoint 106 sends a message to the access server 102 requesting that the endpoint 104 be added to its buddy list. The access server 102 determines that the endpoint 104 is online (e.g., using the session table) in step 712 and sends the address for the endpoint 104 to the endpoint 106 in step 714. In step 716, the endpoint 106 sends a message directly to the endpoint 104 requesting that the endpoint 106 be added to its buddy list. The endpoint 104 responds to the endpoint 106 in step 718 with either permission or a denial, and the endpoint 104 also updates the access server 102 with the response in step 720. For example, if the response grants permission, then the endpoint 104 informs the access server 102 so that the access server can modify the profile of both endpoints to reflect the new relationship. It is understood that various other actions may be taken. For example, if the endpoint 104 denies the request, then the access server 102 may not respond to another request by the endpoint 106 (with respect to the endpoint 104) until a period of time has elapsed.


It is understood that many different operations may be performed with respect to a buddy list. For example, buddies may be deleted, blocked/unblocked, buddy status may be updated, and a buddy profile may be updated. For block/unblock, as well as status and profile updates, a message is first sent to the access server 102 by the endpoint requesting the action (e.g., the endpoint 104). Following the access server 102 update, the endpoint 104 sends a message to the peer being affected by the action (e.g., the endpoint 106).


Buddy deletion may be handled as follows. If the user of the endpoint 104 wants to delete a contact on a buddy list currently associated with the online endpoint 106, the endpoint 104 will first notify the access server 102 that the buddy is being deleted. The access server 102 then updates the profile of both users so that neither buddy list shows the other user as a buddy. Note that, in this instance, a unilateral action by one user will alter the profile of the other user. The endpoint 104 then sends a message directly to the endpoint 106 to remove the buddy (the user of the endpoint 104) from the buddy list of the user of endpoint 106 in real time. Accordingly, even though the user is online at endpoint 106, the user of the endpoint 104 will be removed from the buddy list of the endpoint 106


Referring to FIG. 8, a sequence diagram 800 illustrates an exemplary process by which the endpoint 106 may request that it be added to the endpoint 104's buddy list. In the present example, the endpoint 104 is not online until after the endpoint 106 has made its request.


In step 802, the endpoint 106 sends a registration and/or authentication request message to the access server 102 as described previously. Upon authentication, the access server 102 updates a session table residing on the server to indicate that the user ID currently associated with the endpoint 106 is online. The access server 102 also retrieves a buddy list associated with the user ID currently used by the endpoint 106 and identifies which of the buddies (if any) are online using the session table. The access server 102 then sends the profile information and a routing table to the endpoint 106 in step 804.


In step 806, the endpoint 106 sends a message to the access server 102 requesting that the endpoint 104 be added to its buddy list. The access server 102 determines that the endpoint 104 is offline in step 808 and temporarily stores the request message in step 810. In steps 812 and 814, the endpoint 104 and access server 102 repeat steps 802 and 804 as described for the endpoint 106. However, when the access server 102 sends the profile information and routing table to the endpoint 104, it also sends the request by the endpoint 106 (including address information for the endpoint 106).


In step 816, the endpoint 104 responds directly to the endpoint 106 with either permission or a denial. The endpoint 104 then updates the access server 102 with the result of the response in step 818 and also instructs the access server to delete the temporarily stored request.


Referring to FIG. 9, a sequence diagram 900 illustrates an exemplary process by which the endpoint 106 may request that it be added to the endpoint 104's buddy list. In the present example, the endpoint 104 is not online until after the endpoint 106 has made its request, and the endpoint 106 is not online to receive the response by endpoint 104.


In step 902, the endpoint 106 sends a registration and/or authentication request message to the access server 102 as described previously. Upon authentication, the access server 102 updates a session table residing on the server to indicate that the user ID currently associated with the endpoint 106 is online. The access server 102 also retrieves a buddy list associated with the user ID currently used by the endpoint 106 and identifies which of the buddies (if any) are online using the session table. The access server 102 then sends the profile information and a routing table to the endpoint 106 in step 904.


In step 906, the endpoint 106 sends a message to the access server 102 requesting that the endpoint 104 be added to its buddy list. The access server 102 determines that the endpoint 104 is offline in step 908 and temporarily stores the request message in step 910. In step 912, the endpoint 106 notifies the access server 102 that it is going offline.


In steps 914 and 916, the endpoint 104 and access server 102 repeat steps 902 and 904 as described for the endpoint 106. However, when the access server 102 sends the profile information and routing table to the endpoint 104, it also sends the request by the endpoint 106. Endpoint 104 sends its response to the access server 102 in step 918 and also instructs the access server to delete the temporarily stored request. After the endpoint 106's next authentication process, its profile information will include endpoint 104 as a buddy (assuming the endpoint 104 granted permission).


Referring to FIG. 10, in one embodiment, a system 1000 includes a stateless reflector 1002 and two endpoints 104 and 106, such as the endpoints 104 and 106 described with respect to the preceding figures. In the present example, each of the endpoints 104 and 106 are behind a device 1004, 1006, respectively, that monitors and regulates communication with its respective endpoint. Each device 1004, 1006 in the present example is a firewall having NAT technology. As described previously, a NAT device may present an obstacle in establishing a peer-to-peer connection because it may not allow unsolicited messages (e.g., it may require a packet to be sent out through the NAT device before allowing a packet in). For example, the NAT device 1006 positioned between the endpoint 106 and network 108 may only let a message in (towards the endpoint 106) if the endpoint 106 has sent a message out. Unless the NAT device's status is shifted from not soliciting messages from the endpoint 104 to soliciting messages from the endpoint 104, the endpoint 104 will be unable to connect to the endpoint 106. For example, the endpoint 104 will be unable to notify the endpoint 106 that it is now online.


As will be described below in greater detail, the stateless reflector 1002 is configured to receive one or more packets from an endpoint and reflect the packet to another endpoint after modifying information within the packet. This reflection process enables the endpoints 104 and 106 to communicate regardless of the presence and type of the NAT devices 1004 and 1006. The stateless reflector 1002 is stateless because state information (e.g., information relating to how an endpoint is to connect with other endpoints) is stored by the endpoints, as described previously. Accordingly, the stateless reflector 1002 processes header information contained within a packet without access to other information about the network or endpoints, such as the database 206 of FIG. 2a. Although only one stateless reflector 1002 is illustrated in FIG. 10, it is understood that multiple stateless reflectors may be provided, and that the endpoints 104 and 106 may each use a different stateless reflector. For example, an endpoint may be configured to use a particular stateless reflector or may select a stateless reflector based on location, NAT type, etc.


Although each endpoint 104, 106 is shown with a separate NAT device 1004, 1006, it is understood that multiple endpoints may be connected to the network 108 via a single NAT device. For example, a LAN may access the network 108 via a single NAT device, and all communications between the endpoints connected to the LAN and the network 108 must pass through the NAT device. However, communications between the endpoints within the LAN itself may occur directly, as previously described, because the endpoints are not communicating through the NAT device. Furthermore, if one of the endpoints 104 or 106 does not have a NAT device, then communications with that endpoint may occur directly as described above even if the endpoints are not in the same network.


Each NAT device 1004 and 1006 includes an internal IP address (on the side coupled to the endpoint 104 for the NAT device 1004 and the side coupled to the endpoint 106 for the NAT device 1006) and an external IP address (on the side coupled to the network 108 for both NAT devices). Each connection is also associated with an internal port and an external port. Therefore, each connection includes both internal IP address/port information and external IP address/port information.


Generally, a NAT device may be defined as full cone, restricted cone, port restricted cone, or symmetric. A full cone NAT is one where all requests from the same internal IP address and port are mapped to the same external IP address and port. Therefore, any external host can send a packet to the internal host by sending a packet to the mapped external address.


A restricted cone NAT is one where all requests from the same internal IP address and port are mapped to the same external IP address and port. Unlike a full cone NAT, an external host can send a packet to the internal host only if the internal host has previously sent a packet to the external host's IP address.


A port restricted cone NAT is like a restricted cone NAT, but the restriction includes port numbers. More specifically, an external host can send a packet with source IP address X and source port P to the internal host only if the internal host has previously sent a packet to the external host at IP address X and port P.


A symmetric NAT is one where all requests from the same internal IP address and port to a specific destination IP address and port are mapped to the same external IP address and port. If the same host sends a packet with the same source address and port, but to a different destination, a different mapping is used. Only the external host that receives a packet can send a UDP packet back to the internal host.


Referring to FIG. 11, a table 1100 illustrates one embodiment of a communication structure that may be used to traverse one or both of the NAT devices 1004 and 1006 of FIG. 10. The table 1100 provides five possible types for the NAT devices 1004 and 1006: no NAT, full cone, restricted cone, port restricted cone, and symmetric. It is understood that “no NAT” may indicate that no device is there, that a device is there but does not include NAT functionality, or that a device is there and any NAT functionality within the device has been disabled. Either of the NAT devices 1004 and 1006 may be on the originating side of the communication or on the terminating side. For purposes of convenience, the endpoint 104 is the originating endpoint and the endpoint 106 is the terminating endpoint, and the NAT device 1004 is the originating NAT device and the NAT device 1006 is the terminating NAT device. It is understood that the terms “endpoint” and “NAT device” may be used interchangeably in some situations. For example, sending a packet to the endpoint 106 generally involves sending a packet to the NAT device 1006, which then forwards the packet to the endpoint 106 after performing the network address translation. However, the following discussion may simply refer to sending a packet to the endpoint 106 and it will be understood that the packet must traverse the NAT device 1006.


As illustrated by the table 1100, there are twenty-five possible pairings of NAT types and establishing communication between different NAT types may require different steps. For purposes of convenience, these twenty-five pairings may be grouped based on the required steps. For example, if the originating NAT type is no NAT, full cone, restricted cone, or port restricted cone, then the originating NAT can establish communication directly with a terminating NAT type of either no NAT or full cone.


If the originating NAT type is no NAT or full cone, then the originating NAT can establish communications with a terminating NAT type of either restricted cone or port restricted cone only after using the stateless reflector 1002 to reflect a packet. This process is described below with respect to FIG. 12.


Referring to FIG. 12, the endpoint 104 wants to inform the endpoint 106, which is already logged on, that the endpoint 104 has logged on. The NAT device 1004 is either a no NAT or a full cone type and the NAT device 1006 is either a restricted cone or a port restricted cone type. Accordingly, the endpoint 104 wants to send a message to the endpoint 106, but has not received a message from the endpoint 106 that would allow the endpoint 104 to traverse the NAT device 1006.


Although not shown in FIG. 12, prior to or during authentication, the endpoints 104 and 106 both sent a request to a STUN server (e.g., the STUN server 214 of FIG. 2) (not shown in FIG. 10). The STUN server determined an outbound IP address, an external port, and a type of NAT for the endpoints 104 and 106 (in this example, for the NAT devices 1004 and 1006). The STUN server 214 then sent a STUN response back to the endpoints 104 and 106 with the collected information. The endpoints 104 and 106 then sent an authentication request to an access server (e.g., the access server 102 of FIG. 1) (not shown in FIG. 10). The request contains the information about endpoints 104 and 106 received from the STUN server 214. The access server 102 responds to the requests by sending the relevant profile and routing table to the endpoints 104 and 106. In addition, each NAT device 1004 and 1006 may have a pinhole to the STUN server 214.


In the present example, the NAT device 1004 has an external address/port of 1.1.1.1:1111 and the NAT device 1006 has an external address/port of 2.2.2.2:2222. The STUN server 214 has an address/port of 3.3.3.3:3333 and the stateless reflector has an address/port of 4.4.4.4:4444. It is understood that the STUN server and/or stateless reflector 1002 may have multiple addresses/ports.


Referring to FIG. 12 and with additional reference to FIG. 13, in step 1202, the endpoint 104 sends a packet to the stateless reflector 1002. The packet contains header information identifying the source as the endpoint 104 (or rather, the external IP address of the NAT device 1004) and the destination as the stateless reflector 1002. The packet also contains custom or supplemental header information identifying the source as the STUN server 214 and the destination as the endpoint 106. Accordingly, the IP/UDP header of the packet sent from the endpoint 104 (via the NAT device 1004) identifies its source as 1.1.1.1:1111 and its destination as 4.4.4.4:4444.


In step 1204, the stateless reflector 1002 modifies the packet header by replacing the IP/UDP header with the source and destination from the custom header. In the present example, the stateless reflector 1002 will modify the IP/UDP header to identify the packet's source as 3.3.3.3:3333 and its destination as 2.2.2.2:2222. Identifying the packet's source as the STUN server 214 enables the stateless reflector 1002 to send the packet through the pinhole in the NAT device 1006 that was created when the endpoint 106 logged on. After modifying the header, the stateless reflector 1002 sends the packet to the endpoint 106 via the NAT device 1006 in step 1206.


In step 1208, the endpoint 106 sends an acknowledgement (e.g., a 200 OK) directly to the endpoint 104. The address of the endpoint 104 is contained within the payload of the packet. The endpoint 106 is able to send the acknowledgement directly because the NAT device 1004 is either a no NAT or a full cone type. Because the endpoint 106 has opened a pinhole through the restricted or port restricted NAT device 1006 to the endpoint 104 by sending a message to the endpoint 104, the endpoint 104 is now able to communicate directly with the endpoint 106, as indicated by step 1210.


Referring again to table 1100 of FIG. 11, if the originating NAT type is either a no NAT type or a full cone type, then the originating NAT can establish communications with a terminating NAT type that is symmetric only after using the stateless reflector 1002 to reflect a packet and then performing a port capture. This process is described below with respect to FIG. 14.


Referring to FIG. 14, steps 1402, 1404, 1406, and 1408 are similar to the reflection process described with respect to FIG. 12, and will not be described in detail in the present example. Because the terminating NAT type is symmetric, the originating NAT needs the port of the terminating NAT in order to send packets through the NAT device 1006. Accordingly, in step 1410, the endpoint 104 will capture the external port used by the NAT device 1006 to send the acknowledgement in step 1408. This port, along with the address of the NAT device 1006, may then be used when communicating with the endpoint 106, as indicated by step 1412.


Referring again to table 1100 of FIG. 11, if the originating NAT type is either a restricted cone type or a port restricted cone type, then the originating NAT can establish communications with a terminating NAT type that is either restricted or port restricted by using a fake packet and then using the stateless reflector 1002 to reflect a packet. This process is described below with respect to FIG. 15.


Referring to FIG. 15, in step 1502, the endpoint 104 sends a fake packet to the endpoint 106. Because the originating NAT type is a restricted cone type or a port restricted cone type, the fake packet opens a pinhole to the terminating NAT that will allow a response from the terminating NAT to penetrate the originating NAT. After sending the fake packet, the sequence 1500 proceeds with steps 1504, 1506, 1508, and 1510, which are similar to the reflection process described with respect to FIG. 12, and will not be described in detail in the present example. The endpoints 104 and 106 may then communicate directly, as indicated by step 1512.


Referring again to table 1100 of FIG. 11, if the originating NAT type is a symmetric type, then the originating NAT can establish communications with a terminating NAT type that is either no NAT or full cone after a port capture occurs. This process is described below with respect to FIG. 16.


Referring to FIG. 16, in step 1602, the endpoint 104 (symmetric NAT type) sends a message to the endpoint 106. In step 1604, the endpoint 106 captures the external port used by the NAT device 1004 in sending the message. This port, along with the address of the NAT device 1004, may then be used when communicating with the endpoint 104 directly, as indicated by step 1606.


Referring again to table 1100 of FIG. 11, if the originating NAT type is a restricted cone type, then the originating NAT can establish communications with a terminating NAT type that is symmetric by using a fake packet, reflecting a packet using the stateless reflector 1002, and then performing a port capture. This process is described below with respect to FIG. 17.


Referring to FIG. 17, in step 1702, the endpoint 104 sends a fake packet to the endpoint 106. Because the originating NAT type is a restricted cone type, the fake packet opens a pinhole to the terminating NAT that will allow a response from the terminating NAT to penetrate the originating NAT. After sending the fake packet, the sequence 1700 proceeds with steps 1704, 1706, 1708, and 1710, which are similar to the reflection process described with respect to FIG. 12, and will not be described in detail in the present example. In step 1712, the endpoint 104 captures the external port used by the NAT device 1006 in sending the acknowledgement in step 1710. This port, along with the address of the NAT device 1006, may then be used when communicating with the endpoint 106 directly, as indicated by step 1714.


Referring again to table 1100 of FIG. 11, if the originating NAT type is a symmetric type, then the originating NAT can establish communications with a terminating NAT type that is a restricted cone type by using a reflect, a fake packet, and a port capture. This process is described below with respect to FIG. 18.


Referring to FIG. 18, steps 1802, 1804, and 1806 are similar to the reflection process described with respect to FIG. 12, and will not be described in detail in the present example. In step 1808, in response to the reflected message from the endpoint 104, the endpoint 106 sends a fake packet to the endpoint 104. Because the terminating NAT type is a restricted cone type, the fake packet opens a pinhole to the endpoint 104 to allow messages from the endpoint 104 to traverse the NAT device 1006. Accordingly, in step 1810, the endpoint 104 can send the next message directly to the endpoint 106 through the pinhole. In step 1812, the endpoint 106 captures the external port used by the NAT device 1004 to send the message in step 1810. This port, along with the address of the NAT device 1004, may then be used by the endpoint 106 when communicating directly with the endpoint 104, as indicated by step 1814.


Referring again to table 1100 of FIG. 11, if the originating NAT type is a symmetric type and the terminating NAT type is a port restricted cone, or if the originating NAT type is a port restricted cone and the terminating NAT type is symmetric, then all signaling between the two NAT devices is relayed via the stateless reflector 1002, while media is transferred via peer-to-peer, as described previously. If both the originating and terminating NAT types are symmetric, then all signaling and media are relayed via the stateless reflector 1002.


Accordingly, the peer-to-peer communications described herein may be achieved regardless of the NAT type that may be used by an endpoint. The stateless reflector 1002 need not know the information for each client, but instead reflects various packets based on information contained within the packet that is to be reflected. Both the custom header and payload may be encrypted for security purposes. However, the stateless reflector 1002 may only be able to decrypt the custom header and the payload itself may only be decrypted by the terminating endpoint. This enables the stateless reflector 1002 to perform the reflection functionality while maintaining the security of the payload itself. As described above, not all processes for traversing a NAT device may use the stateless reflector 1002.


Referring to FIGS. 19A and 19B, in another embodiment, a peer-to-peer environment 1900 includes the two endpoints 104 and 106, the two NAT devices 1004 and 1006, and the stateless reflector 1002 of FIG. 10, and another endpoint 1901. Also illustrated are three possible routes between endpoints: a private (pr) route 1902, a public (pu) route 1904, and a reflected (rl) route 1906. FIG. 19A illustrates the routes 1902, 1904, and 1906 between the endpoint 104 and the endpoint 1901, and FIG. 19B illustrates the routes between the endpoint 104 and the endpoint 106. As will be discussed below in detail, the endpoints 104, 106, and 1901 may contain logic that allows one of the three routes 1902, 1904, and 1906 to be selected in a dynamic and flexible manner rather than relying on the rule-based system described above.


A rule-based system may be fairly inflexible, as such a system generally has a clear set of rules that are defined for various NAT situations and the current relationship between the two endpoints is handled according to those rules. Network configuration changes and other modifications may require revisions to the rules, which is not convenient and may prevent the endpoints from communicating until the rules are revised. Accordingly, in some embodiments, the flexibility described below may enable the endpoints 104, 106, and 1901 to adapt to new network configurations without requiring updated rules as would be required in a strictly rule-based system. In still other embodiments, the logic within the endpoints 104, 106, and 1901 may be updated to handle new network configurations, which also provides flexibility not found in strictly rule-based systems.


Each endpoint 104, 106, and 1901 may include one or more virtual interfaces for communication with other endpoints. In the present example, there are three virtual interfaces including a private virtual interface corresponding to the private route 1902, a public virtual interface corresponding to the public route 1904, and a relay virtual interface corresponding to the relay route 1906. It is understood that the term “virtual interface” is used only for purposes of description to clarify that there are multiple possible routes. Accordingly, the term “virtual interface” need not denote separate physical network interfaces on an endpoint, but may use a single physical network interface.


As described above, each endpoint 104, 106, and 1901 is generally associated with two IP address/port pairs. The first IP address/port pair may be the local (i.e., private) IP address/port information that represents each of the endpoints 104, 106, and 1901 in the network that is “inside” the corresponding NAT device 1004 or 1006. For example, the first IP address/port pair for the endpoint 104 may be the physical address assigned to the endpoint 104 by the corresponding NAT device 1004. This first IP address/port pair corresponds to the private virtual interface and may provide access via the private route to the endpoint 104 by endpoints in the same local network (e.g., the endpoint 1901). The second IP address/port pair may be the public IP address/port information that represents each of the endpoints 104, 106, and 1901 in the network that is “outside” the corresponding NAT device 1004 or 1006. For example, the second IP address/port pair for the endpoint 104 may be the address that is returned to the endpoint 104 by the STUN server as previously described (e.g., the NAT's external IP address/port pair assigned to the endpoint 104). This second IP address/port pair for the endpoint 104 corresponds to the public virtual interface and may provide access via the public route to the endpoint 104 by endpoints both inside and outside the endpoint 104's local network. Each endpoint 104, 106, and 1901 is also aware of the address information of the reflector 1002 as described in previous embodiments, which corresponds to the relay virtual interface of the endpoints. The relay route may be used in (5,4), (4,5), and/or (5,5) conditions according to the table of FIG. 11, where one endpoint must send a packet first, but is unable to do so because the other endpoint must send a packet first.


Referring to FIG. 20, a sequence diagram illustrates one embodiment of a message sequence 2000 that may occur between the endpoints 104 and 1901 of FIG. 19A when identifying which of the routes (i.e., the private route 1902, the public route 1904, and the relay route 1906) will be used for communications. In the present example, the endpoints 104 and 1901 are in a local (i.e., private) network such as an Enterprise network, a local area network (LAN), a virtual LAN (VLAN), or a home network. This local network is isolated from the public network by the NAT device 1004 or a similar network component. Although shown as a single NAT device, it is understood that the NAT device 1004 may be a separate NAT device for each of the endpoints 104 and 1901. In contrast, the endpoint 106 is in a separate network that is only accessible by the endpoints 104 and 1901 via a public network that forms all or part of the packet network 108.


The present example uses a SIP messaging model over UDP, and so accommodates the transaction-based SIP model within connection-less UDP messaging. Because UDP is not transaction based, certain message handling processes may be used to conform to SIP standards, such as discarding multiple messages when the SIP model expects a message belonging to a specific transaction. However, it is understood that the sequence 2000 may be implemented using many different messaging models. In the present example, neither endpoint is online at the beginning of the sequence and the endpoints 104 and 1901 are “buddies.” As described above, buddies are endpoints that have both previously agreed to communicate with one another.


In steps 2002 and 2006, the endpoints 104 and 1901, respectively, send STUN requests to obtain their corresponding public IP address/port pairs (NATIP, NATPort). In the present example, the reflector 1002 is serving as a STUN server, but it is understood that the STUN server may be separate from the reflector. The reflector 1002 responds to the STUN requests with the public IP address and port information for each of the endpoints 104 and 1901 in steps 2004 and 2008, respectively.


As the two endpoints 104 and 1901 are not logged in when the present example begins, they must both authenticate with the access server 102. In step 2010, the endpoint 104 sends an authentication request to the access server 102 with its private and public IP address/port pairs. In step 2012, the access server 102 responds to the authentication request and, as described previously, returns information that includes the private and public IP addresses of any buddy endpoints that are currently logged in. However, as the endpoint 1901 has not yet logged in, the information received by the endpoint 104 from the access server 102 will not include any address information for the endpoint 1901.


In step 2014, the endpoint 1901 sends an authentication request to the access server 102 with its private and public IP address/port pairs. In step 2016, the access server 102 responds to the authentication request and, as described previously, returns information that includes the private and public IP addresses of any buddy endpoints that are currently logged in. As the endpoint 104 is currently logged in, the information received by the endpoint 1901 from the access server 102 will include the private and public address information for the endpoint 104. Although not shown, the endpoint 1901 may then send a message to the endpoint 104 informing the endpoint 104 that the endpoint 1901 is currently online. This message may contain the private and public address information of the endpoint 1901. The message may be sent via the three different routes as described below with respect to later messaging, or may be sent via one or more selected routes. For example, the message may only be relayed (i.e., sent via the relay route) due to the high chance of success of that route.


At this point, the endpoint 104 wants to establish a communication session with the endpoint 1901, but does not know which of the three routes (i.e., pr, pu, and rl) should be used. In the previously described rule-based system, the endpoint 1901 would publish its NAT information, which enables the endpoint 104 to determine how to establish a connection. However, in the present example, such information is not published and the endpoint 104 does not know whether the endpoint 1901 is in the same private network as the endpoint 104, whether the endpoint 1901 is only accessible via a public network, whether the endpoint 1901 is behind a NAT device, or, if the endpoint 1901 is behind a NAT device, the settings of the NAT device (full cone, port restricted, etc.). Accordingly, the endpoint 104 needs to dynamically determine which of the three routes to use with the endpoint 1901.


Accordingly, in step 2018, the endpoint 104 interacts with the endpoint 1901 to determine which of the three routes should be used to send messages to the endpoint 1901. Similarly, in step 2020, the endpoint 1901 interacts with the endpoint 104 to determine which of the three routes should be used to send messages to the endpoint 104, which may not be the same route as that used by the endpoint 104 to send messages to the endpoint 1901. Steps 2018 and 2020 are illustrated in greater detail below with respect to FIG. 21. In step 2022, the two endpoints communicate via the determined route(s).


Referring to FIG. 21, a sequence diagram illustrates one embodiment of a message sequence 2100 that may occur during steps 2018 and 2020 of FIG. 20 in order to determine which of the routes are to be used. The endpoint 104 may keep a table containing each buddy that is online and the route to be used for that buddy. For example, when the route is unknown, the table may have the information shown in Table 1 below:












TABLE 1







Buddy Endpoint
Route (send-receive)









1901
unk-unk



X
X



X
X










The endpoint 104 (which is the originating endpoint in the present example) sends out three presence messages in steps 2102, 2104, and 2106. As the current example uses SIP messaging transported via UDP, the message is a SIP INFO message. More specifically, in step 2102, the endpoint 104 sends a SIP INFO message to the private IP address/port pair of the endpoint 1901 (i.e., via the private route) with an identifier such as a ‘pr’ tag to indicate the route. In step 2104, the endpoint 104 sends a SIP INFO message to the public (NAT) IP address/port pair of the endpoint 1901 (i.e., via the public route) with an identifier such as a ‘pu’ tag to indicate the route. In step 2106, the endpoint 104 sends a SIP INFO message to the endpoint 1901 via the reflector 1002 (i.e., via the relay route) with an identifier such as an ‘rl’ tag to indicate the route, which is reflected to the endpoint 1901 in step 2108.


The order in which the messages are sent may vary, but the order follows a hierarchy of desired routes in the present embodiment that places the private route first (i.e., most desirable), the public route next, and the relay route last (i.e., least desirable). However, it is understood that the order in which the messages are sent may vary or, if the endpoint 104 is capable of sending multiple messages simultaneously, the messages may be sent at the same time.


The present example assumes that the endpoint 1901 receives one or more of the messages sent in steps 2102, 2104, and 2106. If more than one message is received, the endpoint 1901 may respond only to the first one received. So, for example, if the message sent via the private route is received before the messages sent via the public and relay routes, the endpoint 1901 will respond only to the private route message and the later messages will be ignored. This reduces network traffic and provides for SIP compliance as the endpoint 104 (from a SIP perspective) expects to receive a single 200 OK message in response to its SIP INFO message. Furthermore, the response message may be sent back along the same route as the presence message to which the response is directed. So a response to the private route message will be sent back along the private route. Accordingly, only one of steps 2110A, 2110B, and 2110C-1 may occur in the present example. Step 2110C-2 is dependent on the occurrence of step 2110C-1 because the response message will not be reflected unless the relay route is used.


The response message returned by the endpoint 1901 is a SIP 200 OK message that may include the tag extracted from the received INFO message to identify which of the routes was successful (e.g., which route carried the message that was received first). For purposes of example, the private route was successful and the table may then be updated as shown in Table 2 below:












TABLE 2







Buddy Endpoint
Route (send-receive)









1901
pr-unk



X
X



X
X










It is noted that since the private route is successful, the two endpoints 104 and 1901 are in the same private network.


It is understood that the response message (e.g., the SIP 200 OK) may never be received by the endpoint 104. For example, the private route may not be available from the endpoint 1901 to the endpoint 104 due to network configuration settings. Accordingly, if the SIP 200 OK is not received by the endpoint 104, the endpoint 104 may execute a retransmission process that resends the presence messages along the three routes. The resending may occur a set number of times, for a set period of time, or until some other limit is reached. For example, the first set of presence messages may be sent 0.5 seconds after the initial messages are sent, the second set of messages may be sent one second after that, and each additional set of messages may be sent at time periods that are double the previous delay until a total of seven sets of messages are sent. At this time, the endpoint 104 may stop sending messages. If a response is received during the retransmission process, the endpoint 104 will stop retransmitting. However, the response message will generally be received by the endpoint 104.


The outbound SIP INFO messages and the received SIP 200 OK message inform the endpoint 104 of which route to use when sending communications to the endpoint 1901. However, this route may not work in reverse. In other words, just because the endpoint 104 can reach the endpoint 1901 via the private route (to continue the example), it does not necessarily follow that the endpoint 1901 can reach the endpoint 104 using the same route. For example, differences in the configurations of NAT devices or other network differences may mean one endpoint can be reached via a particular route even if the reverse route is not available.


Accordingly, the endpoint 1901 sends out three presence messages in steps 2112, 2114, and 2116. As the current example uses SIP messaging transported via UDP, the message is a SIP INFO message. More specifically, in step 2112, the endpoint 1901 sends a SIP INFO message to the private IP address/port pair of the endpoint 104 (i.e., via the private route). In step 2114, the endpoint 1901 sends a SIP INFO message to the public (NAT) IP address/port pair of the endpoint 104 (i.e., via the public route). In step 2116, the endpoint 1901 sends a SIP INFO message to the endpoint 104 via the reflector 1002 (i.e., via the relay route), which is reflected to the endpoint 104 in step 2118.


The present example assumes that the endpoint 104 receives one or more of the messages sent in steps 2112, 2114, and 2116. If more than one message is received, the endpoint 104 may respond only to the first one received. Accordingly, only one of steps 2120A, 2120B, and 2120C-1 may occur in the present example. Step 2120C-2 is dependent on the occurrence of step 2120C-1 because the response message will not be reflected unless the relay route is used. The response message returned by the endpoint 104 is a SIP 200 OK message that identifies which of the routes was successful (e.g., was received first).


If the first (or only) SIP INFO message received by the endpoint 104 from the endpoint 1901 is received via the same route as that used by the endpoint 104 to send messages to the endpoint 1901 (e.g., the private route), then the communication session is established with messages going both ways on that route. At this point, the table may then be updated as shown in Table 3 below:












TABLE 3







Buddy Endpoint
Route (send-receive)









1901
pr-pr



X
X



X
X










However, the first (or only) SIP INFO message received by the endpoint 104 from the endpoint 1901 may be received on a different route than that used by the endpoint 104 to send messages to the endpoint 1901. When this occurs, the endpoint 104 flags this as the endpoint 1901 responded to the INFO message via one route but is now communicating via another route. For example, the endpoint 1901 responded on the private route, but is now using the public route. One possibility for this discrepancy is that there is a router or other network device interfering with the return path (i.e., the path used by the endpoint 1901 to send messages to the endpoint 104). Another possibility is that a message went faster one way than another way. For example, while the endpoint 1901 may have received the private message from the endpoint 104 (i.e., the message of step 2102 of FIG. 21) before the other messages, the endpoint 104 may have received the public message from the endpoint 1901 (i.e., the message of step 2114 of FIG. 21) before the public and relay messages.


When this occurs, the endpoint 104 may transition from the private route to the public route. This results in sending and receiving routes of pu-pu as illustrated by Table 4 below:












TABLE 4







Buddy Endpoint
Route (send-receive)









1901
pu-pu



X
X



X
X










The endpoint 104 may also be configured to confirm that this transition is correct. To confirm the transition, the endpoint 104 executes a confirmation process and sends a confirmation message to the endpoint 1901 on the private route (i.e., the route that the endpoint 104 thinks it should be using to send messages to the endpoint 1901). In the present example, the confirmation message may include a SIP field named MAX_FORWARDS that defines a maximum number of hops that a packet can take before being dropped. The MAX_FORWARDS field has a standard default value of seventy, but the endpoint 104 may set the value to one (i.e., MAX_FORWARDS=1). If the response message from the endpoint 1901 is received by the endpoint 104 and has set the MAX_FORWARDS field to 0, then the endpoint 104 transitions back to the private route and uses that route for sending future messages. This results in different sending and receiving routes as illustrated by Table 5 below:












TABLE 5







Buddy Endpoint
Route (send-receive)









1901
pr-pu



X
X



X
X










However, if the endpoint 104 does not receive a response message to its confirmation message, it continues using the public route. This results in sending and receiving routes of pu-pu as illustrated by Table 4 above.


Communications between the endpoints 104 and 106 as illustrated in FIG. 19B may follow the same sequence of presence messages and responses as that described above with respect to FIGS. 20 and 21. However, since the endpoints 104 and 106 are in separate networks (i.e., not the same local network), the private route 1902 is not available and the private presence messages will fail to reach their destination. The presence messages may still be sent each way on the private route as the endpoints 104 and 106 do not know the location of the other endpoint, but the messages will be dropped. For example, the NAT devices 1004 and 1006 may both be routers that have an address of 192.168.1.1 in their respective home networks. The NAT device 1004 may assign a private address of 192.168.1.10 to the endpoint 104 and the NAT device 1006 may assign a private address of 192.168.1.15 to the endpoint 106. Although these addresses appear to be in the same local network, they are not. However, as the endpoints 104 and 106 have no way of knowing whether the private addresses are in the same local network until they perform their strategic routing sequences, they may both send their private presence messages along the private route, even though the messages will both fail. Accordingly, the endpoints 104 and 106 will use the public route 1904 and/or the relay route 1906 when communicating.


Referring to FIG. 22, a flowchart illustrates one embodiment of a method 2200 that may represent a process by which an endpoint such as the endpoint 104 of FIGS. 19A and 19B establishes a connection with another endpoint as described with respect to FIGS. 20 and 21 above.


In step 2202, the endpoint 104 sends outbound presence messages on the private, public, and relay routes. The presence messages may contain identifiers such as tags or other route indicators, or the receiving endpoint may simply note which virtual interface (i.e., pr, pu, or rl) received a particular presence message and correlate the message with the route upon receipt. In step 2204, the endpoint 104 receives a response message that indicates which of the presence messages was received first. For example, the response message may include the tag from the presence message to identify the route corresponding to the received presence message. In step 2206, the endpoint 104 selects the identified route as the initial outbound route for messages being sent to the other endpoint.


In step 2208, the endpoint receives one or more inbound presence messages from the other endpoint. In step 2210, the endpoint 104 sends a response to the first received inbound presence message.


In step 2212, the endpoint 104 determines whether the inbound route of the message received in step 2210 is the same route as the initial outbound route selected in step 2206. If the routes are the same, the method 2200 continues to step 2220 and uses the initial outbound route to send messages to the other endpoint. If the routes are not the same, the method 2200 moves to step 2214 and sends a confirmation message to the other endpoint using only the initial outbound route. In step 2216, the endpoint 104 determines whether a response to the confirmation message has been received. If no response to the confirmation message has been received, the method 2200 moves to step 2218 and transitions to the inbound route as the new outbound route for messages being sent to the other endpoint. If a response to the confirmation message has been received, the method 2200 continues to step 2220 and uses the initial outbound route to send messages to the other endpoint.


In step 2222, the endpoint 104 may begin sending keep-alive messages to the other endpoint to ensure that the outbound route remains open. For example, one of the networks or NAT devices involved in the established session may undergo a configuration change or a failure while the two endpoints are online, and so an existing route may become unusable. In such a case, the endpoint may detect that the keep-alive messages are failing and so may return to step 2202 to re-establish a valid route. It is noted that the other endpoint may not need to re-establish its outbound route. For example, if the inbound and outbound routes for the endpoint 104 are different, the inbound route may remain valid even though the outbound route is invalid. Accordingly, some steps of the method 2200 may be skipped in some scenarios.


It is noted that many different variations of the method 2200 may exist. For example, the endpoint 104 may transition to the inbound route as the new outbound route if it is determined in step 2212 that the routes are not the same, rather than remaining on the initial outbound route. Then, if a response is received to the confirmation message, the endpoint 104 may transition back to the initial outbound virtual interface. Furthermore, as stated previously, the response message may never be received by the endpoint 104 and so some steps of the method 2200 may not occur or may occur in a different order as there may be no response message available to determine the initial outbound route. It is also noted that some steps of the method 2200 may be performed in a different order than shown. For example, step 2208 may occur before step 2204 depending on network latency and other factors.


Referring to FIGS. 23A and 23B, in another embodiment, the endpoints 104 and 106, the two NAT devices 1004 and 1006, and the stateless reflector 1002 of FIGS. 19A and 19B are illustrated with a tunneling server or other access device 2302 and another endpoint 2304. The tunneling server 2402 may provide access to other endpoints for an endpoint that does not have UDP access or access to another expected protocol. For example, if the endpoint 104 performs a STUN request and the request fails, the network within which the endpoint 104 is positioned may not support UDP (e.g., the network may be an Enterprise network that has disabled UDP). For purposes of illustration, the endpoints 104 and 2304 are in a private network and not separated by the NAT device 1004, and the endpoint 106 is separated from the endpoint 104 by the NAT devices 1004 and 1006.


Referring to FIG. 24, a sequence diagram illustrates one embodiment of a message sequence 2400 that may occur in the environment of FIGS. 23A and 23B to establish a connection between the endpoints 104 and 106. As with the previous discussion of FIG. 20, the endpoints 104 and 106 may each maintain a table, although this is not shown in the present example.


In step 2402, the endpoint 104 sends a STUN request that fails. Based on the failure of the STUN request, the endpoint 104 determines that the network (e.g., the NAT device 1004) has disabled UDP. It is understood that other indicators may be used to determine that UDP is not available. In step 2404, based on the unavailability of UDP, the endpoint 104 opens a TCP/IP connection (i.e., a tunnel) with the tunneling server 2302. This connection may use a port such as port 443 of the NAT device 1004, which is the default TCP port for HTTP Secure (HTTPS) connections using the Transport Layer Security (TLS) or Secure Socket Layer (SSL) protocols. However, it is understood that port 443 is only an example and that other available ports may be used. In step 2406, the endpoint 104 requests a shadow IP address and shadow port on the tunneling server 2302. In step 2408, the tunneling server 2302 creates the shadow IP address and port and returns this information to the endpoint 104 in step 2410.


The shadow IP address and shadow port serve as the public address and port of the endpoint 104 for other endpoints. In other words, the shadow IP address/port replace the NAT IP address/port that would serve as the public contact information for the endpoint 104 in an environment in which UDP is available to the endpoint 104 (e.g., as in FIGS. 19A and 19B). In some embodiments, the shadow IP address/port pairs may be placed on a shadow list as they are provisioned and the shadow list may be available to the access server 102 and/or endpoints. In other embodiments, the access server 102 and/or endpoints may have a list or range of IP addresses/ports that are known to be shadows. In still other embodiments, the knowledge of whether an IP address/port is a shadow is not available to the access server 102 and/or endpoints.


In step 2412, the endpoint 104 authenticates with the access server 102 via the tunnel using its local IP address/port and shadow address/port information. In step 2414, the access server 102 authenticates the endpoint 104 and sends the endpoint 104 the contact information of online buddies, including corresponding private, public, and shadow IP address/port information.


Although not shown in FIG. 24, the endpoint 106 sends a request to a STUN server and receives its public IP address/port information as described with respect to the endpoints 104 and 1901 in FIG. 20. Since the endpoint 106 is successful with its STUN request, it does not need to use the tunneling server 2302. In steps 2416 and 2418, the endpoint 106 authenticates with the access server and receives the private IP address/port and shadow IP address/port of the endpoint 104. As discussed above, the endpoint 106 may or may not know that the endpoint 104 is using a shadow, depending on the particular implementation of the shadow list.


In steps 2420 and 2422, the endpoints 104 and 106 may establish a communication session as described previously with respect to FIGS. 20 and 21. However, the communications between the two endpoints 104 and 106 will use the tunnel between the endpoint 104 and the tunneling server 2302 and the corresponding shadow IP address and port for the endpoint 104.


In embodiments where the endpoint 106 knows that the endpoint 104 is using a shadow, the endpoint 106 may not send a presence message via the private route as the endpoint 106 knows that the private route is not available. In other embodiments, the endpoint 106 may send a presence message via the private route even though the route is not available.


Communications between the endpoints 104 and 2304 as illustrated in FIG. 23B may follow a similar sequence of presence messages and responses as that described above with respect to FIG. 24. However, since the endpoints 104 and 2304 are in the same local network, the private route 1902 is available and the private presence messages may reach their destinations. The endpoint 2304 may not use a relay message to try to reach the endpoint 104, since its failed STUN request will inform the endpoint 2304 that UDP is not available. In order to use the public and relay routes, the endpoint 2304 will create a tunnel with the tunneling server 2303 as described above with respect to the endpoint 104. The public and relay messages may still work via the respective tunnels of the endpoints 104 and 2304.


Referring to FIG. 25, in another embodiment, an environment 2500 is illustrated in which an endpoint 104a (e.g., the endpoint 104 of FIG. 1) is in a call with another endpoint 106. For purposes of illustration, the term “call” as used in the following disclosure may include the transmission and reception of audio, video, and/or data. While this call is ongoing, another endpoint 104b logs in to the peer-to-peer network using the same authentication information (i.e., credentials) as the endpoint 104a. In other words, from the perspective of the access server 102 (FIG. 1), the endpoints 104a and 104b are simultaneous logins using the same login information (e.g., user name and password). In the present embodiment, the call with the endpoint 106 may be “swept” from the current endpoint 104a to the newly logged in endpoint 104b. This may occur, for example, if a user wants to move the call from a desktop computer or laptop to another device such as a cell phone or vice versa. This may also occur if the endpoint 104a is transitioning from one network type to another (e.g., WiFi to 3G). Rather than require the endpoints 104a, 104b, and 106 to go through a process where connections are broken and re-established, the act of sweeping transitions the call by transferring information corresponding to the call from the endpoint 104a to the endpoint 104b.


In the present example, the endpoints 104a, 104b, and 106 each include state machines that handle each call in which an endpoint may be involved. For example, the endpoint 104a is involved in the call with the endpoint 106 and a state machine within each of the endpoints 104a and 106 handles this particular call for the respective endpoints. The state machines handling this call between the endpoints 104a and 106 may be synchronized in order to maintain the call. For example, the following embodiments may be based on a SIP messaging model over UDP. SIP generally requires that the two endpoints be synchronized and the state machines may be used to ensure this synchronization. An endpoint may have multiple ongoing calls and so may have multiple state machines corresponding to those calls.


For purposes of example, a call is associated with a session. In the present embodiment, the term “session” refers to a call or a related series of calls, such as a conference call. So, for example, a single audio call between the endpoints 104a and 106 is a single session and a conference call between the endpoint 104a and multiple other endpoints using audio, video, and data is also a single session. If the endpoint 104a is engaged in multiple unrelated calls, then there are a corresponding number of sessions. So two separate audio calls with two endpoints (e.g., as in call holding) would be two sessions. It is understood that different call and session relationships may exist and that the present disclosure covers all such embodiments.


Each session is associated with information about that session. The session may include information such as IP addresses and ports needed to communicate with other endpoints, codecs used in the calls, and similar information. The session may also include information identifying the session as a one-to-one call session or a one-to-many call session. If one-to-many, then the session may include information on each call involved in the session. For example, if the session is a conference call between the endpoint 104a and two other endpoints, the session on the endpoint 104a would include two calls. Each call would be the conference call leg between the endpoint 104a and one of the other two endpoints. Each call in a session is associated with attributes about that call. For example, the call is associated with information indicating whether the call is audio only, audio and video, video only, data, application sharing, and/or other call types. Accordingly, a session is associated with the information needed to conduct that session by the corresponding endpoint.


In the present example, which uses a SIP based model, each call has a one-to-one correspondence with a SIP dialog. SIP generally uses an INVITE to request a call and a 200 OK to accept the call. The call setup process creates a SIP dialog that allows either side to hang up the call. Unlike a text message that is one way, both sides need to be able to act on a call and the SIP dialog enables this control to occur. The SIP dialog contains the information needed for the call, such as the IP address and port information of the destination endpoint 106, the type of call (e.g., audio, video, or audio/video), codecs used, the state of the corresponding state machines (e.g., an INVITE has been sent and the state machine is waiting for the 200 OK response), and other needed information. Detailed information about SIP can be found in RFC 3261 by the Internet Engineering Task Force (IETF) Network Working Group, which is hereby incorporated by reference in its entirety.


Referring to FIG. 26, a sequence diagram illustrates one embodiment of a message sequence 2600 that may occur in the environment 2500 of FIG. 25 when a session is swept from the endpoint 104a to the endpoint 104b. In the present example, the endpoint 104a/104b is a buddy to the endpoint 106 and so each has already authorized communications from the other buddy as described in previous embodiments. Furthermore, as shown by step 2602, the endpoints 104a and 106 have already logged into the peer-to-peer network and are online and engaged in a call prior to the initial action by the endpoint 104a. Although the call is an audio call in the present example, it is understood that it can be any type of call that can be handled by the endpoints 104a and 106.


In step 2604, the endpoint 104b logs in to the peer-to-peer network via the access server 102 as described previously. For example, the endpoint 104b may send a STUN request to obtain its public IP address and port information, and then send this information to the access server 102 with a username, password, and private (NAT) IP address and port information. In step 2606, after authenticating the endpoint 104b, the access server 102 responds with the buddy list corresponding to the login information. This process is described above and not repeated in detail in the present example. The buddy list may contain an entry indicating that the endpoint 104a is also logged in or an additional indicator or other message may be used to inform the endpoint 104b of the online presence of the endpoint 104a. This informs the endpoint 104b that there is a pre-existing simultaneous login from a different endpoint.


In step 2608, the endpoint 104b sends presence messages to the endpoint 106 and to other endpoints (not shown) that are shown as online by the buddy list received in step 2606. The presence messages inform the other endpoints that the endpoint 104b is online. Although not specifically illustrated in FIG. 26, in the present example the messages are SIP presence messages. In step 2610, the each endpoint may respond with a 200 OK in acknowledgement, including the endpoint 106. As these responses may be received over a period of time, step 2610 is shown as occurring through a number of later steps. However, it is understood that the responses may be received immediately following step 2608 and prior to step 2612, may all occur after step 2616, or may be dispersed. Accordingly, the exact time that a presence message is received is not illustrated in FIG. 26. The endpoint 104b does not send a presence message to the endpoint 104a in the present example, but such a message may be sent in some embodiments. Although SIP is used for purposes of example, it is understood that many different types of messaging may be used and the presence message and reply may not be SIP messages.


In step 2612, the endpoint 104b sends a “go away” message to the endpoint 104a. Upon receipt of this message, the endpoint 104a checks for a policy related to such a message and determines how the endpoint 104a is to respond. In the present example, because the endpoint 104a is currently in a call with the endpoint 106, the policy indicates that the call is to be swept to the endpoint 104b. Accordingly, in step 2616, the endpoint 104a begins sending session information corresponding to the audio call to the endpoint 104b. As the current embodiment uses a SIP dialog model, this information is the SIP dialog, such as state information, codec types, and information about the endpoint on the other end of the call (i.e., the endpoint 106). The endpoint 104a may send the SIP dialog based on a timer that provides a defined window of time. Once the timer expires, the endpoint 104a may close even if the SIP dialog has not been completely transferred to the endpoint 104b.


The endpoint 104b begins receiving and buffering the session information and may also be receiving responses to the presence messages it sent in step 2608. Once the SIP dialog is received, the endpoint 104b checks the incoming response messages for an endpoint corresponding to the destination identified in the SIP dialog (or destinations, if more than one endpoint is involved). If the response message from the endpoint 106 was received prior to the receipt of the SIP dialog, then the endpoint 104b will identify the endpoint 106 as the destination in the SIP dialog. If the response message from the endpoint 106 has not been received prior to the receipt of the SIP dialog, then the endpoint 104b may compare each response message to the buffered SIP dialog as they are received until the endpoint 106 is identified as the destination in the SIP dialog.


If no match is found, the endpoint 104b may simply ignore the SIP dialog. In this case, the endpoint 104b may operate as a “new” endpoint with no existing calls. To re-establish the call with the endpoint 106, either the endpoint 104b or the endpoint 106 would need to set up a new call.


In step 2618, after receiving the SIP dialog and identifying the endpoint 106, the endpoint 104b performs a STUN request (not shown) and sends an update message to the endpoint 106. In the present embodiment, the update message is the SIP out-of-band signaling message UPDATE. The UPDATE message may include a Session Description Protocol (SDP) description into which information needed to transition the call is inserted, including the STUN information just obtained. In step 2620, the endpoint 106 performs a STUN request (not shown) and responds to the UPDATE with a 202 OK that includes an SDP with the information needed by the endpoint 104b, including the STUN information just obtained.


During this process, the endpoint 106 may have continued sending packets to the endpoint 104a. Accordingly, after receiving the update, the endpoint 106 may stop sending the packets in step 2622. Although shown as occurring after step 2620, it is understood that step 2622 may occur between steps 2618 and 2620. In step 2624, the endpoint 104b and the endpoint 106 continue the call previously existing between the endpoint 104a and 106.


Referring to FIG. 27, a flow chart illustrates one embodiment of a method 2700 that may be used by the endpoint 104b in the environment of FIG. 25. In the present example, the endpoint 104a/104b is a buddy to the endpoint 106 and so each has already authorized communications from the other buddy as described in previous embodiments. Furthermore, the endpoints 104a and 106 have already logged into the peer-to-peer network and are online and engaged in a call prior to the initial step of the method 2700. Although the call is an audio call in the present example, it is understood that it can be any type of call that can be handled by the endpoints 104a and 106.


In step 2702, the endpoint 104b logs in to the peer-to-peer network via the access server 102. For example, as described with respect to FIGS. 4 and 5, the endpoint 104b may send a STUN request to obtain its public IP address and port information, and then send this information to the access server with a username, password, and private (NAT) IP address and port information. In response to the login request and the authentication information, the access server 102 returns the buddy list to the endpoint 104b. The buddy list includes such information as which buddies are online and routing information needed to contact each of the online buddies. The buddy list indicates that the endpoint 106 is online. The access server 102 may also include the endpoint 104a on the buddy list due to detecting the simultaneous login by the endpoint 104b. In other embodiments, the access server 102 may notify the endpoint 104b of the online presence of the endpoint 104a in other ways, such as by another indicator in the buddy list or via a separate message.


In step 2704, the endpoint 104b sends presence messages to the online buddies to inform them that the endpoint 104b is now online and available. In the present embodiment, the endpoint 104b expects to receive a response message from each of the buddy endpoints, but it is understood that such responses may not be expected in some embodiments. In some embodiments, the endpoint 104b may not send a presence message to the endpoint 104a, but may instead send the “go away” message of step 2708. In such embodiments, the endpoint 104b may perform step 2706 prior to step 2704 to determine whether there is a simultaneous login.


In step 2706, the endpoint 104b determines whether there is an endpoint that is logged in to the peer-to-peer network using the same authentication information as the endpoint 104b. In other words, the endpoint 104b determines whether there is a simultaneous login with another endpoint. If there is no simultaneous login, the method 2700 moves to step 2724, where it operates as a newly logged in endpoint. If there is a simultaneous login, the method 2700 moves to step 2708, where the endpoint sends a “go away” message to the endpoint 104a. The actions of the endpoint 104a in response to this message will be described below with respect to FIG. 28.


In step 2710, the endpoint 104b receives responses to its presence messages sent in step 2704 and session information from the endpoint 104a in response to the “go away” message sent in step 2708. It is noted that, in the present example, there is session information to be received from the endpoint 104a because the endpoint 104a is currently in a session with the endpoint 106. However, if the endpoint 104a was not in a session, the endpoint 104b would not receive any session information and steps 2714 through 2722 would be skipped.


Accordingly, in step 2712, a determination is made as to whether any session information has been or is being received from the endpoint 104a. If no session information is received, the method 2700 moves to step 2724. The lack of session information may occur for various reasons, such as a failure on the part of the endpoint 104a or simply because the endpoint 104a is not currently engaged in a session. In the present embodiment, the endpoint 104b is not concerned with why there is no session information and proceeds normally. While the present example illustrates the endpoint 104a as simply starting sending the session information upon receipt of the “go away” message, it is understood that various messages may be exchanged between the endpoints 104a and 104b indicating that there is session information available for transfer.


If session information is received, the method 2700 moves to step 2714, where a determination is made as to whether the other endpoint (i.e., the endpoint 106) involved in the session matches one of the endpoints that responded to a presence message. In the present example, the session information is in the form of one or more SIP dialogs as described with respect to FIG. 26. Accordingly, the endpoint 104b must receive the entire dialog before it can identify the other endpoint involved in the session. Other embodiments may allow for identification of the endpoint 106 prior to the receipt of all the session information.


It is understood that, from the time the first presence message is sent out until the last response is received (if all responses are received), the endpoint 104b may be receiving responses to the presence messages. Therefore, the response from the endpoint 106 may come at any time relative to the transfer of the session information represented by the SIP dialog. The response from the endpoint 106 may be received by the endpoint 104 prior to the receipt of the entire SIP dialog or afterwards. As such, steps 2710 and 2714 may overlap. For example, the endpoint 104b may receive and buffer the entire SIP dialog and compare any received responses to the endpoint 106 identified in the dialog. If the response from the endpoint 106 has already been received, the endpoint 104b may then match the response to the dialog and move to step 2716. However, if the response from the endpoint 106 has not yet been received, then the endpoint 104b may wait for additional presence messages until a match is found or until some other event occurs. For example, the waiting period may time out or otherwise end to prevent the endpoint 104b from waiting indefinitely. If this occurs and no match is found, the method 2700 moves to step 2724.


If a match is found in step 2714, the method 2700 moves to step 2716 and performs a STUN request, sets up ports for the session, and performs any other needed activity in preparation for continuing the session received from the endpoint 104a. Step 2716 may also include performing any NAT traversal or strategic routing messaging and/or determinations as described in previous embodiments. In step 2718, the endpoint 104b sends a message to the endpoint 106 to inform the endpoint 106 that the endpoint 104b is taking over the session. For example, the message may be an UPDATE message containing SDP information with the STUN information obtained in step 2716 and other information that may be needed to communicate with the endpoint 104b.


In step 2720, the endpoint 104b receives a response to the UPDATE (assuming a response was sent successfully by the endpoint 106). The endpoint 104b extracts any needed information from the UPDATE response (e.g., from SDP information containing IP and port information for the endpoint 106). In step 2722, the endpoint 104b continues the session with the endpoint 106. While the session is ongoing, the endpoint 104b may also operate as a normal endpoint and perform any endpoint functions described herein. It is understood that this process of sweeping the session onto the endpoint 104b may occur without user intervention or knowledge, although the user may set the policy for the endpoint 104a/104b that defines what is to be swept.


In some embodiments, rather than receiving the session information via packet transfer over a wireline or wireless connection, the session information may be retrieved from memory. More specifically, the endpoints 104a and 104b may exist on the same client or may otherwise have access to shared memory that is available to both endpoints. In such embodiments, the session information may be stored in memory by the endpoint 104a and retrieved from the same memory by the endpoint 104b. This memory transfer may occur when the client is moving from one network type to another network type (e.g., WiFi to 3G) and in any other case where such a memory transfer is possible if such a transfer is desired. In such cases, an internal transition within the client may occur from the endpoint 104a to the endpoint 104b to account for the network change or other scenario. The retrieval of the session information from memory would occur in step 2710, with the other steps remaining the same. Accordingly, even if on the same physical client as the endpoint 104a, the endpoint 104b may login, send presence messages, and perform the other functions described with respect to the method 2700. It is noted that the memory transfer embodiments may include embodiments in which some information (e.g., memory locations and/or the “go away” message) is exchanged between the endpoint 104a and the endpoint 104b via a wireline or wireless connection.


Referring to FIG. 28, a flow chart illustrates one embodiment of a method 2800 that may be used by the endpoint 104a in the environment of FIG. 25. In the present example, the endpoint 104a/104b is a buddy to the endpoint 106 and so each has already authorized communications from the other buddy as described in previous embodiments. Furthermore, the endpoints 104a and 106 have already logged into the peer-to-peer network and are online and engaged in a call prior to the initial step of the method 2800. Although the call is an audio call in the present example, it is understood that it can be any type of call that can be handled by the endpoints 104a and 106.


In step 2802, while the session with the endpoint 106 is ongoing, the endpoint 104a receives a “go away” message from the endpoint 104b. In step 2804, the endpoint 104a checks for any applicable policies and, in the present example, identifies a policy that is to be applied if a “go away” message is received. Although not shown, it is understood that there may be no applicable policy, in which case the method 2800 may end. However, as there is an applicable policy in the present example, the method moves to step 2806.


In step 2806, the endpoint 104a determines whether there is an active session. If there is not an active session, the method 2800 moves to step 2816 and follows the next policy action (if any). This may be to shut down, to send out offline messages and go to slave status, or to perform any other action defined in the policy.


As the determination of step 2806 identifies that there is an active session with the endpoint 106, the method moves to step 2808. In step 2808, the endpoint 104a may determine whether the session is to be swept to the endpoint 104b. This may be defined in the policy. For example, the policy may define that all sessions are to be swept, that only certain types of sessions (e.g., voice only) or sessions with certain endpoints are to be swept, and/or that only certain types of sessions are not to be swept (e.g., file transfers). It is understood that these are only examples and that many different criteria may be used in the policy to define whether a session is to be swept. Although not shown, in some embodiments, the user of the endpoints 104a/104b may receive a prompt or other indicator to confirm that the session is to be swept. If the determination of step 2808 indicates that the session is not to be swept, the endpoint 104a moves to step 2816. If the determination indicates that the session is to be swept, the method 2800 continues to step 2810.


In step 2810, the endpoint 104a sends the session information to the endpoint 104b. This information may be SIP dialog information as previously described or may be other information needed by the endpoint 104b to maintain the session with the endpoint 106. For example, the session information may include IP address and port information, call type (e.g., audio only or audio and video), any codecs used in the call, state information, and/or any other needed information.


In step 2812, the endpoint 104a may determine whether a timer has expired. In the present example, the endpoint 104a may wait for one or more responses from the endpoint 104b regarding the session information. In order to prevent the endpoint 104a from waiting indefinitely if a response is not received, a timer may be used to provide a defined window of time in which the session information is to be sent. The window may be static (e.g., a defined period of time from the first packet sent to the endpoint 104b or based on another marker) or may be dynamic (e.g., based on the amount of information to send or resetting each time a response is received). If the time has expired as determined in step 2812, the method 2800 moves to step 2816. If the timer is not expired, the method 2800 moves to step 2814.


In step 2814, the endpoint 104a may determine whether the session information has all been sent. If not, the method 2800 returns to step 2810. If all the session information has been sent, the method 2800 moves to step 2816.


As described with respect to FIG. 27, in some embodiments, the session information may be transferred via memory rather than via packet transfer over a wireline or wireless connection. In such embodiments, the session information may be stored in memory by the endpoint 104a in step 2810 rather than sent to the endpoint 104b. Steps 2812 and 2814 may be omitted or may be replaced with suitable memory control instructions to ensure that the session information is properly stored. Accordingly, the endpoint 104a may notify the endpoint 104b of the storage location(s) rather than actually send the session information to the endpoint 104b. Even if on the same physical client as the endpoint 104b, the endpoint 104a may check the policy, determine whether there is an active session, determine whether the session is to be swept, and perform some or all of the other functions described with respect to the method 2800.


Referring to FIG. 29, a flow chart illustrates one embodiment of a method 2900 that may be used by the endpoint 106 in the environment of FIG. 25. In the present example, the endpoint 104a/104b is a buddy to the endpoint 106 and so each has already authorized communications from the other buddy as described in previous embodiments. Furthermore, the endpoints 104a and 106 have already logged into the peer-to-peer network and are online and engaged in a call prior to the initial step of the method 2900. Although the call is an audio call in the present example, it is understood that it can be any type of call that can be handled by the endpoints 104a and 106.


In step 2902, the endpoint 106 receives an update message from the endpoint 104b. The update message may be a SIP UPDATE as described above or may be any other type of message. The endpoint 106 extracts information from the update message and begins to transition the session to the endpoint 104b. In the present embodiment, it is noted that the UPDATE message basically operates as a request from the endpoint 104b that the endpoint 106 automatically accepts (e.g., without any action needed by the user of the endpoint 106). In other words, the endpoint 104b may be viewed as placing a call to the endpoint 106 that is automatically accepted, rather than requiring the user of the endpoint 106 to answer the call.


In step 2904, the endpoint 106 performs a STUN request and any other actions needed to establish the session with the endpoint 104b. For example, the endpoint 106 may set up any needed new port(s) and/or may update the information corresponding to the current session to point to the endpoint 104b rather than the endpoint 104a. Step 2904 may also include performing any NAT traversal or strategic routing messaging and/or determinations as described in previous embodiments. In step 2906, the endpoint 106 sends any needed information to the endpoint 104b, such as the results of the STUN request.


During this time, the endpoint 106 may have continued sending packets to the endpoint 104a. Accordingly, in step 2908, the endpoint 106 stops sending packets associated with the session to the endpoint 104a and only sends those packets to the endpoint 104b. The endpoint 106 may terminate the connection or may update the internal audio connection to route everything to the endpoint 104b. In step 2910, the endpoint 106 continues the session with the endpoint 104b.


It is understood that sweeping may be not be used for some types of sessions. For example, a file transfer session may not be swept. If the endpoint 104a is transferring a file to the endpoint 106, sweeping the session would be pointless if the file was not also on the endpoint 104b. If the endpoint 106 is sending the file to the endpoint 104a, sweeping the session would be pointless since the entire file might as well be resent by the endpoint 106 to the endpoint 104b. In embodiments where the endpoints 104a and 104b are on the same physical device, sweeping a file transfer session may be appropriate as the two endpoints may have access to the same memory where the file is being buffered during the transfer. Other types of file transfer may be swept if, for example, a document or other file is being displayed by the endpoint 106. Sweeping the session may then entail transferring the currently viewed page or other portion of a file to the endpoint 104b, rather than the entire file. Instructions regarding sweeping may be defined in the policy stored in the endpoints 104a and/or 104b.


Accordingly, described above are embodiments illustrating how an endpoint in a peer-to-peer network can sweep an ongoing session to another endpoint. Although the embodiments herein describe the sweeping as occurring between endpoints that are simultaneously logged in, it is possible to sweep a session between two different endpoints that are logged in using different authentication credentials. It is understood that additional authorization may be required (e.g., an endpoint may need authorization to allow such sweeping to occur to and/or from another endpoint), but such sweeping may occur in a similar manner to the embodiments described above with respect to messaging, session information transfer, and similar actions.


Referring to FIG. 30, one embodiment of a computer system 3000 is illustrated. The computer system 3000 is one possible example of a system component or device such as an endpoint or an access server. The computer system 3000 may include a central processing unit (“CPU”) 3002, a memory unit 3004, an input/output (“I/O”) device 3006, and a network interface 3008. The components 3002, 3004, 3006, and 3008 are interconnected by a transport system (e.g., a bus) 3010. A power supply (PS) 3012 may provide power to components of the computer system 3000, such as the CPU 3002 and memory unit 3004. It is understood that the computer system 3000 may be differently configured and that each of the listed components may actually represent several different components. For example, the CPU 3002 may actually represent a multi-processor or a distributed processing system; the memory unit 3004 may include different levels of cache memory, main memory, hard disks, and remote storage locations; the I/O device 3006 may include monitors, keyboards, and the like; and the network interface 3008 may include one or more network cards providing one or more wired and/or wireless connections to the packet network 108 (FIG. 1). Therefore, a wide range of flexibility is anticipated in the configuration of the computer system 3000.


The computer system 3000 may use any operating system (or multiple operating systems), including various versions of operating systems provided by Microsoft (such as WINDOWS), Apple (such as Mac OS X), UNIX, and LINUX, and may include operating systems specifically developed for handheld devices, personal computers, and servers depending on the use of the computer system 3000. The operating system, as well as other instructions (e.g., for the endpoint engine 252 of FIG. 2 if an endpoint), may be stored in the memory unit 3004 and executed by the processor 3002. For example, if the computer system 3000 is the endpoint 104b, the memory unit 3004 may include instructions for sending and receiving messages, receiving the session information from the endpoint 104a, and continuing the session with the endpoint 106.


In another embodiment, a method comprises receiving, by a first endpoint, an update message directly from a second endpoint, wherein the update information instructs the first endpoint to transition communications corresponding to an active session occurring between the first endpoint and a third endpoint from the third endpoint to the second endpoint and wherein the update message includes information corresponding to the second endpoint that is needed by the first endpoint in order to communicate with the second endpoint; sending, by the first endpoint, a response to the update message directly to the second endpoint, wherein the response includes information corresponding to the first endpoint that is needed by the second endpoint in order to communicate with the first endpoint; and transitioning, by the first endpoint, communications corresponding to the active session from the third endpoint to the second endpoint, wherein packets sent by the first endpoint are now sent directly to the second endpoint instead of the third endpoint. The transitioning may include updating, by the first endpoint, routing information associated with the active session on the first endpoint, wherein the update changes the routing information from identifying the third endpoint as the destination to identifying the second endpoint as the destination. The transitioning may include establishing a new call leg with the second endpoint for the active session and terminating an existing call leg for the active session with the third endpoint.


In yet another embodiment, a method for sweeping an active session existing between a first endpoint and a second endpoint from the first endpoint to a third endpoint comprises providing, by the third endpoint, authentication credentials to an access server to gain access to a peer-to-peer network, wherein the access server returns a buddy list associated with the authentication credentials to the third endpoint in response, and wherein the second endpoint is included on the buddy list as an endpoint with which the third endpoint is authorized to communicate; identifying, by the third endpoint, that the first and third endpoints are simultaneously logged in because they gained access to the peer-to-peer network using identical authentication credentials; sending, by the third endpoint, a go away message directly to the first endpoint; receiving, by the third endpoint, session information from the first endpoint corresponding to the active session occurring between the first and second endpoints, wherein the session information includes information needed by the third endpoint to participate in the active session with the second endpoint; sending, by the third endpoint, an update message directly to the second endpoint, wherein the update message instructs the second endpoint to transition the active session from the first endpoint to the second endpoint and includes information needed for the second endpoint to transition the active session from the first endpoint to the third endpoint; and receiving, by the third endpoint, a response to the update message from the second endpoint, wherein the response includes information needed for the third endpoint to participate in the active session with the second endpoint. The method may further comprise sending, by the third endpoint, a presence message directly to the second endpoint to notify the second endpoint that the third endpoint is online. The method may further comprise receiving, by the third endpoint, a response to the presence message directly from the second endpoint, wherein the response identifies the second endpoint as the sender of the response; and determining, by the third endpoint, whether the second endpoint identified in the response is the same as an endpoint identified in the session information received from the first endpoint. Receiving the session information may include receiving the session information by the third endpoint directly from the first endpoint via one of a wireline and a wireless interface. Receiving the session information may include retrieving the session information by the third endpoint from a memory location accessible to both the first endpoint and the third endpoint. The session information may include Session Initiation Protocol (SIP) dialog information. The update message may be a SIP UPDATE message. The session information may include state information needed to synchronize a state machine on the third endpoint with a state machine on the second endpoint. The first and third endpoints may be located on a single physical device.


In still another embodiment, a method for sweeping an active session existing between a first endpoint and a second endpoint from the first endpoint to a third endpoint comprises receiving, by the first endpoint, a go away message directly from the third endpoint; checking, by the first endpoint, a policy associated with the first endpoint to determine an action to be taken upon receipt of the go away message; identifying, by the first endpoint, that the first endpoint is engaged in an active session with the second endpoint; and transferring, by the first endpoint, session information to the third endpoint, wherein the session information includes information needed by the third endpoint to enter the active session with the second endpoint. The method may further comprise determining, by the first endpoint, whether to transfer the session information to the third endpoint based on the policy. The method may further comprise determining, by the first endpoint, whether a timer has expired, wherein the transferring occurs only within a period of time defined by the timer. The transferring the session information may include sending the session information directly from the first endpoint to the third endpoint via one of a wireline and a wireless interface. The transferring the session information may include storing the session information by the first endpoint in a memory location accessible to both the first endpoint and the third endpoint. The session information may include Session Initiation Protocol (SIP) dialog information. The session information may include state information needed to synchronize a state machine on the third endpoint with a state machine on the second endpoint. The first and third endpoints may be located on a single physical device.


In another embodiment, a system comprises a network interface; a processor coupled to the network interface; and a memory coupled to the processor and containing a plurality of instructions for execution by the processor, the instructions including instructions for configuring a third endpoint stored at least partially in the memory to sweep an active session existing between a first endpoint and a second endpoint from the first endpoint to the third endpoint by providing, by the third endpoint, authentication credentials to an access server to gain access to a peer-to-peer network, wherein the access server returns a buddy list associated with the authentication credentials to the third endpoint, and wherein the second endpoint is included on the buddy list as an endpoint with which the third endpoint is authorized to communicate; identifying, by the third endpoint, that the first and third endpoints are simultaneously logged in because they gained access to the peer-to-peer network using identical authentication credentials; sending, by the third endpoint, a go away message directly to the first endpoint; receiving, by the third endpoint, session information from the first endpoint corresponding to the session occurring between the first and second endpoints, wherein the session information includes information needed by the third endpoint to participate in the session with the second endpoint; sending, by the third endpoint, an update message directly to the second endpoint, wherein the update message instructs the second endpoint to switch the active session from the first endpoint to the second endpoint and includes information needed for the second endpoint to transition the active session from the first endpoint to the third endpoint; and receiving, by the third endpoint, a response to the update message from the second endpoint, wherein the response includes information needed for the third endpoint to participate in the active session with the second endpoint. The system may further comprise instructions for the first endpoint, wherein the first endpoint is stored at least partially in the memory, the instructions including: receiving, by the first endpoint, the go away message directly from the third endpoint; checking, by the first endpoint, a policy associated with the first endpoint to determine an action to be taken upon receipt of the go away message; identifying, by the first endpoint, that the first endpoint is engaged in the active session with the second endpoint; and transferring, by the first endpoint, session information to the third endpoint, wherein the session information includes information needed by the third endpoint to enter the active session with the second endpoint. The transferring the session information by the first endpoint may include storing the session information by the first endpoint in a memory location accessible to both the first endpoint and the third endpoint, and wherein the receiving, by the third endpoint, the session information includes retrieving the session information by the third endpoint from the memory location. The system may include a power supply coupled to the network interface, the processor, and the memory.


While the preceding description shows and describes one or more embodiments, it will be understood by those skilled in the art that various changes in form and detail may be made therein without departing from the spirit and scope of the present disclosure. For example, various steps illustrated within a particular sequence diagram or flow chart may be combined or further divided. In addition, steps described in one diagram or flow chart may be incorporated into another diagram or flow chart. Some steps may be performed in an order different from that shown and/or may overlap. Furthermore, the described functionality may be provided by hardware and/or software, and may be distributed or combined into a single platform. Additionally, functionality described in a particular example may be achieved in a manner different than that illustrated, but is still encompassed within the present disclosure. Therefore, the claims should be interpreted in a broad manner, consistent with the present disclosure.

Claims
  • 1. A method for sweeping an active session existing between a first endpoint and a second endpoint from the first endpoint to a third endpoint, the method comprising: sending, by the third endpoint, a peer-to-peer go away message directly to the first endpoint;receiving, by the third endpoint, session information from the first endpoint corresponding to the active session occurring between the first and second endpoints, wherein the session information includes information needed by the third endpoint to participate in the active session with the second endpoint, and wherein the session information is received via peer-to-peer messaging between the first endpoint and the third endpoint;sending, by the third endpoint, one or more responses to the first endpoint regarding the session information, wherein the one or more responses are sent within a time window, and wherein the time window is dynamically created based on the amount of session information received;sending, by the third endpoint, a peer-to-peer update message directly to the second endpoint, wherein the update message instructs the second endpoint to transition the active session from the first endpoint to the third endpoint and includes information needed for the second endpoint to transition the active session from the first endpoint to the third endpoint; andreceiving, by the third endpoint, a peer-to-peer response to the update message from the second endpoint, wherein the response includes information needed for the third endpoint to participate in the active session with the second endpoint.
  • 2. The method of claim 1 further comprising sending, by the third endpoint, a presence message directly to the second endpoint to notify the second endpoint that the third endpoint is online.
  • 3. The method of claim 2 further comprising: receiving, by the third endpoint, a response to the presence message directly from the second endpoint, wherein the response identifies the second endpoint as the sender of the response; anddetermining, by the third endpoint, whether the second endpoint identified in the response is the same as an endpoint identified in the session information received from the first endpoint.
  • 4. The method of claim 1 wherein the receiving the session information includes receiving the session information by the third endpoint directly from the first endpoint via one of a wireline and a wireless interface.
  • 5. The method of claim 1 wherein the receiving the session information includes retrieving the session information by the third endpoint from a memory location accessible to both the first endpoint and the third endpoint.
  • 6. The method of claim 1 wherein the session information includes Session Initiation Protocol (SIP) dialog information.
  • 7. The method of claim 6 wherein the update message is a SIP UPDATE message.
  • 8. The method of claim 1 wherein the session information includes state information needed to synchronize a state machine on the third endpoint with a state machine on the second endpoint.
  • 9. The method of claim 1 wherein the first and third endpoints are located on a single physical device.
  • 10. A system comprising: a network interface;a processor coupled to the network interface; anda memory coupled to the processor and containing a plurality of instructions for execution by the processor, the instructions including instructions for configuring a third endpoint stored at least partially in the memory to sweep an active session existing between a first endpoint and a second endpoint from the first endpoint to the third endpoint by: sending, by the third endpoint, a peer-to-peer go away message directly to the first endpoint;receiving, by the third endpoint, session information from the first endpoint corresponding to the session occurring between the first and second endpoints, wherein the session information includes information needed by the third endpoint to participate in the session with the second endpoint, and wherein the session information is received via peer-to-peer messaging between the first endpoint and the third endpoint;sending, by the third endpoint, one or more responses to the first endpoint regarding the session information, wherein the one or more responses are sent within a time window, and wherein the time window is dynamically created based on the amount of session information received;sending, by the third endpoint, a peer-to-peer update message directly to the second endpoint, wherein the update message instructs the second endpoint to switch the active session from the first endpoint to the third endpoint and includes information needed for the second endpoint to transition the active session from the first endpoint to the third endpoint; andreceiving, by the third endpoint, a peer-to-peer response to the update message from the second endpoint, wherein the response includes information needed for the third endpoint to participate in the active session with the second endpoint.
  • 11. The system of claim 10 further comprising instructions for the first endpoint, wherein the first endpoint is stored at least partially in the memory, the instructions including: receiving, by the first endpoint, the go away message directly from the third endpoint;checking, by the first endpoint, a policy associated with the first endpoint to determine an action to be taken upon receipt of the go away message;identifying, by the first endpoint, that the first endpoint is engaged in the active session with the second endpoint; andtransferring, by the first endpoint, session information to the third endpoint, wherein the session information includes information needed by the third endpoint to enter the active session with the second endpoint.
  • 12. The system of claim 11 wherein the transferring the session information by the first endpoint includes storing the session information by the first endpoint in a memory location accessible to both the first endpoint and the third endpoint, and wherein the receiving, by the third endpoint, the session information includes retrieving the session information by the third endpoint from the memory location.
CROSS-REFERENCE TO RELATED APPLICATIONS

This application is a Continuation of U.S. patent application Ser. No. 12/749,251, filed Mar. 29, 2010, entitled SYSTEM AND METHOD FOR SESSION SWEEPING BETWEEN DEVICES, published on Sep. 29, 2011, as U.S. Publication No. US 2011-0238862, now U.S. Pat. No. 9,043,488 issued May 26, 2015. U.S. Pat. No. 9,043,488 and U.S. Publication No. US 2011-0238862 are herein incorporated by reference.

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Related Publications (1)
Number Date Country
20150264125 A1 Sep 2015 US
Continuations (1)
Number Date Country
Parent 12749251 Mar 2010 US
Child 14721569 US